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Architect of Code | Developer | Reverse Engineer 🔬 Reverse Engineering & Android 💻 C/C++ | Programming 🛠️ Projects & Experiments 📚 Educational Content 🚀 Welcome to DARK SRC By:- @darkxazanur
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2 554
if (Fastparachut){
auto Para = (uintptr_t) localPlayer + 0x48c8;
int check;
Tools::PVM_ReadAddr((void *)(Para), &check, sizeof(check));
if (check == 65794)
{
GetFullWorld()->PersistentLevel->WorldSettings->MinUndilatedFrameTime = 0.100f;
}else{
GetFullWorld()->PersistentLevel->WorldSettings->MinUndilatedFrameTime = 0.0005f;
}}
;
𝗣𝗨𝗕𝗚𝗠 𝗚𝗟 4.6.0 𝗢𝗙𝗙𝗦𝗘𝗧 𝗕𝗔𝗦𝗘 𝗙𝗔𝗦𝗧 𝗣𝗔𝗥𝗔𝗖𝗛𝗨𝗧 𝗫64 𝗕𝗜𝗧 𝗖𝗥𝗔𝗗𝗜𝗧:- @Manish8x @Darkxdevoloper @Darkxdevoloper @Darkxdevoloper
2 554
𝐏𝐔𝐁𝐆𝐌 𝐆𝐋 4.6.0 𝐗 64 𝐁𝐈𝐓 GetAndroidSOVersion: 0x7d35f68 @Darkxdevoloper @Darkxdevoloper @Darkxdevoloper
2 554
𝗣𝗨𝗕𝗚𝗠 𝗚𝗟 4.6.0 | 𝗜𝗡𝗧𝗘𝗥𝗡𝗔𝗟 𝗦𝗗𝗞 !
𝗙𝘂𝗹𝗹𝘆 𝗙𝗶𝘅𝗲𝗱 , 64 𝗕𝗶𝘁 !
𝗫64 𝗢𝗳𝗳𝘀𝗲𝘁𝘀 ? :
https://t.me/darkxdevoloper/21382
𝐙𝐢𝐩 𝐏𝐚𝐬𝐬 ? :
@Manish8x
𝗧𝗢𝗢𝗟 𝗕𝗬:- @Manish8x
@Darkxdevoloper
@Darkxdevoloper
@Darkxdevoloper2 554
#define Gname_Offset 0xF08F820
#define World_Offset 0xF621EF8
#define VMatrix_Offset 0xF5FBFF0
#define Vworld_Offset 0xF363570
#define GNames_Offset 0x8BE1BFC
#define GUObject_Offset 0xF360880
#define GEngine_Offset 0xF621D90
#define Engine_Offset 0xF5FBFF0
#define Engine_Offset_CB 0x56CFF0
#define GetActorArray_Offset 0xA98C458
#define GNativeAndroidApp_Offset 0xF08F3A8
#define ProcessEvent_Offset 0xA4D26AC
#define ProcessEvent_Child_Offset 0x8E5753C
#define Actors_Offset 0xA0
#define PostRer_Offset 0xA895CE4
#define KillMessage_Offset 0x6056B54
#define LaunchBP_Offsets 0x76D3594
#define K2_DrawLine_Offset 0xAE91B38
#define K2_DrawText_Offset 0xAE91DC8
#define K2_DrawTexture_Offset 0xAE91BBC
#define LineOfSightTo_Offset 0xA78F734
#define UpdateVolleyShootParameters_Offset 0x704C438
#define ShootBulletInner_Offset 0x6FF841C
Dump By @Defaulterrrrrr
Global 4.62 554
#define Gname_Offset 0xF08F820
#define World_Offset 0xF621EF8
#define VMatrix_Offset 0xF5FBFF0
#define Vworld_Offset 0xF363570
#define GNames_Offset 0x8BE1BFC
#define GUObject_Offset 0xF360880
#define GEngine_Offset 0xF621D90 //世界头
#define GEngine_Offset 0xF5FBFF0 //自CD头
#define Engine_Offset_CB 0x56CFF0 //自身CB头
#define GetActorArray_Offset 0xA98C458
#define GNativeAndroidApp_Offset 0xF08F3A8
#define ProcessEvent_Offset 0xA4D26AC //Main
#define ProcessEvent_Offset 0x8E5753C //Child
#define Actors_Offset 0xA0
#define PostRer_Offset 0xA895CE4
#define KillMessage_Offset 0x6056B54
#define LaunchBP_Offsets 0x76D3594
#define K2_DrawLine_Offset 0xAE91B38
#define K2_DrawText_Offset 0xAE91DC8
#define K2_DrawTextrue_Offset 0xAE91BBC
#define LineOfSightTo_Offset 0xA78F734
#define UpdateVolleyShootParameters_Offset 0x704C438
#define ShootBulletInner_Offset 0x6FF841C //Shoot
2 554
𝗣𝗨𝗕𝗚𝗠 4.6.0 ! 64 𝗕𝗜𝗧 𝗘𝗦𝗣 𝗢𝗙𝗙𝗦𝗘𝗧 #define Gname_Offset 0xF08F820 #define World_Offset 0xF621EF8 #define VMatrix_Offset 0xF5FBFF0 #define Vworld_Offset 0xF363570 #define GNames_Offset 0x8BE1BFC #define GUObject_Offset 0xF360880 #define GEngine_Offset 0xF621D90 #define GEngine_Offset 0xF5FBFF0 #define GetActorArray_Offset 0xA98C458 #define GNativeAndroidApp_Offset 0xF08F3A8 #define ProcessEvent_Offset 0xA4D26AC //Main #define ProcessEvent_Offset 0x8E5753C //Child #define Actors_Offset 0xA0 @Darkxdevoloper @Darkxdevoloper @Darkxdevoloper
2 554
NEED SOURCE ~ DUMP SKIN OFSET SRC UPDATE OFSET IPAD NO RECOLE OFSET ETC.
2 554
❤️𝐏𝐔𝐁𝐆 𝐌𝐨𝐛𝐢𝐥𝐞 𝐕𝐞𝐫𝐬𝐢𝐨𝐧: 4.6.0 🌐𝐎𝐟𝐟𝐢𝐜𝐢𝐚𝐥 𝐖𝐞𝐛𝐬𝐢𝐭𝐞 𝐀𝐩𝐩 🗓𝐑𝐞𝐥𝐞𝐚𝐬𝐞𝐝 𝐃𝐚𝐭𝐞 : 08.09.2026 @Darkxdevoloper @Darkxdevoloper @Darkxdevoloper
