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Programming Deadlock

Programming Deadlock

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Channel about programming: C, C++, Rust, Zig, Go, Type Theory, Compilers, Threading, Distributed Systems and more...

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Isometric Projection in Game Development https://pikuma.com/blog/isometric-projection-in-games

An experimental proof assistant based on a type theory for synthetic ∞-categories. https://github.com/rzk-lang/rzk

Hashing Modulo Alpha-Equivalence https://arxiv.org/pdf/2105.02856

ML Module Mania: A Type-Safe, Separately Compiled, Extensible Interpreter https://www.cs.tufts.edu/~nr/pubs/maniaws.pdf

Parallel programming facilities in OCaml https://ocaml.org/manual/5.2/parallelism.html

Ray Tracing in One Weekend Book Series https://github.com/RayTracing/raytracing.github.io

The Best Refactoring You've Never Heard Of https://www.youtube.com/watch?v=vNwukfhsOME

The Linux Kernel Module Programming Guide https://sysprog21.github.io/lkmpg/

Guix Tips and Common Mistakes https://lambdanil.github.io/Guix_Mistakes/

The Functional Machine Calculus https://arxiv.org/abs/2212.08177

rustgo: calling Rust from Go with near-zero overhead https://words.filippo.io/rustgo/

jot2022-mvs.pdf

Abstract interpretation in the Toy Optimizer https://bernsteinbear.com/blog/toy-abstract-interpretation/