Paster Machine Plant
کانال بسته
1 608
مشترکین
-124 ساعت
+217 روز
+11030 روز
آرشیو پست ها
1 608
Lua dump (skinhack only), popular or not popular cheat (I don't know) called lizardhax, 40-50% dump. Seems to work.
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1 608
!! NIKUMODS WINDOWS XP GUI !! SOURCE CODE !! (SRC ) !
⭐️FreeFire Max / FreeFire Normal⭐️
➜ 64 BIT ✓ ( AutoUpdate )
➜ Base : C++ ( ImGui )
➜ Credits( NIKU )
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1 608
Apple ImGui Menu
Password:
aboutpubgm.t.me
#PC (ImGui)
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1 608
imgui dx11 liquid glass
Password:
aboutpubgm.t.me
#PC (ImGui)
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1 608
🚀 PrismDE v1.0.0 release is a new generation mobile development environment for Android!
Meet the first stable version of PrismDE, a full—fledged mobile IDE designed for comfortable writing, assembling and debugging projects directly from your smartphone or tablet.
⚡️ Key Features:▶️ Powerful code editor A smooth and responsive engine based on Sora Editor. TextMate syntax highlighting for popular languages, flexible auto-completion, line numbering, and a convenient mobile special characters panel. ▶️ Native assembly and toolchain (NDK) Local compilation of C/C++ projects on the fly without the need for root rights. Support for modern Clang/LLVM, Make, CMake, and standard build utilities. ▶️ Advanced AI assistant right in the IDE Two connection modes: integration via Google Antigravity or the official Gemini API. Flagship models: Gemini 3 (3.8 Flash, 3.7 Flash, 3.1 Pro), Claude Sonnet & Opus 4.6 (with Thinking support) and the GPT-OSS 120B open model. Smart contextual debug: the assistant analyzes the compilation error file precisely and issues a strict correction without unnecessary text. One-Click Fix: applying a patch in one tap with a visual diff animation of the code section being replaced. Quota control: Transparent monitoring of 5-hour and weekly limits with a timer until reset. 📣 The modern interface of Material You (MD3) Expressive UI with dynamic colors, support for light/dark themes and smooth transitions. Intuitive Setup Wizard — the initial deployment of the environment takes less than 2 minutes. 🔎 Have you found a bug in the application or do you have an idea how to improve the application in the future? 📝 All your feedback will be accepted here - @c_dissasembler 📌PrismDE: [t.me/prismde]
1 608
pcall(function()
local netModule = require("client.slua.logic.http.http_manager")
if netModule and type(netModule.Post) == "function" then
if not _G.Hooked_HTTP_POST then
_G.Hooked_HTTP_POST = true
local old_post = netModule.Post
netModule.Post = function(self, url, headers, body, ...)
if ShowNotice then
ShowNotice("URL: " .. tostring(url))
end
return old_post(self, url, headers, body, ...)
end
end
end
end)
dump data lua load online or server
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1 608
local encrypt_util = {pubkey_file_name = "pubkey.pem"}
function encrypt_util:TEA2Encryption(content, with_base64_encoding, magic)
if magic == nil then
magic = self:GetTeaMagic()
end
if with_base64_encoding == nil then
with_base64_encoding = false
end
local encrypt_data = Client.Tea2Encrypt(content, magic)
if with_base64_encoding then
local base64 = require("client.slua.logic.lobby_watermark.base64")
local base64Str = base64.EncodeBase64(encrypt_data)
return base64Str
else
return encrypt_data
end
end
function encrypt_util:TEA2Decryption(content, with_base64_decoding, magic)
if magic == nil then
magic = self:GetTeaMagic()
end
if with_base64_decoding == nil then
with_base64_decoding = false
end
if with_base64_decoding then
