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+424 小时
+67 天
+1430 天
帖子存档
1 288
Asura – Mobile Legends Jailed Tweak (7-Day Trial)
Hello everyone!
I'm currently testing a Jailed Tweak for Mobile Legends. The main goal of this build is to test my Anti-Cheat Bypass system and monitor how many users get flagged or banned (hopefully none 😉).
This build is a 7-day trial, limited per device, and is for testing purposes only.
Activation Key: Asura7DayTest
No jailbreak needed. Compatible with AltStore, Sideloadly, and TrollStore.
Features Included:
- Anti-Cheat Bypass (beta testing)
- ESP (Jungle Monsters, Enemy Players)
- Player Cooldown ESP
- Auto Retribution
- Auto Buy Immortality (testing phase)
- Switch Immortality → Winter Crown
- Switch Winter Crown → Rose Gold
- Dodge Queue (no penalty)
- Room Info Display
- Save Settings
- Streamer Mode
Upcoming Features:
- Auto Aim
-Auto Ling Combo
...and many more in future builds!
Enjoy testing and let me know your results!
— Asura Dev Team
1 288
Repost from дрейн миньён | Valorant Mobile и Chicken Gun
+1
Релиз Valorant Mobile CN в этом месяце‼️
теперь уже официально! бета закроется в течении пары дней и скоро выкатят релизную версию где будет английский язык, новые агенты и всё остальное 🤗
1 288
🇷🇺 Присылайте ссылки на Apple Watch приложения в комментарии под постом
🇺🇸 Send links to Apple Watch apps in the comments below the post
1 288
Repost from GLEHack
COD: Mobile Global v1.0.52 | Hack
🇷🇺 Поддерживает: nonJB, JB, TrollStore
— Полный антибан
— ESP, AimBot, Overlay
© Создано: GLEHack
Цены: Месяц — ₽3000 Неделя — ₽1600 Методы оплаты: 🏦🏦🏦🏦🏦🏦🏦🏦☺️👉 Контакт: Support & markuz777 🇺🇸 Supports: nonJB, JB, TrollStore — Full AntiBan — ESP, AimBot, Overlay © Created: GLEHack
Prices: Month — $40 Week — $20 Payment Methods: 🏦🏦🏦🏦🏦🏦🏦🏦☺️👉 Contact: Support & markuz777
1 288
Pseudo into code
int64_t (*old_set_IsDebug)(int64_t);
int64_t set_IsDebug_hook(int64_t value) {
return old_set_IsDebug(0);
}
int64_t (*old_set_IsProductEnvironment)(int64_t);
int64_t set_IsProductEnvironment_hook(int64_t value) {
return old_set_IsProductEnvironment(0);
}
int64_t (*old_set_UseFaaSReport)(int64_t);
int64_t set_UseFaaSReport_hook(int64_t value) {
return old_set_UseFaaSReport(0);
}
int64_t (*old_set_UseHttps)(int64_t);
int64_t set_UseHttps_hook(int64_t value) {
return old_set_UseHttps(0);
}
int64_t (*old_set_CurrentGameServiceType)(int64_t);
int64_t set_CurrentGameServiceType_hook(int64_t value) {
return old_set_CurrentGameServiceType(0);
}
int64_t (*old_set_UseHttpDns)(int64_t);
int64_t set_UseHttpDns_hook(int64_t value) {
return old_set_UseHttpDns(0);
}
int64_t (*old_set_RequestCgiByPost)(int64_t);
int64_t set_RequestCgiByPost_hook(int64_t value) {
return old_set_RequestCgiByPost(0);
}
int64_t (*old_set_PauseDownloading)(int64_t);
int64_t set_PauseDownloading_hook(int64_t value) {
return old_set_PauseDownloading(1);
}
int64_t (*old_set_PauseSocketSending)(int64_t);
int64_t set_PauseSocketSending_hook(int64_t value) {
return old_set_PauseSocketSending(1);
}
%ctor {
MSHookFunction((void *)getRealOffset(0x106EE5E54), (void *)set_IsDebug_hook, (void **)&old_set_IsDebug);
