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On this channel we leak data. The data that was leaked included various types of data ranging from general data to prohibited data and other similar things Channel Created By @Lintar21
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FREE RENAMEWORLD & RENAME PLAYER CODE
else if (actual_command.starts_with("/renameworld") && is_reseller(peer)) {
std::vector<std::string> args = explode(" ", cmd);
if (args.size() < 2) return;
std::string fromWorld, toWorld;
if (args.size() == 2) {
fromWorld = pInfo(peer)->world;
toWorld = to_upper(args[1]);
}
else {
fromWorld = to_upper(args[1]);
toWorld = to_upper(args[2]);
}
if (fromWorld == toWorld) {
enet_peer_send(peer, 0, proton::Variant{ "OnConsoleMessage" }.push("`oNew world name cannot be the same as previous name!").pack());
return;
}
if (world_->owner_name.empty() || world::algorithm::get_world_database(toWorld).owner_name.empty()) {
enet_peer_send(peer, 0, proton::Variant{ "OnConsoleMessage" }.push("`oBoth worlds must be locked in order to be swapped!").pack());
return;
}
if (!world::algorithm::rename_world(world_->owner_name, world::algorithm::get_world_database(toWorld).owner_name, fromWorld, toWorld)) {
enet_peer_send(peer, 0, proton::Variant{ "OnConsoleMessage" }.push("`oBoth worlds must be locked by the same person!").pack());
return;
}
}
else if (actual_command.starts_with("/renameplayer") && is_reseller(peer)) {
std::vector<std::string> args = explode(" ", cmd);
if (args.size() < 2) return;
ENetPeer* target = player::algorithm::get_player(to_lower(args[1]));
if (target == nullptr) return;
if (!player::algorithm::rename_player(target, pInfo(target)->tankIDName, args[2])) {
enet_peer_send(peer, 0, proton::Variant{ "OnConsoleMessage" }.push("`o>> Username `5" + args[2] + "`o was already taken.").pack());
return;
}
enet_peer_send(peer, 0, proton::Variant{ "OnConsoleMessage" }.push("`o>> Please has been `2renamed to `5" + args[2] + "`o!").pack());
enet_peer_send(target, 0, proton::Variant{ "OnConsoleMessage" }.push("`oYour `5username`o has been `2changed`o to `5" + args[2] + "`o by `0" + player::algorithm::get_name(peer) + "`o!").pack());
packet_(target, "action|play_sfx\nfile|audio/piano_nice.wav\ndelayMS|0");
}
Repost from xSociety Forums
[ TCP-KILL METHOD PEPSI C2 ]
LEAKED BY @IZERRX
USE node tcp-kill.js http://ip/ port time 😁🙏
~ This method Good power Layer 4
+62 815‑1462‑3169
Resell goblok ges, klo di tawarin cpp GSoul jan beli, dia naruh bekdor kayak yng backup itsky by jojo
