🔮 | Script Roblox | 💜
🕹 Скрипты Delta X для Android 🔮 ┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈ 👑 Владелец: @MepiIok 💬 Чат: @ScriptRBXchat0 📺 2-й канал: @ScriptRoboxOfficial #Delta #Roblox #Script #Exploit #Cheats #DeltaX #Scripts #free ❗ Мы не нарушаем правила Telegram и законы РФ.
Mostrar más📈 Análisis del canal de Telegram 🔮 | Script Roblox | 💜
El canal 🔮 | Script Roblox | 💜 (@scriptrobox) es un actor destacado. Actualmente la comunidad reúne a 38 621 suscriptores, ocupando la posición 2 189 en la categoría Juegos y el puesto 16 370 en la región Rusia.
📊 Métricas de audiencia y dinámica
Desde su creación el невідомо, el proyecto ha mostrado un crecimiento acelerado, reuniendo a 38 621 suscriptores.
Según los últimos datos del 14 noviembre, 2026, el canal mantiene una actividad estable. En los últimos 30 días la variación de miembros fue de -589, y en las últimas 24 horas de -33, conservando un alto alcance.
- Estado de verificación: No verificado
- Tasa de interacción (ER): El promedio de interacción de la audiencia es 11.53%. Durante las primeras 24 horas tras publicar, el contenido suele obtener 3.78% de reacciones respecto al total de suscriptores.
- Alcance de las publicaciones: Cada publicación recibe en promedio 4 454 visualizaciones. En el primer día suele acumular 1 460 visualizaciones.
- Reacciones e interacción: La audiencia responde de forma activa: el promedio de reacciones por publicación es 23.
- Intereses temáticos: El contenido se centra en temas clave como скрипт, functions, script, zlarel|scripts, ɢᴀᴍᴇ.
📝 Descripción y política de contenido
El autor describe el recurso como un espacio para expresar opiniones subjetivas:
“🕹 Скрипты Delta X для Android 🔮
┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
👑 Владелец: @MepiIok
💬 Чат: @ScriptRBXchat0
📺 2-й канал: @ScriptRoboxOfficial
#Delta #Roblox #Script #Exploit #Cheats #DeltaX #Scripts #free
❗ Мы не нарушаем правила Telegram и законы РФ.”
Gracias a la alta frecuencia de actualizaciones (últimos datos recibidos el 15 noviembre, 2026), el canal mantiene la vigencia y un amplio alcance. La analítica demuestra que la audiencia interactúa activamente con el contenido, lo que lo convierte en un punto de referencia dentro de la categoría Juegos.
loadstring(game:HttpGet("https://raw.githubusercontent.com/barlossxi/barlossxi/main/ZO.lua"))()``loadstring(game:HttpGet("https://raw.githubusercontent.com/3345-c-a-t-s-u-s/Neuron-XYZ/refs/heads/main/Source/Pressure.lua"))()``loadstring(game:HttpGet("https://raw.githubusercontent.com/Nickyangtpe/Vapa-v2/refs/heads/main/Vapav2-Arsenal.lua", true))()``loadstring(game:HttpGet("https://raw.githubusercontent.com/Bac0nHck/Scripts/refs/heads/main/BeAPickaxe"))("t.me/arceusxscripts")``loadstring(game:HttpGet("https://raw.githubusercontent.com/sirapobsriumang/Death-Bal/main/Op-Script-by-me"))()``loadstring(game:HttpGet("https://raw.githubusercontent.com/LolPrivate/Side/main/Gigachad%20Hub%20V7.lua", true))()``loadstring(game:HttpGet("https://scriptblox.com/raw/3-2-1-Blast-Off-Simulator-Easter-FuelBots-Script-for-1913"))()``
Авто фарм,авто обновка и тд.
