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Programming Deadlock

Programming Deadlock

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Channel about programming: C, C++, Rust, Zig, Go, Type Theory, Compilers, Threading, Distributed Systems and more...

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Archivo de publicaciones
Optimizing Clickhouse: The Tactics That Worked for Us https://www.highlight.io/blog/lw5-clickhouse-performance-optimization

Abstract Interpretation as a Programming Language https://arxiv.org/pdf/1309.5133v1

Supercompilation of Double Interpretation (How One Hour of the Machine's Time Can Be Turned to One Second) http://refal.net/~korlukov/scp2int/Karliukou_Nemytykh.pdf

A multi-level tensor algebra superoptimizer https://github.com/mirage-project/mirage

Interactive C/C++ preprocessor macro debugger https://github.com/notfoundry/ppstep

Introduction to Homotopy Type Theory https://arxiv.org/abs/2212.11082

Implementing term rewriting by jungle evaluation https://www.rairo-ita.org/articles/ita/pdf/1991/05/ita1991250504451.pdf

A Simple and Efficient Implementation of Strong Call by Need by an Abstract Machine https://dl.acm.org/doi/pdf/10.1145/3549822

The Next 700 Program Transformers https://arxiv.org/pdf/2108.11347

Homeomorphic embedding for online termination of symbolic methods https://dl.acm.org/doi/10.5555/860256.860274

Randar: an exploit for Minecraft which uses LLL lattice reduction to crack the internal state of an incorrectly reused java.util.Random in the Minecraft server, then works backwards from that to locate other players currently loaded into the world https://github.com/spawnmason/randar-explanation

Announcing Beatrice: A finally tagless, dependently typed, self-aware programming language https://hirrolot.github.io/posts/announcing-beatrice.html