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Micky Codes

Micky Codes

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Software engineer | Game developer Let's explore the codding world.

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Anothe big multiplayer game is on the work to be released but this is a surprise game, for now it's just a multiplayer game with a game title of "Shared Fate" it's a 2D platformer game with some tweaks, what do you think the games about🧐 There will be more from Melkam Studios

Repost from አቶ Codes
#Xpende@atocodes
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#Xpende@atocodes

Repost from Micky Codes
🇪🇹 እንኳን ለ130ኛው የአድዋ ድል በዓል አደረሰን!
+1
🇪🇹 እንኳን ለ130ኛው የአድዋ ድል በዓል አደረሰን!

🇪🇹 እንኳን ለ130ኛው የአድዋ ድል በዓል አደረሰን!
+1
🇪🇹 እንኳን ለ130ኛው የአድዋ ድል በዓል አደረሰን!

Card Round is officially here. Built this one differently. Instead of my usual engine flow, I decided to experiment with Phas
+5
Card Round is officially here. Built this one differently. Instead of my usual engine flow, I decided to experiment with Phaser.js for the frontend and real-time communication using WebSockets. Safe to say, I learned a lot. This project pushed me into: Understanding how Phaser handles scenes, rendering, and game loops in the browser Managing real-time state sync using WebSockets Handling multiplayer round results and UI updates without breaking flow Thinking more about UI/UX clarity in competitive card games Optimizing asset loading and splash transitions One big lesson: real-time multiplayer is not just about sending messages. It’s about synchronization, prediction, state authority, and clean separation between client and server logic. Also, UI polish matters more than you think. A small glow, a subtle animation, proper sound timing everything adds weight to the experience. Game Link Melkam Studios keeps moving. More updates coming.

Now the UI is updated and the Music and SFX are in place and the game is looking alive, The lesson is without sound the game feels boring and lifeless and you can get free sounds online on Pixabay, "But don't forget to check their license and credit their work" untill we meet again 🙌

Repost from አቶ Codes
ተጫዋች Games will Resurrect. Thank You Mike For The Reminder, It was the one thing I forgot to tell you guys. one step at a tim
ተጫዋች Games will Resurrect. Thank You Mike For The Reminder, It was the one thing I forgot to tell you guys. one step at a time.

Repost from አቶ Codes
🚀 Thread Bot Update Improved topic management and added a new help command. Changes: * Refactored topic management for better reliability. * removeTopic is now removeTopicAdmin — removes the admin without deleting the topic. * Added a help command to make the bot easier to use. https://github.com/atocodes/threadbot-telegram.git

speking of starter i have made one like long ago a ts project starter back when i start building Thread bot : https://github.com/atocodes/ts-project-starter.git

Btw if you saw this logo on the games splash screen posted recently on my channel and curios, Melkam Studios is my own indie
Btw if you saw this logo on the games splash screen posted recently on my channel and curios, Melkam Studios is my own indie game studio, which I will be using for the games I publish from now on. and it is been a week since I started and it is being a success since I got 2 games done for publishing and waiting for comments and approval.

When browsing the internet i came across kenny assest and loved the asset named Shooting Gallery, and I decided to give it a try and build the game out if it and the outcome was unexpected even for me, and the lesson from this game building was 1, There are 2 types of positioning in godot 2D one manual handling every position and the Nodes doesn't know the screen size and will not respect it or the other way The nodes respect the screen size and size themselves on any screen sizes so i used just that Control nodes, anyways that's the easiest way to make your games or UI responsive in any screen size, Until we meet again🙌

Hello fams, i was working "experimenting" on isometric games using Godot and it's going very well and here's what i learned: In isometric games there's a method called y-sorting and it's necessary for the game engine to recognize and sort the tiles based on their height levels, If you have many png files of the individual tiles, first doing merging the same tiles with their groups is better for the game engines fast and effective memory allocation.

Today's choosen framework is Express.Js which has Auth route with jwt setup plus best practice for folder structure and PostgreSQL database connection to start from, have fun GitHub Link

Today's choosen framework is FastAPI which has Auth route with jwt setup plus best practice for folder structure and PostgreSQL database connection to start from, have fun GitHub Link

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Also if you have any requests on projects coment them, and ill make them and post them here

Starting from today I'll post a GitHub starter kit projects on Backend framework on every language on every framework you didn't hear about to, Today's choosen framework is Golang Gin web framework which has Auth route with jwt setup plus best practice for folder structure and database connection to start from, have fun GitHub Link

Repost from HammerSpaceCraft
🚀 Ideeza is powering the next wave of physical innovation with Hammerspacecraft Rocket Research and Engineering. Let’s build
🚀 Ideeza is powering the next wave of physical innovation with Hammerspacecraft Rocket Research and Engineering. Let’s build our dreams toward the sky. Hammerspacecraft is launching a new phase of hands-on rocket research, engineering education, and rapid prototyping to empower the next generation of space innovators. This initiative brings together: • Education and simulation learning by doing, not just theory • Design and production CAD, systems thinking, and AI-driven 3D visualization to 3D printing • Launch and testing real-world experiments, events, and experimental rockets In collaboration with Ideeza, what used to take eight months to complete now takes minutes. We are accelerating the journey from idea → design → production → launch and connecting education with real aerospace engineering workflows. 📡 Community updates, educational announcements, and event details coming soon. 🌌 Stay connected, stay curious, and build boldly. Hammerspacecraft Beyond the Sky Powered by Ideeza

Repost from አቶ Codes
Here's a short recap of how I run Devspace Group assistant bot from my phone. Git, node js and Termux that's all. https://vt.tiktok.com/ZSaECvHem/ Your engagement in TikTok can help me post more videos to reach to more people's so make sure you check it out in TikTok as well

There will be part 2 (The video became longer than I expected it to be)