loadstring(game:HttpGet('https://raw.githubusercontent.com/zReal-King/Evade/main/Main.lua')))``-- Function to equip the cuffs with refreshed character and backpack references local function equipCuffs() local character = localPlayer.Character or localPlayer.CharacterAdded:Wait() local backpack = localPlayer:FindFirstChild("Backpack") or character:WaitForChild("Backpack") local cuffs = backpack:FindFirstChild("Handcuffs") if cuffs then cuffs.Parent = character notify("Handcuffs equipped.") return true else notify("Handcuffs not found in Backpack.") return false end end -- Function to de-equip cuffs local function unequipCuffs() local character = localPlayer.Character or localPlayer.CharacterAdded:Wait() local backpack = localPlayer:FindFirstChild("Backpack") or character:WaitForChild("Backpack") local cuffs = character:FindFirstChild("Handcuffs") if cuffs then cuffs.Parent = backpack notify("Handcuffs de-equipped.") end end -- Function to check if the target is near any spawn point local function isNearSpawn(targetPosition) for _, spawnPosition in ipairs(spawnLocations) do if (targetPosition - spawnPosition).Magnitude <= spawnRange then return true end end return false end -- Function to manipulate target position temporarily and attempt arrest with delay local function attemptArrestWithDelay(targetPlayer) if shouldStop then return end -- Stop the sequence if requested local targetCharacter = targetPlayer.Character if targetCharacter then local originalPosition = targetCharacter:GetPivot().Position if isNearSpawn(originalPosition) then notify(targetPlayer.Name .. " is too close to the spawn area; skipping arrest.") return end local randomOffset = Vector3.new(math.random(-2, 2), 0, math.random(-2, 2)) targetCharacter:SetPrimaryPartCFrame(localPlayer.Character:GetPivot() * CFrame.new(0, 0, -5) + randomOffset) local success = arrestEvent:InvokeServer(targetPlayer) if success == true then notify("Successfully arrested " .. targetPlayer.Name) else notify("Arrest failed: " .. tostring(success)) end targetCharacter:SetPrimaryPartCFrame(CFrame.new(originalPosition)) task.wait(6) else notify("Could not locate character for " .. targetPlayer.Name) end end -- Main Function to Execute Arrest Sequence local function executeArrestSequence() if equipCuffs() then shouldStop = false stopButton.Visible = true -- Show the Stop button startButton.Visible = false -- Hide the Start button for _, player in pairs(players:GetPlayers()) do if player.Team and player.Team.Name == "Criminals" then attemptArrestWithDelay(player) if shouldStop then break end -- Break if stop button is clicked end end unequipCuffs() notify("Arrest sequence completed. Click the button to restart.") stopButton.Visible = false -- Hide the Stop button startButton.Visible = true -- Show the Start button else notify("Could not equip handcuffs.") end end -- Check if the player is on the Guards team before allowing the arrest sequence to run local function checkGuardsTeam() if localPlayer.Team and localPlayer.Team.Name == "Guards" then executeArrestSequence() else notify("You must be on the Guards team to run the arrest sequence.") startButton.Visible = true end end -- Button Click Events startButton.MouseButton1Click:Connect(function() checkGuardsTeam() -- Ensure the player is on the Guards team before running the arrest sequence end) stopButton.MouseButton1Click:Connect(function() shouldStop = true stopButton.Visible = false -- Hide the Stop button startButton.Visible = true -- Show the Start button notify("Arrest sequence stopped.") end)
`Prison Life 3
Функции:авто
Скрипт:
`-- Services and Variables
local players = game:GetService("Players")
