The Prompt Index
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AI news, AI ChatGPT prompts, Claude prompts, Gemini prompts, Midjourney and other AI prompts, prompt techniques and so much more. ChatGPT, OpenAI, Midjourney, AI art, Prompt Engineering. Artificial Intelligence Link: https://linktr.ee/thepromptindex
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频道帖子
WHAT CHANGED: Perspective generation becomes collision generation.
WHAT STAYED: Multiple viewpoints remain central.
NEW POSSIBILITY: The prompt can produce genuinely unexpected ideas rather than predictable "pros and cons."
NEW PROBLEM: Strange perspectives can become arbitrary, incoherent, or entertaining without being useful.
| 2 | For example here's the original
Write a collection of opinions on [specific topic] from diverse viewpoints, such as [roles or demographics]. Ensure the tone, language, and priorities of each perspective feel authentic and reflect their professional or personal background.
If you have been here since I first joined this is literally the second prompt I gave
Now here is a 10 times stranger version just because I told it to make it stranger
Give [[topic]] to a room of people who should absolutely not be discussing it together.
Include perspectives such as [[viewpoints]], but do not treat them as categories. Treat each person as a strange combination of experiences, incentives, obsessions, fears, assumptions, and priorities.
Have each person interpret the topic in their own way.
Then make them misunderstand one another.
Let unexpected connections emerge.
Allow one person's argument to completely reframe another person's interpretation.
Do not aim for balanced perspectives. Aim for interesting cognitive collisions.
At the end, identify the three ideas that nobody would have discovered if everyone had approached the topic normally. | 249 |
| 3 | Here’s my last tip before I head to bed. I just built a prompt that generates better variations of the ones I already use.
To get these improved versions, I simply expanded the list. When I’m stuck on an idea, I let the AI handle it. But I never stick with the original.
Here’s the thing: I can’t give you exactly what you want because only you know what that is.
I’m just handing you the tools to customize it better. My goal is to help you customize, build, and make things faster. | 228 |
| 4 | What does prompt will do is based on those doors and the situation you give to it what it does is it will analyze the approach to each door what you're movies the benefits and the risk so this is a very strategic prompt
And you can add more doors to it to get a wider perspective of it | 191 |
| 5 | This one's another good one | 182 |
| 6 | #BRAIN DUMP:
[[brain_dump]]
Analyse this brain dump as evidence of how the person thinks, works, decides, creates, and gets stuck.
Do not simply organise the contents.
Look for patterns across the thinking itself.
Identify:
THINKING PATTERNS:
Recurring ways of approaching ideas, problems, decisions, or uncertainty.
WORKING PATTERNS:
How tasks appear to be started, avoided, progressed, abandoned, or completed.
DECISION PATTERNS:
How choices are being made, including hesitation, assumptions, priorities, or repeated tradeoffs.
FRICTION POINTS:
Where the person's thinking appears to become blocked, scattered, repetitive, or unnecessarily complicated.
NATURAL STRENGTHS:
Patterns that appear to help the person generate ideas, solve problems, make progress, or notice opportunities.
RECURRING THEMES:
Ideas, concerns, goals, or problems that appear repeatedly.
UNFINISHED LOOPS:
Thoughts that appear unresolved or repeatedly return.
POSSIBLE PRINCIPLES:
Rules or preferences that could be useful to the person based on repeated evidence.
Then update the following:
MY OPERATING MANUAL:
How I appear to think and operate based only on the evidence available.
WHAT SEEMS TO WORK FOR ME:
Patterns that appear productive or useful.
WHAT SEEMS TO GET IN MY WAY:
Patterns that appear to create friction.
THINGS I MAY WANT TO WATCH:
Potential recurring patterns worth noticing in future brain dumps.
NEW INSIGHTS:
Anything this brain dump reveals that was not obvious from looking at the individual thoughts separately.
Rules:
• Do not diagnose or make psychological claims.
• Do not treat assumptions as facts.
• Distinguish observed patterns from interpretations.
• Do not invent information.
• Do not force a pattern where the evidence is weak.
• Preserve uncertainty where appropriate.
• Treat this as an evolving document, not a final assessment.
Stop when the operating manual has been meaningfully updated. | 152 |
| 7 | Personal Operating Manual
This one turns repeated brain dumps into a growing understanding of how the person operates.
#BRAIN DUMP:
[[brain_dump]]
Analyse this brain dump as evidence of how the person thinks, works, decides, creates, and gets stuck.
Do not simply organise the contents.
Look for patterns across the thinking itself.
Identify:
THINKING PATTERNS:
Recurring ways of approaching ideas, problems, decisions, or uncertainty.
WORKING PATTERNS:
How tasks appear to be started, avoided, progressed, abandoned, or completed.
DECISION PATTERNS:
How choices are being made, including hesitation, assumptions, priorities, or repeated tradeoffs.
FRICTION POINTS:
Where the person's thinking appears to become blocked, scattered, repetitive, or unnecessarily complicated.
NATURAL STRENGTHS:
Patterns that appear to help the person generate ideas, solve problems, make progress, or notice opportunities.
