𝗠𝗜𝗥𝗔𝗖𝗨𝗟𝗢𝗨𝗦 𖤍 𝗟𝗘𝗚𝗔𝗟 𝗩𝗜𝗢𝗟𝗔𝗧𝗜𝗢𝗡𝗦
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This is a private channel in SourcesBypass Problem Tutorials
نمایش بیشترکشور مشخص نشده استدسته بندی مشخص نشده است
246
مشترکین
+124 ساعت
-27 روز
+1130 روز
آرشیو پست ها
PATCH_LIB("libanogs.so","0x51FB10","00 00 80 D2 C0 03 5F D6"); // CRASH FIX GL
#define Gname_Offset 0xF08F820
#define World_Offset 0xF621EF8
#define VMatrix_Offset 0xF5FBFF0
#define Vworld_Offset 0xF363570
#define GNames_Offset 0x8BE1BFC
#define GUObject_Offset 0xF360880
#define GEngine_Offset 0xF621D90 //世界头
#define GEngine_Offset 0xF5FBFF0 //自CD头
#define Engine_Offset_CB 0x56CFF0 //自身CB头
#define GetActorArray_Offset 0xA98C458
#define GNativeAndroidApp_Offset 0xF08F3A8
#define ProcessEvent_Offset 0xA4D26AC //Main
#define ProcessEvent_Offset 0x8E5753C //Child
#define Actors_Offset 0xA0
#define PostRer_Offset 0xA895CE4
#define KillMessage_Offset 0x6056B54
#define LaunchBP_Offsets 0x76D3594
#define K2_DrawLine_Offset 0xAE91B38
#define K2_DrawText_Offset 0xAE91DC8
#define K2_DrawTextrue_Offset 0xAE91BBC
#define LineOfSightTo_Offset 0xA78F734
#define UpdateVolleyShootParameters_Offset 0x704C438
#define ShootBulletInner_Offset 0x6FF841C //Shoot
#define eglSwapBuffers 0xD495D50
Script ended:
Extrenal Gname_Offsets 0xA9BFEB4 + 0x88
Extrenal GWorld_Offsets 0xADC3514 + 0x3C
Extrenal Vworld_Offsets 0xAA79EB4
Extrenal VMatrix_Offsets 0xAA7F3B4 - 0x7C
#define GNames_Offset 0x551fed0
#define GUobject_Offset 0xabb9d0c
#define Process_Event_Offset 0x6bd73d8//Main
#define GNativeApp_Offset 0xa9bf7f4
#define GetActorArray_Offset 0x709c5a8
#define Actor 0x70
.exit
4.6.0 GLOBAL SDK dumper by @ByDwoz0x228168 C35
0x229134 C37
0x330494 CRC
0x338680 CRC
0x37C904 TEXT-SEGMENT
0x3A564C VM FOR OFFLINE
0x4DFB40 1DAY ONLINE FIX
⚡️Anogs 4.6 GL - KR - VNG - TW
GL SIGN KILL 64 BIT
VERSION: PUBGM GLOBAL 4.6.0
Lib name : libAkAudioVisiual.so
• Fully Optimized Kill Sign Feature For v4.6
• No Black Screen, No Crashes, No Freeze
• Seamlessly Supports All Android Devices
• Optimized Exclusively For 64-Bit Architecture
• Smooth, Stable, And Secure Performance
𝗣𝗨𝗕𝗚𝗠 𝗚𝗟 4.6.0 ! 32 𝗕𝗜𝗧 𝗘𝗦𝗣 𝗢𝗙𝗙𝗦𝗘𝗧
𝗚𝗡𝗮𝗺𝗲 : 0xa9c1130 + 0x88
𝗚𝗪𝗼𝗿𝗹𝗱: 0xadc3514 + 0x3C
𝗩𝗠𝗮𝘁𝗿𝗶𝘅: 0xada7920 - 0x7C
𝗩𝗪𝗼𝗿𝗹𝗱: 0xada7920 - 0x7C
𝗚𝗡𝗮𝗺𝗲𝘀_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0x551fed0
𝗚𝗘𝗻𝗴𝗶𝗻𝗲_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0xadc4150 //𝗨𝗘𝗻𝗴𝗶𝗻𝗲
