LearnEncryptionMaking
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Welcome to LearnEncryptionMaking Owner :- @YouKnowAsura
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For those people (so called Legends Of Lua) who still think People now - a - days Only Copy paste ,
wear + (4 to 6)ranged glasses and
open file in link :- https://t.me/LearnEncryptionMaking/9389
You can not even notice red apple in a basket of few red and many green apples... And say this basket is full of green apple. (I am so pity for you🥹).
"Open telegram and search @YouKnowAsura " if you never seen me since 3 - 4 years 🥹. (Kid not even came out of his dream , day dreaming maybe. Not likely to look outside the world )🥺
I feel sad for you bro 🥹 , so Dull and Dizzy Mind 🤏
Repost from Lua Gameguardian
Create 20 instant gameguardian features with smali and provide arm64-v8a and armeabi-v7a libs supporting gameguardian version 83 and up. for other feature you can request : @Vikarihonest
Bruh I'm bored.. I can't make it my hands paining... But need to do! .. :/. Tommorow.
Chunk size = 1
JMP s
s
LOADK
And in chunk size = 3
JMP s
S
LOADK
LOADK
LOADK
Asura v12 Decode Function Is Sized 17kb...
Me thinking to Manual Obfuscate.
Meanwhile My hand :- Don't Fuck Kidding Bich.
Repost from JC & Lua
Share The Channel Link to your freinds
https://t.me/JSLCode
We will share you Free codes Related to Lua Enc , Dec and Hacks [Rarely]. Post Free & Strong Encryptions (only if Possible.).
And All the Work & Codes Shared Here will be Created only By Me (Asura) & Max. We Wont Share work of others , without his Permission.
Repost from JC & Lua
Next Free code (Your Wish)
Note :- I will create New ones for it. Not old.
Repost from JC & Lua
Binary obfuscator
Uses :-
Obfuscates a number
range :- 6 to infinity
Credit :- Asura
Join :- @JSLCode | @LearnEncryptionMaking
Repost from X Official
https://t.me/JSLCode
new channel with a new idea trying to revive lua community so, JC is "Just Code" . only sharing codes in there no files no decrypt no scripts only "Codes" that can help the people if you want to be an admin
- You Need A Channel 400 Member
- if you don't have a channel but known in telegram about lua it's okay
you'll just post codes that can help other people not matter old or new we don't care let's see
@aNotMax
Binary & Bitwise Obfuscate For Asura v12.
~ Exclusively Made by Asura 👍
[Dm for Proofs @YouKnowAsura ]
Just time pass lol.
Any way I think I don't have much capacity , to do coding After this things... I think I might Leave Coding Community in telegram itself.
Anyway, after Getting a Better IIT college, I think I'll get avg Salary of 20-40LPA. That's enough To live a peaceful Life. Without controversies.
Yeah bro, I know , but Im currently in study phase.. goal for IIT. I hope I definetly Crack Jee Adv. You know , there Studying a language in CSE , will create another GOAT here.
After Having conversation with Psaycho ix
I deleted All the messages In my Channel regarding Controversy. I am sorry for all the misunderstandings. I hope you do the same, or it's even your wish.
But Remember
This Words to ERA Team :-
1) My Life is not nothing Without bydz And Konzlet
2) I'm not Feared of ERA Team
3) Don't Think I'll Bow in front of your Team
4) Dont Think Me and Bydz Having Potential Difference of 100K Volts
5) Better Learning Respect First (i respected at the duly first time)
6) Your Pride's Not going to Work With me
That's It.
7) Fix your team , your leader First
Hope You Understand
~ @YouKnowAsura
/*===========================================================================
Notes:
(*) In OP_CALL, if (B == 0) then B = top. If (C == 0), then 'top' is
set to last_result+1, so next open instruction (OP_CALL, OP_RETURN,
OP_SETLIST) may use 'top'.
(*) In OP_VARARG, if (B == 0) then use actual number of varargs and
set top (like in OP_CALL with C == 0).
(*) In OP_RETURN, if (B == 0) then return up to 'top'.
(*) In OP_SETLIST, if (B == 0) then B = 'top'; if (C == 0) then next
'instruction' is EXTRAARG(real C).
(*) In OP_LOADKX, the next 'instruction' is always EXTRAARG.
(*) For comparisons, A specifies what condition the test should accept
(true or false).
(*) All 'skips' (pc++) assume that next instruction is a jump.
===========================================================================*/
this have in lua5.3.0 source
For people who want to know how antilasm appears.
A SETLIST is added to the end of the script, requiring an additional instruction (it’s called EXTRAARG) and Lua cannot find the next instruction, but why doesn’t this work with LOADKX? - because LOADKX always needs EXTRAARG. but for SETLIST as well as for CALL there is a so-called 'top'.
if the operand B = 0 then B = 'top' but if C = 0 then the following instruction is used for SETLIST (EXTRAARG) and gglua for some reason neglected this but on LOADKX no perhaps the creator of lua did not know because the note about SETLIST appeared only in the official 5.3.0
but if we are talking about bytecode.........
need decode instruction
46 >> Always opcode
X >> operand (A + 1 if 01 endian) / operand (C if 00 endian)
X >> operand (B any endian)
X >> operand (C if 01 endian) / operand (A if 00 endian)
41
X >> operand A + 1
XX >> operand Bx (index in constant table)
why + 1 to A ?
41 = loadk - 0x40
81 = loadk - 0x40 - 0x40 — then + 2
c1 = loadk - 0x40 - 0x40 - 0x40 — then + 3
This is a crude method of obtaining the opcode, it is better to use bit shifts
