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Benefactor's Channel

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CEO of Gala

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📈 Análisis del canal de Telegram Benefactor's Channel

El canal Benefactor's Channel (@benefactor0101) en el segmento lingüístico de Inglés es un actor destacado. Actualmente la comunidad reúne a 1 695 601 suscriptores, ocupando la posición 75 en la categoría Criptomonedas y el puesto 12 en la región EEUU.

📊 Métricas de audiencia y dinámica

Desde su creación el невідомо, el proyecto ha mostrado un crecimiento acelerado, reuniendo a 1 695 601 suscriptores.

Según los últimos datos del 24 junio, 2026, el canal mantiene una actividad estable. En los últimos 30 días la variación de miembros fue de -112 974, y en las últimas 24 horas de -2 804, conservando un alto alcance.

  • Estado de verificación: No verificado
  • Tasa de interacción (ER): El promedio de interacción de la audiencia es 0.31%. Durante las primeras 24 horas tras publicar, el contenido suele obtener N/A% de reacciones respecto al total de suscriptores.
  • Alcance de las publicaciones: Cada publicación recibe en promedio 5 340 visualizaciones. En el primer día suele acumular 0 visualizaciones.
  • Reacciones e interacción: La audiencia responde de forma activa: el promedio de reacciones por publicación es 9.
  • Intereses temáticos: El contenido se centra en temas clave como bene, snoop, snapshot, dex, galachain.

📝 Descripción y política de contenido

El autor describe el recurso como un espacio para expresar opiniones subjetivas:
CEO of Gala

Gracias a la alta frecuencia de actualizaciones (últimos datos recibidos el 25 junio, 2026), el canal mantiene la vigencia y un amplio alcance. La analítica demuestra que la audiencia interactúa activamente con el contenido, lo que lo convierte en un punto de referencia dentro de la categoría Criptomonedas.