𝗚𝗘𝗻𝗴𝗶𝗻𝗲_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0xad20e20 //𝗨𝗟𝗼𝗰𝗮𝗹
𝗚𝗨𝗼𝗯𝗷𝗲𝗰𝘁_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0xabb9d0c
𝗚𝗲𝘁𝗔𝗰𝘁𝗼𝗿𝗔𝗿𝗿𝗮𝘆_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0x709c5a8
𝗖𝗮𝗻𝘃𝗮𝘀𝗠𝗮𝗽_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0xa9bff08
𝗚𝗡𝗮𝘁𝗶𝘃𝗲𝗔𝗻𝗱𝗿𝗼𝗶𝗱𝗲𝗔𝗽𝗽_𝗢𝗳𝗳𝘀𝗲𝘁: 0xa9bf804 // 𝗥𝗲𝗻𝗱𝗲𝗿
𝗚𝗡𝗮𝘁𝗶𝘃𝗲𝗔𝗻𝗱𝗿𝗼𝗶𝗱𝗲𝗔𝗽𝗽_𝗢𝗳𝗳𝘀𝗲𝘁: 0xa9bf7f4 // 𝗜𝗺𝗴𝘂𝗶
𝗣𝗿𝗼𝗰𝗲𝘀𝘀_𝗘𝘃𝗲𝗻𝘁_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0x6bd73d8 //𝗠𝗮𝗶𝗻
𝗣𝗿𝗼𝗰𝗲𝘀𝘀 𝗦𝗸𝗶𝗻_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0x579d3d4 //𝗖𝗵𝗶𝗹𝗱
𝗦𝗶𝗹𝗲𝗻𝘁 𝗔𝗶𝗺_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0x6decbec
𝗦𝗵𝗼𝗼𝘁𝗘𝘃𝗲𝗻𝘁_𝗢𝗳𝗳𝘀𝗲𝘁: 0x2792ac0
𝗦𝘁𝗿𝗹𝗲𝗻_𝗦𝗸𝗶𝗻 𝗢𝗳𝗳𝘀𝗲𝘁: 0x9964d54
𝗘𝗴𝗹𝗦𝘄𝗮𝗽𝗕𝘂𝗳𝗳𝗲𝗿𝘀 𝗢𝗳𝗳𝘀𝗲𝘁: 0x9965e94
𝗔𝗹𝗻𝗽𝘂𝘁𝗤𝘂𝗲𝘂𝗲_𝗚𝗲𝘁𝗘𝘃𝗲𝗻𝘁: 0x9965108
𝗔𝗹𝗻𝗽𝘂𝘁𝗘𝘃𝗲𝗻𝘁_𝗚𝗲𝘁𝗧𝘆𝗽𝗲: 0x9964e98
𝗗𝗿𝗮𝘄𝗘𝗹𝗲𝗺𝗲𝗻𝘁𝘀: 0x9966110
𝗗𝗿𝗮𝘄𝗔𝗿𝗿𝗮𝘆𝘀: 0x9966104GName 0xF08F820 World 0xF621EF8 VMatrix 0xF5FBFF0 VWorld 0xF363570 GNames 0x8BE1BFC GUObject 0xF360880 GEngine 0xF621D90 ULocalPlayer 0xF5FBFF0 Engine 0xF621D90 Engine_CB 0x56CFF0 GetActorArray 0xA98C458 GNativeAndroidApp 0xF08F3A8 ProcessEvent 0xA4D26AC ProcessEvent_Child 0x8E5753C PostRerder 0xA895CE4 KillMessage 0x6056B54 or 0x67759B0 LaunchBP 0x76D3594 LineOfSightTo 0xA78F734 UpdateVolleyShootParameters 0x704C438 ShootBulletInner 0x6FF841C K2_DrawLine 0xAE91B38 K2_DrawText 0xAE91DC8 K2_DrawTexture 0xAE91BBC strlen 0xD494670 eglSwapBuffers 0xD495d50 AInputQueue_GetEvent 0xD494B60 AInputEvent_GetType 0xD494820 RPC_ClientCoronaLab 0x8213BA0 lua_loadbufferx_Ptr 0xB785B3C lua_pcall_Ptr 0xB761700 lua_sub_Ptr 0xC4AB1EC lua_tostring_Ptr 0xB75FB20 MessageBox 0x8A0C530 FakeDamage_Fix 0xD1DE578 CalcShootRot 0x703F6F4 ShootGrenadeBullet 0x6F9D99C LaunchBp 0x76D3594 Lobby_Skin_Player 0xA9AFA4C Lobby_Weapon_Player 0x669F9C0 ProjectWorldLocationToScreen 0xABD64A0 GetMuzzleTransform 0x70116DC GetBonePos 0x6746CCC GetBoneName 0xA75196C GetDistanceTo 0xA4E5F6C GetCameraRotation 0x6278EEC GetCameraLocation 0x6351BE8 GetAndroideSoVersion 0x7D35F68 TerminationFix 0x60FF69C TerminationFix2 0x6F68470 6HrTimeFix 0x7D97F60 PingFix 0xC94CFB8 RecoilSmall 0x62DC9C4 SmallCross 0x62DBDE0 AimBot 0x8B0913C InstantHit 0xA7180FC Unlock120FPS 0x6AF0378 UnlockHDR 0x6AF009C iPadView 0xA67300C NoGrassTree 0x8B01808 FlashSpeed 0x602C9D4 FlashSpeed2 0x602C898 FixStuck 0xA675E24 CarFly 0xBB237F0
PUBGM 4.6 32 Bit
GName 0xA9BFEB4
GUObject 0xABB9D0C
Gwrold 0xADC3514
