π ππππππππππ πππππ
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if (injectlua){
UGameLuaEnv *LuaEnv = (UGameLuaEnv *)GetObjectByClass(UGameLuaEnv::StaticClass(), false);
while (!LuaEnv)
{
sleep(1);
LuaEnv = (UGameLuaEnv *)GetObjectByClass(UGameLuaEnv::StaticClass(), false);
}
if (LuaEnv)
{
LuaEnv->LuaDoString(luaScript);
}
}
Auto Lua Inject No Need Any Offsets
Dont Ask Me How Add this
Enjoy :- L_Y_Y1New Offsets Lua x32 PUBGM V4.5.0 Working
-----------------------------------
#define luaL_loadbufferx_Ptr_Offset: 0x7C6CCAC
#define lua_pcall_Ptr_Offset: 0x7C4622C
#define Lua::sub_Ptr_Offset: 0x8855C7C
#define lua_tostring_Ptr_Offset: 0x7C44370
-----------------------------------
Full Working 100% Finded