1 695 601
Suscriptores
-2 80424 horas
-25 3727 días
-112 97430 días

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Publicaciones del Canal
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🤖 Build a GalaSwap Arbitrage Bot — Starter Brief Best way to build this: use the GalaChain Builder omni-tool in Claude (the agent wired to the 247-tool GalaChain MCP server) — it teaches and scaffolds GalaChain apps for you. Paste this brief into it and say "help me build this step by step." You're building an arbitrage bot that trades on GalaSwap (the concentrated-liquidity DEX on GalaChain, Uniswap-v3 style) and captures price gaps CEX↔️DEX and DEX↔️DEX. Teach me and build with me across these areas: 0. Tooling — start here - Drive the build with the GalaChain Builder omni-tool / MCP server (247 tools): it exposes the chain's contract + gateway surface directly, so you skip the endpoint guesswork and get correct request shapes, signing, and pool reads out of the box. 1. Market structure - GalaSwap pools are v3-style: tick-based, concentrated liquidity, multiple fee tiers (0.05% / 0.30% / 1%). Price = 1.0001^tick; pools expose sqrtPrice, tick, liquidity. - On-chain assets are bridged wrappers (GWBTC, GWETH, GUSDC, GALA…). The wrapper price can dislocate from the CEX spot of the underlying — that gap is the edge. 2. Data ingest (real-time) - CEX side: subscribe to WebSocket order-book + trade streams (don't poll REST for prices — you'll be late and rate-limited). Maintain a local L2 book; compute net bid/ask after taker fees. - DEX side: read pool state via the MCP tools / GalaChain gateway — GetCompositePool (sqrtPrice/tick/liquidity), GetUserPositions, FetchBalances. Pull TVL/volume from the explore-pools backend. Gotcha: tick can come back null — derive it: tick = round(2·ln(sqrtPrice)/ln(1.0001)). - Timestamp and health-check every feed; never trade on stale data. 3. Pricing the trade correctly - DEX effective price must include slippage for your size (walk the liquidity, not just spot) + the pool fee tier + protocol take. - CEX side nets taker fees + withdrawal cost. - Edge = CEX_net − DEX_effective (or DEX↔️DEX) after all costs. If it's not clearly positive past costs, it's not a trade. 4. Bridging (the part that kills naive bots) - Moving assets on/off GalaChain via the bridge has latency and fees — you can't bridge per-trade and stay profitable. - Pre-position inventory on BOTH venues and rebalance in batches. Treat the bridge as a slow settlement layer, not part of the hot path. 5. Execution best practices - WebSockets > polling everywhere it's offered. - Hard slippage limits and a fair-value guard (never sell an asset below its true CEX value — discipline beats greed). - Idempotent order handling, partial-fill logic, on-chain nonce/bundle management, retries with backoff. - Latency budget end-to-end; a stale quote is a loss. - Inventory + risk caps, a kill switch, and per-trade loss limits. - Secure keys (never in code/logs), sign server-side, rate-limit aware. 6. Validate before going live - Backtest on real measured data only (record live feeds; no synthetic guesses). - Paper-trade the full loop, then go live tiny, scale on proven PnL. Start by asking the GalaChain Builder to map the gateway/MCP endpoints and stand up the two data feeds (CEX WebSocket + DEX pool poller), then layer pricing → edge detection → execution → risk. #GalaChain #GalaSwap #DeFi #algotrading #arbitrage
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Swap.gala.com/explore
Swap.gala.com/explore
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https://swap.gala.com/explore
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🔥 GalaSwap LP Yields Are Heating Up 🔥 Some of the highest-velocity pools on GalaSwap right now — these pools are trading 1.5–3× their ENTIRE liquidity every day. That turnover is what powers the fees. 💸 🏆 Top pools by current APR: 🥇 GUNI/GWETH — ~315% APR · 2.9× daily turnover 🥈 GJTO/GWETH — ~246% APR · 2.3× daily turnover 🥉 GSOL/GWETH — ~189% APR · 1.7× daily turnover GCRV/GWBTC — ~178% APR · 1.6× daily turnover GJTO/GWBTC — ~169% APR · 1.6× daily turnover GPENGU/GWBTC — ~161% APR · 1.5× daily turnover 📊 Why turnover matters: a pool that flips its TVL ~3× a day earns 3× the fees per dollar of liquidity vs a sleepy one. High velocity = high yield. ⚡️ All 0.3% fee tier. Concentrated liquidity = your capital works harder. 👉 Add liquidity on GalaSwap and put your GALA, ETH & BTC to work. ⚠️ APRs are annualized from recent on-chain fees and move with volume — they are not fixed or guaranteed. LPs carry impermanent-loss risk. DYOR; not financial advice.
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Would you be interested in a crypto wallet that was private?
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🏴‍PIRATES GET PAID IN FULL — NEW RULE When a bounty carrier dies, the cargo evaporates 10% per death. Clean hunters who pick it off the wreckage take the reduced amount home. But pirates do not. A pirate-flagged Commander (one who damaged the previous carrier) who delivers the bounty now claims the original full bounty amount. No reduction. No carrier-death decay. Example: a 30,000 $FIGHT bounty chewed down to 20,000. • Clean carrier delivers → 20,000 $FIGHT • Pirate carrier delivers → 30,000 $FIGHT Pirate mode is now the highest expected payout in the cycle. Also the most hunted. 🌌 Play → https://crimsonmandate.com
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🪐 CRIMSON MANDATE — NEW BOUNTY CYCLE LIVE 🪐 Wave 1 just dropped: 10 Cruiser-class bounties drifting the rim, each carrying 5,000 $FIGHT for the Commander who delivers its kill-token home. ⚔️ NEW: Class damage scaling is now live • Titan vs Scout → 10× damage • Scout vs Titan → 0.1× damage • Battleship vs Cruiser ≈ 1.47× • Cruiser vs Battleship ≈ 0.68× Bring the right hull or pay the multiplier tax. 🏴 NEW: Pirate Mode • Clean pickup = share. Find a dropped bounty and dock with it without firing on the previous carrier → alliance sharing applies. • Damage the carrier = pirate. Fire one shot at a player carrying a bounty and you’re flagged as a pirate for that bounty. Any damage counts. • Pirate takes 100%. A pirate-flagged Commander who delivers claims the entire payout. No splits. No sharing. Every kill + steal gets posted publicly. • Only player carriers count. NPC carriers don’t flag you. Kill the Cruisers. Or kill the Commander carrying one. Both pay. 🌌 Play now → https://crimsonmandate.com — Crimson Mandate Bounty Office