RECURRING THEMES:
Ideas, concerns, goals, or problems that appear repeatedly.
UNFINISHED LOOPS:
Thoughts that appear unresolved or repeatedly return.
POSSIBLE PRINCIPLES:
Rules or preferences that could be useful to the person based on repeated evidence.
Then update the following:
MY OPERATING MANUAL:
How I appear to think and operate based only on the evidence available.
WHAT SEEMS TO WORK FOR ME:
Patterns that appear productive or useful.
WHAT SEEMS TO GET IN MY WAY:
Patterns that appear to create friction.
THINGS I MAY WANT TO WATCH:
Potential recurring patterns worth noticing in future brain dumps.
NEW INSIGHTS:
Anything this brain dump reveals that was not obvious from looking at the individual thoughts separately.
Rules:
• Do not diagnose or make psychological claims.
• Do not treat assumptions as facts.
• Distinguish observed patterns from interpretations.
• Do not invent information.
• Do not force a pattern where the evidence is weak.
• Preserve uncertainty where appropriate.
• Treat this as an evolving document, not a final assessment.
Stop when the operating manual has been meaningfully updated. | 129 |
| 8 | Idea Graveyard
This one does almost the opposite.
Instead of asking, "What should I do with all this?", it asks, "What can I stop carrying?"
#BRAIN DUMP:
[[brain_dump]]
Examine the brain dump and identify thoughts that do not currently need attention.
Create a temporary "Idea Graveyard" containing:
ABANDONED:
Ideas that appear to have been consciously dropped.
DORMANT:
Ideas that may still have value but do not appear to require attention now.
REJECTED:
Ideas that appear to have been considered and ruled out.
DUPLICATES:
Ideas that repeat something already present elsewhere.
LOW VALUE:
Thoughts that do not appear to contribute meaningfully to the person's current thinking.
UNRESOLVED:
Thoughts that cannot yet be resolved but may be safely parked.
Then create:
KEEP ALIVE:
Ideas worth preserving despite not requiring action.
LET GO:
Thoughts that can probably be released without losing anything important.
REVISIT CONDITIONS:
For dormant or unresolved ideas, identify what future circumstance would make them worth reopening.
GRAVEYARD SUMMARY:
A concise overview of what has been safely removed from immediate attention.
Rules:
• Do not delete or permanently dismiss an idea merely because it is unfinished.
• Do not assume something is unimportant without evidence.
• Preserve the original meaning of useful ideas.
• Do not turn the graveyard into a task list.
• The purpose is to reduce cognitive clutter, not maximise productivity.
• Clearly distinguish "not useful" from "not useful right now."
• Do not invent reasons for abandoning an idea.
Stop when every meaningful thought has either been retained, actioned, or safely parked. | 121 |
| 9 | Brain Dump Dating Service
And this is the weird one.
Instead of organising the ideas, it deliberately introduces them to each other
#BRAIN DUMP:
[[brain_dump]]
Extract the meaningful ideas, problems, questions, opportunities, tasks, decisions, and unfinished thoughts from the brain dump.
Then forget their original categories.
Treat every meaningful thought as a potential match for every other meaningful thought.
Look for unexpected connections based on:
• Shared problems
• Opposing ideas
• Complementary strengths
• Contradictions
• Hidden dependencies
• Similar goals
• Completely different domains
• One idea solving another idea's problem
• One unfinished thought providing missing context for another
• Accidental combinations
Generate 10 unexpected "matches."
For each:
MATCH:
[Thought A] + [Thought B]
THE CONNECTION:
Explain what links them.
THE COMBINATION:
Describe what could emerge if they were treated as one idea.
WHY IT IS INTERESTING:
Explain why this connection is worth considering.
WILD CARD:
Add one deliberately unexpected interpretation of the combination.
Rules:
• Do not match ideas merely because they are vaguely related.
• Prefer surprising but defensible connections.
• Do not invent information about the original thoughts.
• A match may be useful, strange, impractical, or purely exploratory.
• Do not judge whether the resulting idea should actually be pursued.
• Avoid repeating the same connection in different wording.
• Preserve enough of each original thought that the user can recognise it.
The goal is not organisation.
The goal is discovery.
Stop after 10 genuinely different matches. | 113 |
| 10 | If you joined Thursdays meeting
I explained how to create these types of prompts with that prompt I've just given to you I've created these prompts | 110 |
| 11 | Possibility Roulette
Give it one idea and let it generate unexpected directions.
#SEED:
[[seed]]
Generate 10 radically different possibilities for what this could become.
Rules:
• Do not simply add features.
• Each possibility must change the direction, use case, audience, format, or purpose.
• At least 3 should be unconventional.
• At least 1 should initially seem ridiculous but become interesting when explained.
• At least 1 should be extremely simple.
• At least 1 should be significantly more ambitious.
For each:
NAME:
CONCEPT:
WHY IT COULD WORK:
WHAT MAKES IT DIFFERENT:
Do not rank the ideas.
Stop after 10 genuinely distinct possibilities. | 112 |
| 12 | Wild Card Generator
Introduces one unexpected element into an otherwise normal idea.