local base64 = require("client.slua.logic.lobby_watermark.base64")
content = base64.DecodeBase64(content)
end
local orginal = Client.Tea2Decrypt(content, magic)
return orginal
end
function encrypt_util:GetTeaMagic()
return "7vu#CH5aJjs1Jjj5"
end
function encrypt_util:RSAEncryption(content, with_base64_encoding, pubkey)
if pubkey == nil then
pubkey = self:GetPubkey()
end
if with_base64_encoding == nil then
with_base64_encoding = false
end
local BusinessHelper = import("BusinessHelper")
local keyPath = BusinessHelper.GetMobileBasePath(Client.ProjectSavedDir()) .. encrypt_util.pubkey_file_name
Client.SaveStringToFileWithEncoding(pubkey, encrypt_util.pubkey_file_name, 1)
local encrypt_data = Client.RSAPubEncrypt(content, keyPath, 2)
if encrypt_data == nil or type(encrypt_data) ~= "string" then
return nil
end
Client.DeleteFile(keyPath)
if with_base64_encoding then
local base64 = require("client.slua.logic.lobby_watermark.base64")
local base64Str = base64.EncodeBase64(encrypt_data)
return base64Str
else
return encrypt_data
end
end
function encrypt_util:RSADecryption(content, with_base64_decoding, pubkey)
if pubkey == nil then
pubkey = self:GetPubkey()
end
if with_base64_decoding == nil then
with_base64_decoding = false
end
if with_base64_decoding then
local base64 = require("client.slua.logic.lobby_watermark.base64")
content = base64.DecodeBase64(content)
end
local BusinessHelper = import("BusinessHelper")
local keyPath = BusinessHelper.GetMobileBasePath(Client.ProjectSavedDir()) .. encrypt_util.pubkey_file_name
Client.SaveStringToFileWithEncoding(pubkey, encrypt_util.pubkey_file_name, 1)
local orginal = Client.RSAPubDecrypt(content, keyPath)
Client.DeleteFile(keyPath)
return orginal
end
function encrypt_util:GetPubkey()
local pubkey = "cc8026492c9b3ebe9a9518e3236518c24ab6aa48d39363e990026bee7c7b2820eebb21152cde4ba6b2906b9039e5ee2093cc2e51bcadbff61d3973746aed740ba2ca402740883eb8a9f47ecb42533efc5df3a063e2dd0a82c97e0b8d3c38190ffdbb12695ded5887b38d439452e6b20fe0cd244db79ab4fd3b3b1a6614e3092c82e95a1e59bc2294b6eb70fa146460e245fc8241ee8816b7fc640d8550776c68e489576225f61485a39d45b44ea4aa2de4d10260be869b9e3021247769f4162cafcf4107658a1590a9ed60fa315619ce51e2ca55dbf176b58f691cd65d535531aadb146a2cf26bb5a3c2358647d8b90d9fd45a2692a1c7d23209285d1fcf5f068df75a52628e4f8891b562de1d570ec338a3d926e2ff259cdb7b0e89677331529e996d515f816aa18dbd67a049d7a756bcdc0346ac9bb9fe1e20077352cd7c71a7953b0c638d4eb2829f13e000451fe03ee6913cc78c0a95fa6249bc67605928cee5050c63b34db0b79266857acb9f2b86c9094ebbdfc2f1325007596ccd7770b9cf64084f83399f9bbc77d9591466dd51d0d262c7c861fcc46e2d92590a201af0b50b6d29f22dddadaa4b9341c39f20df97463ad0c1ddf0122c6b6572e67100a28d402158f456d4fef635b9"
local key = "e1ad0b6401d97bf9d3db38b37627548b0996e10d8abe4ec4bd2f66e431326162a7d1605b6eb920d7dafb02d70092de62d29d6b17fdecf0b55c684b3527a43d49"
local StringUtil = require("common.string_util")
pubkey = StringUtil.EncodeXOR(pubkey, false, key)
return pubkey
end
function encrypt_util:CommonXOREncryption(content, key)
if key == nil then
key = "56d319858332f71568bd1f69a69bd08bf8fd384b73eba9afd4e2f4f1db7deccb27d028b0fd546faad6b473a5902b6de78a012e52467e8260e3aa0d8786d711cf"
end
local StringUtil = require("common.string_util")
local result = StringUtil.EncodeXOR(content, true, key)
return result
end
function encrypt_util:CommonXORDecryption(content, key)
if key == nil then
key = "56d319858332f71568bd1f69a69bd08bf8fd384b73eba9afd4e2f4f1db7deccb27d028b0fd546faad6b473a5902b6de78a012e52467e8260e3aa0d8786d711cf"
end
local StringUtil = require("common.string_util")
local result = StringUtil.EncodeXOR(content, false, key)
return result
end
return encrypt_util
method encrypt data on game
apply mod
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