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⚔️ HOW PVP WORKS NOW — REMINDER With bounty Titans still in the void, here is exactly how PvP and bounty sharing interact: 1. Clean pickup = share. If you find a bounty token dropped in space and pick it up without firing on the previous carrier, the payout splits normally per the alliance sharing rules. 2. Damage the carrier = pirate. If you fire even one shot on a player who is currently carrying a bounty token, you are flagged for that bounty as a pirate. Any amount of damage counts. 3. Pirate takes 100%. If a pirate-flagged player ends up delivering that bounty to a dock — the full payout goes to them. No splits, no sharing. 4. NPC and AI carriers do not count. Only attacks on real player carriers flag you as a pirate. In other words: clean piracy is encouraged, but the carrier you steal from gets nothing. Pick your fights — the bounty is yours to keep if you take it from another Commander. — Crimson Mandate Bounty Office
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Get yours! Get ready for the next event and earn 💰💰 https://crimsonmandate.com/
Get yours! Get ready for the next event and earn 💰💰 https://crimsonmandate.com/
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Check out the token for Crimson Mandate here: https://www.geckoterminal.com/solana/pools/S3Ua1a7y4KGtVnpR72RQeM5zTrFpMsS4ZndY8buHQ6o Things are happening! 🚀🚀
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$FIGHT up 43% in the past week...so that means we will be doing a massive $FIGHT battle in Crimson Mandate! Get ready its starting soon! https://crimsonmandate.com/?ref=1A8741
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🔥 Mirandus: Eternal Night is LIVE 🔥 https://play.mirandus.game/ The next phase of the Mirandus economy has begun with the launch of the Cosmic Hunt Boss Event and official NFT sales. This update is built around a live economy loop where player activity directly fuels world events inside the game. ⚔️ THE COSMIC HUNT Once the Anchor of Stability gauge fills, a massive World Boss will spawn in the world with a global HP pool shared across all players. Everyone can join turn-based auto battles to bring it down and compete for the bounty. Once the global HP pool reaches its limit, the Boss Event is triggered and players enter the final race to claim the rewards. 🏆 Reward Distribution • 70% of the bounty goes to the player with the highest total damage dealt during the event • 30% goes to the player who lands the final hit 💎 NFT SALES NOW FUEL THE ECONOMY The powerful Sparkforge armor set is now available to help players climb the leaderboard and survive the Absence. 50% of all NFT revenue is allocated into a GALA/GUSDC liquidity position, and the fees generated from that position continuously feed the global reward pool. That means: Players power the economy. The economy powers the events. The events drive competition, progression, and rewards. The more the ecosystem grows, the larger the world boss bounties become. The hunt has begun ⚔️ Play Mirandus https://play.mirandus.game/
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https://crimsonmandate.com/hourly-pvp-event/
https://crimsonmandate.com/hourly-pvp-event/
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🚀 PVP BATTLE ROYALE — RESULTS ARE IN The first 24-hour Crimson Mandate PvP event closed at 16:50 UTC. The numbers: ⚔️ 71 pilots in combat 💥 1,376 confirmed kills 🎯 29,353 weapons fired 💰 100,000 $FIGHT prize pool distributed across 13 pilots and 5 weight classes — no missed payouts, no waiting. 🏆 LANE WINNERS 🥇 Capital Siege — Star Lord (18,750 FIGHT) 🥇 Line Command — Luke (15,625 FIGHT) 🥇 Strike Wing — Obi-Wan Kenobi (9,756 FIGHT) 🥇 Scout Skirmish — Yoda (2,500 FIGHT) 🥇 Underdog Wolfpack — Obi-Wan Kenobi (6,000 FIGHT) for 60,807 damage dealt punching upward into cruisers and battleships 💎 TOP TOTAL EARNERS 1. Luke — 22,321 FIGHT ($95.98) 2. Star Lord — 20,550 FIGHT ($88.37) 3. Obi-Wan Kenobi — 16,856 FIGHT ($72.48) 4. selmak — 11,250 FIGHT ($48.38) 5. allisanhari — 10,775 FIGHT ($46.33) Highlights worth re-reading the kill feed for: • Star Lord's plasma cannon — Luke ate it three separate times in his cruiser • Yoda's 369 kills, the highest of the event • Obi-Wan's 7,656 weapon strikes — most shots fired by any pilot, by a wide margin Rewards are already in winners' accounts as unclaimed payouts. Open the game → withdraw normally. Next event coming soon. New format, deeper anti-farm rules, same payout speed. 🌐 https://crimsonmandate.com/pvp-event/
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PVP EVENT IS LIVE: https://crimsonmandate.com/?ref=1A8741
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https://crimsonmandate.com/pvp-event/
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Pvp event starts soon! https://discord.com/channels/692403822265368626/976437437385572413/1505210002921750559
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🚀 CRIMSON MANDATE — REAL USD GOING TO PLAYERS 💸 89 successful withdrawals. $7,306 USD paid out at current $FIGHT price ($0.0043). 🏆 TOP EARNERS (USD at today's price): 💎 allisanhari — $3,053 (710K $FIGHT) 💎 Obi-Wan Kenobi — $1,279 (297K $FIGHT) 💎 selmak — $1,117 (260K $FIGHT) 💎 mmsushi — $1,117 (260K $FIGHT) 💎 AOA — $707 (164K $FIGHT) 🎯 Bounty Wave 1 is LIVE. 10 destroyer bounties × 250 $FIGHT each (~$1.08 USD per kill). Three more waves stacked — rewards double every wave (W4 = 2,000 $FIGHT/kill ≈ $8.60 USD). ⚔️ Hunt. Loot. Cash out. 🚀 👉 crimsonmandate.com
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Get ready! https://www.crimsonmandate.com/
Get ready! https://www.crimsonmandate.com/
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