local replicatedStorage = game:GetService("ReplicatedStorage")
local workspace = game:GetService("Workspace")
local starterGui = game:GetService("StarterGui")
local teams = game:GetService("Teams")
local localPlayer = players.LocalPlayer
local eventsFolder = replicatedStorage:FindFirstChild("Events")
local arrestEvent = eventsFolder and eventsFolder:FindFirstChild("Arrest")
-- GUI Elements
local screenGui = Instance.new("ScreenGui", localPlayer:WaitForChild("PlayerGui"))
local mainFrame = Instance.new("Frame")
local titleBar = Instance.new("TextLabel")
local minimizeButton = Instance.new("TextButton")
local startButton = Instance.new("TextButton")
local stopButton = Instance.new("TextButton") -- New Stop button
-- Styling and Layout
screenGui.Name = "ArrestSequenceGUI"
screenGui.ResetOnSpawn = false
-- Main Frame
mainFrame.Size = UDim2.new(0, 250, 0, 100)
mainFrame.Position = UDim2.new(0.5, -125, 0.5, -50)
mainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
mainFrame.BorderSizePixel = 0
mainFrame.AnchorPoint = Vector2.new(0.5, 0.5)
mainFrame.Visible = true
mainFrame.Parent = screenGui
mainFrame.Active = true
mainFrame.Draggable = true
-- Title Bar
titleBar.Size = UDim2.new(1, 0, 0, 30)
titleBar.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
titleBar.BorderSizePixel = 0
titleBar.Text = "Arrest Sequence"
titleBar.TextColor3 = Color3.fromRGB(255, 255, 255)
titleBar.Font = Enum.Font.SourceSansBold
titleBar.TextSize = 18
titleBar.Parent = mainFrame
-- Minimize Button
minimizeButton.Size = UDim2.new(0, 25, 0, 25)
minimizeButton.Position = UDim2.new(1, -30, 0, 2)
minimizeButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
minimizeButton.Text = "-"
minimizeButton.TextColor3 = Color3.fromRGB(255, 255, 255)
minimizeButton.Font = Enum.Font.SourceSansBold
minimizeButton.TextSize = 18
minimizeButton.Parent = mainFrame
-- Start Button
startButton.Size = UDim2.new(0.8, 0, 0.5, 0)
startButton.Position = UDim2.new(0.1, 0, 0.4, 0)
startButton.Text = "Start Arrest Sequence"
startButton.BackgroundColor3 = Color3.fromRGB(50, 150, 250)
startButton.TextColor3 = Color3.fromRGB(255, 255, 255)
startButton.Font = Enum.Font.SourceSans
startButton.TextSize = 16
startButton.BorderSizePixel = 0
startButton.Parent = mainFrame
startButton.Visible = true
-- Stop Button
stopButton.Size = UDim2.new(0.8, 0, 0.5, 0)
stopButton.Position = UDim2.new(0.1, 0, 0.4, 0)
stopButton.Text = "Stop Arrest Sequence"
stopButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
stopButton.TextColor3 = Color3.fromRGB(255, 255, 255)
stopButton.Font = Enum.Font.SourceSans
stopButton.TextSize = 16
stopButton.BorderSizePixel = 0
stopButton.Parent = mainFrame
stopButton.Visible = false
-- Notification Function
local function notify(message)
starterGui:SetCore("ChatMakeSystemMessage", {
Text = message;
Color = Color3.new(0, 1, 0);
Font = Enum.Font.SourceSansBold;
TextSize = 18;
})
end
-- Toggle for Minimizing/Maximizing the GUI
local isMinimized = false
minimizeButton.MouseButton1Click:Connect(function()
isMinimized = not isMinimized
startButton.Visible = not isMinimized and not stopButton.Visible
mainFrame.Size = isMinimized and UDim2.new(0, 250, 0, 30) or UDim2.new(0, 250, 0, 100)
end)
-- Gather all Criminals Spawn locations
local spawnLocations = {}
local spawnFolder = workspace:FindFirstChild("Criminals Spawn")
if spawnFolder then
for _, spawnPoint in pairs(spawnFolder:GetDescendants()) do
if spawnPoint:IsA("BasePart") then
table.insert(spawnLocations, spawnPoint.Position)
end
end
end
-- Define the range around the spawn points to skip arrests
local spawnRange = 10
-- Variable to control stopping the sequence
local shouldStop = false