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//-------------------------------FREEFIRE MAX OFFSETS------------------------------------------------//
internal static uint Il2Cpp;
internal static uint InitBase = 0x8EC354C;
internal static uint StaticClass = 0x5c;
internal static uint CurrentMatch = 0x50;
internal static uint MatchStatus = 0x3C;
internal static uint LocalPlayer = 0x44;
internal static uint DictionaryEntities = 0x68;
internal static uint Player_IsDead = 0x4C;
internal static uint Player_Name = 0x22C;
internal static uint Player_Data = 0x44;
internal static uint Player_ShadowBase = 0x11E8;
internal static uint XPose = 0x78;
internal static uint AvatarManager = 0x3FC;
internal static uint Avatar = 0x94;
internal static uint Avatar_IsVisible = 0x7C;
internal static uint Avatar_Data = 0x10;
internal static uint Avatar_Data_IsTeam = 0x51;
internal static uint FollowCamera = 0x38C;
internal static uint Camera = 0x14;
internal static uint AimRotation = 0x344;
internal static uint MainCameraTransform = 0x19C;
internal static uint Weapon = 0x338;
internal static uint WeaponData = 0x50;
internal static uint WeaponRecoil = 0xC;
internal static uint ViewMatrix = 0x98 + 0x24;
//-------------------------silent aim ----------------------//
internal static uint sAim3 = 0x38;
internal static uint sAim4 = 0x2c;
internal static uint sAim1 = 0x47c;
internal static uint sAim2 = 0x810;699
# SNIPER DELAY FIX 😍
```EA 00 60 A0 E3 06 00 A0 E1 18 D0 4B E2 02 8B BD EC 70 8C```
```01 00 AF E3
`
Credit - @obiiyeuem 🥰
# 3 OB SE SAFE HAI GAND MAI DAAL LO AB ISE REACTS TOH KRTE NHI HO699
# Awm Y Switch ( 1 Value )
S = 20 ?? ?? ?? 00 00 00 00 FF FF FF FF 00 00 00 00 ?? ?? ?? ?? C8 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 01 00 00 00 B4 C8 D6 3F 01 00 00 00 B4 C8 D6 3F 00 00 00 00 B4 C8 D6 3F 00 00 80 3F 00 00 80 3F 0A D7 A3 3D 00 00 00 00 00 00 5C 43 00 00 90 42 00 00 B4 42 96 00 00 00 00 00 00 00 00 00 00 3F 00 00 80 3E 00 00 00 00 04 00 00 00 00 00 80 3F 00 00 20 41 00 00 34 42 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 8F C2 35 3F 9A 99 99 3F 00 00 80 3F 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 80 3F
R = 20 ?? ?? ?? 00 00 00 00 FF FF FF FF 00 00 00 00 ?? ?? ?? ?? C8 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 01 00 00 00 B4 C8 D6 3F 01 00 00 00 B4 C8 D6 3F 00 00 00 00 B4 C8 D6 3F 00 00 80 3F 00 00 80 3F 0A D7 A3 3D 00 00 00 00 00 00 5C 43 00 00 90 42 00 00 B4 42 96 00 00 00 00 00 00 00 EC 51 B8 3D 8F C2 F5 3C 00 00 00 00 04 00 00 00 00 00 80 3F 00 00 20 41 00 00 34 42 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 8F C2 35 3F 9A 99 99 3F 00 00 80 3F 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 80 3F
699
# Anticheat aimkill
scan:
00 48 2D E9 0D B0 A0 E1 68 D0 4D E2 04 C2 9F E5
D0 B5 02 AF 00 28 00 F0 8D 81 04 46 41 F6 70 60
D0 B5 02 AF 82 B0 08 46 0C 46 00 F0 43 F9 81 48
F0 B5 03 AF 2D E9 00 0F C9 B0 04 46 30 48 78 44
00 48 2D E9 0D B0 A0 E1 60 D0 4D E2 11 00 4B E2
00 48 2D E9 0D B0 A0 E1 58 D0 4D E2 C8 33 9F E5
Replace for all
00 00 A0 E3 1E FF 2F E1