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🧨Picture : Click Here
🎮 bits : +32bit
⚡️Nᴏ Lᴀɢ ~ Nᴏ Cʀᴀsʜ
🕐 Version : 4.4
❤️ GL, KR, VN, TN
---------------------------------------
🔐 Password -
009307 🔛1 813
MemoryPatch::createWithHex("libhdmpve.so",0xE8C0C,"00 00 80 D2 C0 03 5F D6").Modify();
✅Fix Termination Ban 10000%
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GETTING TERMINATION AFTER LAST UPDATENO 1 DAY NO 10YR ALL FIX So called ue4☝️ Cr ~ coldxfiree Join ~ SUPREME_LEAKS SHARE WITH PROPER CREDIT OTHERWISE U GAYSON 👽
1 813
__int64 __fastcall (*osub_371418)(__int64 result, __int64 a2, unsigned int a3, int a4);
__int64 __fastcall hsub_371418(__int64 result, __int64 a2, unsigned int a3, int a4)
{
__int64 v4;
__int128 v5;
__int64 v6;
__int128 v8 = 0;
__int64 v9 = 0;
v4 = result;
if (a2)
{
if (a3)
{
if (*(_QWORD *)(result + 8))
{
v6 = v9;
v5 = v8;
*(_BYTE *)(v4 + 64) = 0;
}
}
}
return result;
}
HOOK_LIB("libanogs.so","0x371418",hsub_371418,osub_371418); //CRC32 integrity check
✅Old CRC
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1 813
Repost from PLC户籍猎手(全网唯一真实)-『独立思考,明辨是非』
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1 813
Repost from N/a
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1 813
ShootWeaponEntityComp->AnimationKick = 0; ShootWeaponEntityComp->BulletFireSpeed = 99999999.0f; // ShootWeaponEntityComp->CommonAIDeliverInWave = 99999999.0f; ShootWeaponEntityComp->BulletFireSpeed = 99999999.0f; ShootWeaponEntityComp->MaxDamageRate = 100000.0f;ShootWeaponEntityComp->BulletTrackDistanceFix = 100000000.0f; ShootWeaponEntityComp->WeaponAimFOV = 100000.0f; ShootWeaponEntityComp->MaxVelocityOffsetAddRate = 100000.0f; ShootWeaponEntityComp->BulletRange = 100000.0f; ShootWeaponEntityComp->BurstShootInterval = 0; ShootWeaponEntityComp->BurstShootCD = 0; ShootWeaponEntityComp->MaxBulletImpactFXClampDistance =100000.0f; ShootWeaponEntityComp->BulletFireSpeed = 100000.0f;//开火速度 ShootWeaponEntityComp->IsSupportAutoAim = true; //自瞄 ShootWeaponEntityComp->BulletMomentum = 10000000.0f;//子弹动量 ShootWeaponEntityComp->RecoilKickADS = 0; ShootWeaponEntityComp->AccessoriesVRecoilFactor = 0; ShootWeaponEntityComp->AccessoriesHRecoilFactor = 0;
