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Soccer Analytics with Machine Learning_Final.pdf4.79 MB

Soccer Analytics with Machine Learning: Learning Predictive Modeling Techniques with Sports Data (Final Release) 2026 Автор:
Soccer Analytics with Machine Learning: Learning Predictive Modeling Techniques with Sports Data (Final Release) 2026 Автор: Haipeng Gao Struggling to grasp Machine Learning concepts or unsure how to apply them in the real world? This book aims to change that by using the world's most popular game—soccer—to illuminate key concepts in predictive modeling and Data Science. Whether you're a complete beginner or you're interested in entering the burgeoning field of sports analytics, you'll develop a solid foundation in Machine Learning through engaging examples that bridge academic principles with practical applications.

Vision Language Models_True.pdf31.23 MB

Vision Language Models: Building VLMs with Hugging Face (Final Release) 2026 Автор: Merve Noyan Vision language models (VLMs)
Vision Language Models: Building VLMs with Hugging Face (Final Release) 2026 Автор: Merve Noyan Vision language models (VLMs) combine computer vision and natural language processing to create powerful systems that can interpret, generate, and respond in multimodal contexts. Vision Language Models is a hands-on guide to building real-world VLMs using the most up-to-date stack of machine learning tools from Hugging Face, Meta (PyTorch), NVIDIA (Cuda), and others, written by leading researchers and practitioners Merve Noyan, Miquel Farré, Andrés Marafioti, and Orr Zohar. From image captioning and document understanding to advanced zero-shot inference and retrieval-augmented generation (RAG), this book covers the full VLM application and development lifecycle.

Math for Web Design_Final_True.pdf44.93 MB

Math for Web Design: Precision Layout and Animation (Final Release) 2026 Автор: Paul McFedries Beautiful websites and apps ar
Math for Web Design: Precision Layout and Animation (Final Release) 2026 Автор: Paul McFedries Beautiful websites and apps are rooted in established mathematical principles. Know the math, and you'll gain a superpower when it comes to layout calculations, animating page elements, accurate color rendering, and responsive design. Math for Web Design teaches you the math you need to create awesome, precise, and highly functional front-end designs. You're already using math every day to solve common design problems. In this book, veteran web design author Paul McFedries shows you how to perform those calculations confidently and efficiently.

The Improbable Computer How Quantum Computing.pdf12.65 MB

The Improbable Computer: How Quantum Computing Will Change The World 2026 Автор: Giuliano Benenti This book first invites rea
The Improbable Computer: How Quantum Computing Will Change The World 2026 Автор: Giuliano Benenti This book first invites readers on a journey into the world of quantum mechanics, where surprising and often counterintuitive phenomena occur. From the discovery of indeterminacy — where probability replaces certainty — to the phenomenon of entanglement and the profound nature of quantum correlations, the book reveals how quantum physics reshapes our understanding of the universe.

High Performance Spark_2Ed_True.pdf6.82 MB

High Performance Spark: Best Practices for Scaling and Optimizing Apache Spark, 2nd Edition 2026 Автор: Holden Karau Apache S
High Performance Spark: Best Practices for Scaling and Optimizing Apache Spark, 2nd Edition 2026 Автор: Holden Karau Apache Spark is amazing when everything clicks. But if you haven't seen the performance improvements you expected or still don't feel confident enough to use Spark in production, this practical book is for you. Authors Holden Karau, Adi Polak, and Rachel Warren walk you through the secrets of the Spark code base and demonstrate performance optimizations that will help your data pipelines run faster, scale to larger datasets, and avoid costly antipatterns.

Pattern Language for Game Design_2Ed.pdf35.79 MB

Pattern Language for Game Design, 2nd Edition 2027 Автор: Christopher Barney Christopher Barney’s Pattern Language for Game D
Pattern Language for Game Design, 2nd Edition 2027 Автор: Christopher Barney Christopher Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the successes and failures of the games they know and love to uncover the deep patterns that underlie good design.

Evasion Engineering_True.pdf5.73 MB

Evasion Engineering: Building Custom Red Team Tools for Modern Defenses 2026 Автор: Dennis Chow If your tooling is public, it
Evasion Engineering: Building Custom Red Team Tools for Modern Defenses 2026 Автор: Dennis Chow If your tooling is public, it’s already known. Defenders have studied every public offensive framework. They know Cobalt Strike’s beacon patterns, Metasploit’s shellcode signatures, and the behavioral fingerprints of every commodity implant. Once it’s known, the tool gets burned. As a red teamer, your job is to get in. When defenders know your tools, they know your moves—and you don’t get in. Evasion Engineering teaches you to build custom offensive tooling in Go by understanding what modern defenses actually target and building around them. You’ll construct network enumerators, C2 implants, lateral movement tools, obfuscated loaders, and covert exfiltration channels. Each chapter then flips the perspective: the same techniques, examined from the detection side. Build the tool. Understand how it gets caught. Build better.

Management of Cybersecurity_7Ed.pdf9.78 MB

Management of Cybersecurity, 7th Edition 2026 Автор: Michael E. Whitman/Mattord’s “Management of Cybersecurity” 7th Edition,
Management of Cybersecurity, 7th Edition 2026 Автор: Michael E. Whitman/Mattord’s “Management of Cybersecurity” 7th Edition, prepares you to become a cybersecurity management practitioner able to secure systems and networks against emerging threats, persistent attacks and the advanced expertise of cybercriminals, addressing weaknesses in current information technologies. You'll develop cybersecurity skills and practical experience that organizations seek to ensure more secure computing environments. The text focuses on key cybersecurity executive and managerial aspects, integrating Certified Information Systems Security Professionals (CISSP) and Certified Information Security Managers (CISM) to prepare you for certification. Recent developments include the latest information on NIST, ISO and security governance, addressing issues like ransomware, cloud computing and the Internet of Things as well as concerns like blockchain and AI.

Microsoft 365 Excel Office Scripts For Dummies.pdf21.38 MB

Microsoft 365 Excel Office Scripts For Dummies 2027 Автор: Michael Alexander Unlock the full potential of automation in the o
Microsoft 365 Excel Office Scripts For Dummies 2027 Автор: Michael Alexander Unlock the full potential of automation in the online version of Excel online with this easy-to-follow guide. Microsoft 365 Excel Office Scripts For Dummies, by experienced Microsoft MVP Michael Alexander, explains how to use Office Scripts to unlock VBA-like capabilities in the online version of Excel. Alexander demonstrates exactly how to automate repetitive tasks, streamline workflows, and customize your spreadsheet experience with the same power previously available only to users of Excel’s desktop version.

Starting_Out_with_C++_from_Control_Structures_Through_Objects_11.pdf12.61 MB

Starting Out with C++ from Control Structures Through Objects, 11th Edition 2027 Автор: Tony Gaddis Starting Out with C++: Fr
Starting Out with C++ from Control Structures Through Objects, 11th Edition 2027 Автор: Tony Gaddis Starting Out with C++: From Control Structures through Objects helps you understand how, why, and when to implement C++ features and constructs. It introduces programming for beginners while exploring the C++ details, common pitfalls, and nuances that challenge programmers of all experience levels. Control structures, functions, arrays, and pointers are covered before objects and classes. Each chapter includes code listings, practical real-world examples, and abundant exercises.