MSHookFunction((void *)getRealOffset(0x106EE6070), (void *)set_IsProductEnvironment_hook, (void **)&old_set_set_IsProductEnvironment);
MSHookFunction((void *)getRealOffset(0x106EE6B84), (void *)set_UseFaaSReport_hook, (void **)&old_set_UseFaaSReport);
MSHookFunction((void *)getRealOffset(0x106EE5F28), (void *)set_UseHttps_hook, (void **)&old_set_UseHttps);
MSHookFunction((void *)getRealOffset(0x106EE6004), (void *)set_CurrentGameServiceType_hook, (void **)&old_set_CurrentGameServiceType);
MSHookFunction((void *)getRealOffset(0x106EE64D4), (void *)set_UseHttpDns_hook, (void **)&old_set_UseHttpDns);
MSHookFunction((void *)getRealOffset(0x106EE65AC), (void *)set_RequestCgiByPost_hook, (void **)&old_set_RequestCgiByPost);
MSHookFunction((void *)getRealOffset(0x106EE6680), (void *)set_PauseDownloading_hook, (void **)&old_set_PauseDownloading);
MSHookFunction((void *)getRealOffset(0x106EE66EC), (void *)set_PauseSocketSending_hook, (void **)&old_set_PauseSocketSending);
}1 288
Pseudo into code
int64_t (*old_set_IsDebug)(int64_t);
int64_t set_IsDebug_hook(int64_t value) {
return old_set_IsDebug(0);
}
int64_t (*old_set_IsProductEnvironment)(int64_t);
int64_t set_IsProductEnvironment_hook(int64_t value) {
return old_set_IsProductEnvironment(0);
}
int64_t (*old_set_UseFaaSReport)(int64_t);
int64_t set_UseFaaSReport_hook(int64_t value) {
return old_set_UseFaaSReport(0);
}
int64_t (*old_set_UseHttps)(int64_t);
int64_t set_UseHttps_hook(int64_t value) {
return old_set_UseHttps(0);
}
int64_t (*old_set_CurrentGameServiceType)(int64_t);
int64_t set_CurrentGameServiceType_hook(int64_t value) {
return old_set_CurrentGameServiceType(0);
}
int64_t (*old_set_UseHttpDns)(int64_t);
int64_t set_UseHttpDns_hook(int64_t value) {
return old_set_UseHttpDns(0);
}
int64_t (*old_set_RequestCgiByPost)(int64_t);
int64_t set_RequestCgiByPost_hook(int64_t value) {
return old_set_RequestCgiByPost(0);
}
int64_t (*old_set_PauseDownloading)(int64_t);
int64_t set_PauseDownloading_hook(int64_t value) {
return old_set_PauseDownloading(1);
}
int64_t (*old_set_PauseSocketSending)(int64_t);
int64_t set_PauseSocketSending_hook(int64_t value) {
return old_set_PauseSocketSending(1);
}
%ctor {
MSHookFunction((void *)getRealOffset(0x106EE5E54), (void *)set_IsDebug_hook, (void **)&old_set_IsDebug);
MSHookFunction((void *)getRealOffset(0x106EE6070), (void *)set_IsProductEnvironment_hook, (void **)&old_set_set_IsProductEnvironment);
MSHookFunction((void *)getRealOffset(0x106EE6B84), (void *)set_UseFaaSReport_hook, (void **)&old_set_UseFaaSReport);
MSHookFunction((void *)getRealOffset(0x106EE5F28), (void *)set_UseHttps_hook, (void **)&old_set_UseHttps);
MSHookFunction((void *)getRealOffset(0x106EE6004), (void *)set_CurrentGameServiceType_hook, (void **)&old_set_CurrentGameServiceType);
MSHookFunction((void *)getRealOffset(0x106EE64D4), (void *)set_UseHttpDns_hook, (void **)&old_set_UseHttpDns);
MSHookFunction((void *)getRealOffset(0x106EE65AC), (void *)set_RequestCgiByPost_hook, (void **)&old_set_RequestCgiByPost);
MSHookFunction((void *)getRealOffset(0x106EE6680), (void *)set_PauseDownloading_hook, (void **)&old_set_PauseDownloading);
MSHookFunction((void *)getRealOffset(0x106EE66EC), (void *)set_PauseSocketSending_hook, (void **)&old_set_PauseSocketSending);
}