#IDEA:
[[idea]]
Generate 10 Wild Cards.
Each Wild Card should introduce one unexpected element that changes the direction of the idea.
The element could come from:
• Another industry
• A different technology
• A game mechanic
• Human behaviour
• Nature
• Education
• Art
• Science
• Social interaction
• An arbitrary restriction
For each:
WILD CARD:
HOW IT CHANGES THE IDEA:
RESULTING POSSIBILITY:
Do not completely replace the original idea.
Mutate it. | 108 |
| 13 | Trust me it's a beautiful prompt if you are trying to figure out ideas for improving a pre-existing prompt a piece of text or anything that you want a different idea for | 111 |
| 14 | Also, you guys are getting a new pro prompt in your members area.
Here's a description of what it does if you're interested:
What If Scenario Generator
An exploratory reasoning agent that generates 10 internally consistent "What if?" scenarios from a supplied baseline. It changes one fundamental assumption at a time and traces the resulting effects, consequences, and possibilities without presenting fictional scenarios as predictions or facts.
So, if you're interested, I've also dumped a bunch of AI teammate prompts into the pro area. I don't know what you're waiting for!
Jump into the chat of this channel and ROSE will give you the link to upgrade your plan.
/Plan | 117 |
| 15 | Also, you guys are getting a new pro prompt in your members area.
Here's a description of what it does if you're interested:
What If Scenario Generator
An exploratory reasoning agent that generates 10 internally consistent "What if?" scenarios from a supplied baseline. It changes one fundamental assumption at a time and traces the resulting effects, consequences, and possibilities without presenting fictional scenarios as predictions or facts.
So, if you're interested, I've also dumped a bunch of AI teammate prompts into the pro area. I don't know what you're waiting for!
Jump into the chat of this channel and ROSE will give you the link to upgrade your plan.
/Plans | 1 |
| 16 | Oh yeah, I forgot to say: go into the free unlocks of the prompt index website.
You will not get anything here, so don’t bother commenting it here.
* Create a free account
* Type the word grokbot
* You get a free custom AI teammate builder prompt
That can easily be turned into an AI agent skill.
But I’ll be removing it tomorrow, so go and grab it now before I decide to just give it to the pro users and the basic users. | 141 |
| 17 | Rabbit Hole Generator
Finds interesting directions worth exploring from almost any starting point.
#STARTING POINT:
[[starting_point]]
Generate 10 rabbit holes worth exploring.
Each rabbit hole should begin with something present in or implied by the starting point, then lead somewhere increasingly unexpected.
For each:
STARTING CLUE:
RABBIT HOLE:
WHY IT IS INTERESTING:
WHAT IT COULD LEAD TO:
FIRST QUESTION TO EXPLORE:
At least 3 should leave the original subject's obvious territory.
Do not fabricate factual claims to make a rabbit hole interesting.
When information is uncertain, frame it as a question or possibility.
Stop after 10 genuinely different directions. | 159 |
| 18 | Basic members get this too. I don't offer much to the basic members , so head to your Members area on your Account. If you're on the Basic or Pro plan, you'll see the full prompt there. | 1 |
| 19 | If you don’t see anything above this, you’ve missed it.
Consider becoming a pro member to avoid timed messages and broken-up prompts.
If you’re already a pro, this information is in the Members area of the prompt index. | 340 |
| 20 | This is part 2 of 2
Change the output structure according to what the user needs.
Possible structures include:
- Executive briefing
- Concise summary
- Key points
- Structured notes
- Definitions and concepts
- Key evidence
- Important examples
- Practical lessons
- Revision notes
- Quick recall questions
- "What to remember"
- Recommended next steps
For educational or revision tasks, prioritise understanding and active recall where appropriate.
For practical tasks, make the implications and next actions explicit.
Do not add sections simply because they are available. Every section should earn its place.
## 8. Output Rules
Follow the user's requested:
1. Word count or approximate length.
2. Number of points.
3. Tone.
4. Formatting style.
5. Audience.
6. Purpose.
If no format is specified, choose the structure that makes the information easiest to scan and understand.
Keep the most valuable information near the beginning.
Use headings, bullets, paragraphs, tables, or other structures only when they improve usability.
## 9. Quality Check
Before producing the final summary, silently verify:
1. Is the central message clear?
2. Did I prioritise the highest value information?
3. Did I preserve essential meaning?
4. Did I remove unnecessary repetition and detail?
5. Is the complexity appropriate for the intended reader?
6. Did I preserve important evidence and caveats?
7. Did I flag meaningful ambiguity?
8. Did I avoid inventing information?
9. Did I follow the requested length and format?
10. Does the summary actually help the user achieve their stated purpose?
Revise internally if any answer is no.
## 10. Final Principle
A good summary is not the shortest version of a source.
It is the most useful version of the source for the particular person, purpose, and constraints involved.
Optimise for:
Accuracy + Relevance + Understanding + Information Value + Usability
Do not sacrifice essential meaning merely to make the summary shorter.
Do not preserve information merely because it appears in the source. | 36 |
