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π Educational & Research Purpose Only π Sharing publicly available source code for learning β No selling β No buying β No promotions β οΈ I am not responsible for misuse π For knowledge & awareness only MODs & Kernel Resources.βοΈ
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@FeaturesticLeaks JOIN CHANNEL.zip1.92 KB
MINI OBB SKIN FILES.rar1.96 MB
MINI OBB SKIN FILES.rar1.96 MB
π³ ZSDIC SKIN METHOD
METHOD : LONGHEX SWAPPING (.uasset files)
ALL Skins & Icons: Replace LongHex of target item with your owned item longhex. [File: Item.uasset] Lobby Theme Skins: Replace LongHex for lobby display. [Files: HallThemeItem.uasset + Item.uasset] Emotes: Replace LongHex to swap animations. [File: EmoteBPTable.uasset + Item.uasset] Face & Hair: Replace LongHex for same id pairs which you are making outfit with ( works for x suit and ultimates only ) [File: AvatarSuitsTable.uasset] For S4 face hair make it in item.uasset / uexp. Kill Messages (Guns/X-Suits): Replace LongHex for battle effects. [Files: WeaponAvatarBattleEffect.uasset / GoldClothBattleEffect.uasset]
NOTE : SKINS CAN BE MADE ON MINI OBB OR ZSDIC BOTH , EVEN EMOTE AND LOBBY SKINS WHICH I TAUGHT IN ZSDIC CAN BE MADE IN MINI OBB , JUST USE WHATEVER YOU WANT YOU SHOULD MAKE A HEX / ID SEARCH TOOL WHICH CAN SEARCH FILES TO MOD IN ITEM.UASSET OR UEXP ANY SKIN LIKE ATTACHMENTS (NOT SCOPE AND EXTENDED MAG), BACKPACK , HELEMET , GUNS , CLOTHS ETC CAN BE MADE THATS WHY I DIDNT MAKE TUTORIAL FOR EVERY SKIN TYPE , AS THE METHOD IS SAME FOR ALL ALL FILES : https://t.me/UE4Tutorials/44?single ALL TUTORIALS : https://www.youtube.com/channel/UCSBEVHuw3oBX9t74Day9SCg
π³ SUMMARISING ON TEXT HERE:
MINI OBB SKIN METHODS METHOD : HEX EDITING (.uexp files)
All Skins & Icons: Replace 2nd hex occurrence of target skin with your owned skin hex + index. [File: Item.uexp] Change in Lobby and Ingame both Hit Effects: Replace Level 5 hex of any gun with your weapon hex. [File: AvatarWeaponHitFXData.uexp] Lootbox: Replace Max Level hex of any gun with your weapon hex. [File: WeaponAttrBPTable.uexp] Entry Emote & Standing Pose: Replace Suit hex with your Inventory Cloth hex. [Files: GoldenSuitUpgradeCfg.uexp / IdleCollect.uexp]
