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Programming Deadlock

Programming Deadlock

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Channel about programming: C, C++, Rust, Zig, Go, Type Theory, Compilers, Threading, Distributed Systems and more...

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Archivo de publicaciones
Things Every Fresh Graduate Should Know About Software Performance https://johnnysswlab.com/9-things-every-fresh-graduate-should-know-about-software-performance/

C++ is the BEST interpreted language https://youtu.be/cFtymODJEjs?si=ycah5PtZuUVRsIoc

Hypernet Semantics of Programming Languages https://www.kurims.kyoto-u.ac.jp/~kmuroya/papers/phdthesis.pdf

Tracking trust with Rust in the kernel https://lwn.net/Articles/1034603/

Writing an operating system kernel from scratch (Zig) https://popovicu.com/posts/writing-an-operating-system-kernel-from-scratch/

Writing a Operating System in 1000 Lines of Code https://1000os.seiya.me/en/

Writing a hypervisor in 1000 Lines of Code https://1000hv.seiya.me/en/

A work-in-progress garbage collector for Guile https://github.com/wingo/whippet

Ubuntu's Rust GNU Utils Replacement 17x Slower & Buggy https://www.youtube.com/watch?v=kIEqpFI43no

Compilers: Incrementally and Extensibly https://okmij.org/ftp/tagless-final/Compiler/

FFglitch: FFmpeg fork for glitch art https://ffglitch.org/gallery/

Writing a C compiler in 500 lines of Python https://vgel.me/posts/c500/

Spineful tagless G-machine in assembly (amd64). Uses GNU assembler macros. https://git.e-x-a.org/exa/uskel/src/branch/master

Untangling Lifetimes: The Arena Allocator (C) https://www.rfleury.com/p/untangling-lifetimes-the-arena-allocator

Making Minecraft Spherical (C#) https://www.bowerbyte.com/posts/blocky-planet/

Object-oriented design patterns in the Kernel (C) https://lwn.net/Articles/444910/