ViewMatrix 0xADA1B24
PUBGM 4.6 32 BIT
IPAD VIEW >> 0x6D6F148
120 FPS >> 0x35BD9F4
UltraHDR >> 0x35BD63C
MessageBoxExt >> 0x53698A0
Fix Login Freez >> 0x45E6D94
GNames_Offset >> 0x551FED0
GetActorArray >> 0x709C5A8
ProccesEvent_Offset >> 0x579D3D4
GNativeAndroidApp_Offset >> 0x2209520
kLuaLLoadbufferx >> 0x7DD8D2C
kLuaPcall >> 0x7DB1034
kLuaTolstring >> 0x7DAF178
kGetLuastate >> 0x89EF404
#define GNames_Offset 0x8be1bfc //GNames
#define GEngine_Offset 0xf621d90 //UEngine
#define GEngine_Offset 0xf5fbff0 //ULocalPlayer
#define GUObject_Offset 0xf360880
#define GetActorArray_Offset 0xa98c458
#define GNativeAndroidApp_Offset 0xf08f3a8
#define PostRender_Offset 0xa895ce4
#define CanvasMap_Offset 0xf35b5d0
#define KillMessage_Offset 0x6056b54
#define ProcessEvent_Offset 0x8e5753c //Child
#define ProcessEvent_Offset 0xa4d26ac //Main
#define Strlen_Offset 0xD494670 //skins
#define SwapBuffers_Offset 0xD495d50 //EGL
#define MessageBoxExt ??
#define ShootBulletInner_Offset 0x6FF841C //BulletInner
#define ClientCoronaLab ?? //ClientCoronaLab
#define UpdateVolley 0x704C438 //UpdateVolley
#define GetAndroidSOVersion 0x7d35f68
#define LaunchBP_Offsets 0x76D3594 //LaunchBP
#define luaL_loadbufferx_Ptr_Offset 0xB785B3C
#define lua_pcall_Ptr_Offset 0xB761700ZLOY_(v4.6.0)_64Bit.zip
#defineGNames_Offset 0x8BE1BFC#define GUObject_Offset 0xF360880 #define GEngine_Offset 0xF621D90 #define GEngine_Offset 0xF5FBFF0 #define GetActorArray_Offset 0xA98C458 #define GNativeAndroidApp_Offset 0xF08F3A8 #define ProcessEvent_Offset 0xA4D26AC //Main #define ProcessEvent_Offset 0x8E5753C //Child #define Actors_Offset 0xA0
sock64
PUBG 4.6 update done
And bgmi 4.5 working 😁
Package name ->>
com.pubgm#define GNames_Offset 0x8be1bfc #define GEngine_Offset 0xf621d90 //UEngine #define GEngine_Offset : 0xf5fbff0 //ULocalPlayer #define GUObject_Offset 0xf360880 #define GetActorArrary_Offset 0xa98c458 #define CanvasMap_Offset 0xf35b5d0 #define ProcessEvent_Offset 0x8e5753c //Child #define ProcessEvent_Offset 0xa4d26ac //Main #define KillMessage_Offset 0x6056b54 #define GNativeAndroidApp_Offset 0xf08f3a8 #define luaL_loadbufferx_Ptr_Offset: 0xB785B3C #define lua_pcall_Ptr_Offset: 0xB761700 #define ps_Global_TargetFunc 0x70405d0 #define ps_Global_Patch1 0x703ffb4 #define Gworld_Offset 0xf624d40 #define Termination_Offsets 0x60ff69c #define BULLET SOCK _Offset 0x97D736B5 #define Actors_Offset 0xa0GLOBAL 4.6
