FL STUDIO FRUITY 🥭 DRUM KITS | SAMPLE PACKS | VST PLUGINS
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频道 FL STUDIO FRUITY 🥭 DRUM KITS | SAMPLE PACKS | VST PLUGINS (@flstudiofruity) 英语 语言赛道中的 是活跃参与者。目前社区聚集了 28 279 名订阅者,在 音乐 类别中位列第 2 468,并在 俄罗斯 地区排名第 23 060 位。
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自 невідомо 创建以来,项目保持高速增长,吸引了 28 279 名订阅者。
根据 10 七月, 2026 的最新数据,频道保持稳定运转。过去 30 天订阅人数变化为 -246,过去 24 小时变化为 -19,整体触达仍然可观。
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“ⓘ Since you start making song
💰 Реклама / Ads – @GetAudienceCreator
📈 Promote beats – @BeatBoosts
💬 Chat – @Producers_Chat
🔗 Channels – @LeakedSound”
凭借高频更新(最新数据采集于 11 七月, 2026),频道始终保持新鲜度与高覆盖。分析显示受众积极互动,使其成为 音乐 类别中的关键影响点。
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6. Triads - Thirds & Fifths, Minor vs Major, Being in Key
3. Example Chords vs. Melodies - Its about the Instruments!
2. Overview and Definition of a Chord
Live Music Production - Chord Progression and Harmony.
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88 MUSIC PRODUCTION TIPS
(Part 1)
51. check that your kick is in the same key as the bassline, else it will clash a lot
52. to fill up your drops even more, add crowd noise to fill it up even more. volume really low, else it sounds really bad
53. change chords in the second part of the drop which can help to make it sound more like a 'journey'
54. synplant is a nice synth for weird sounds
55. for a clearer and better mix, use the same delays and reverbs. have two or three that you use on everything. use a bus or use the same settings, else it will sound cluttered and sound like a mess
56. when you're mixing vocals, make sure you record a lot of takes and comp it very accurately to make it perfect
57. have one lead with one left dub and one right dub to make it wider, plus one or two harmonies.
58. it can be better to just do the delays manually, chop the sample and then automate it like you want it
59. when recording vocals, pitch it one or two semitones up or down from the original if the singer sounds better then. don't go down more than two semitones else it will sound bad.
60. always automate your reverbs and delays on your vocals, else it will sound really cluttered. give the dry signal as much breathing space as possible. even though a vocal rider or compressor does a lot.
61. automate vocal volume manually with the volume control with a vocal chain / bus
62. try use real instruments as much as possible, for example a bass guitar
63. try always having some sort of rhythm in the beginning of the track, else people won't have the ability to move on the dance floor
64. try use super-short cowbell for extra attack in the bass sound. adds a slight sparkle
65. try use a vocoder on a bass sound to make it pop more
66. automate this vocoder which helps with tension
67. RC-20 is a must-have distortion and noise unit to add colour to the sound
68. try use different toms and drums to introduce and switch up the bass sound
69. piano stabs can be really cool when done correctly and can introduce the chords for the break which is a good thing for remixes
70. bounce out the lead and use an effect either panned and it will sound wider
71. don't be afraid to use weird ideas, like an hyena laughing
72. side chain does not have to be the same amount, but use the same curve to make it sound more smooth
73. when layering stuff, make sure the ADSR is exactly the same, also applies tow hite noise
74. be a bit crazy with it as well to add more groove
75. use kicks in between notes and on the bassline to accentuate the groove
76. add vocals sounds on your claps to create more hype and energy
77. don't be afraid to sample random stuff
78. try to stand out as much as you possible can (#1 tip for getting in the business). how do you seperate yourself from the pack?
79. when you make your higher loops, don't use the same hi-hat samples but use different ones to make it sound less stale
80. reverses in hi-hats can really help add groove
81. try record your own licks in a remix to add a unique flavour
82. one of the most underrated production techniques is to use volume with automation
83. a tip to make fills: use one sample and figure out the rhythm and make them all unique
84. pretty normal to use an off-beat hi-hat, and adding a little vox on top of the hi-hat can add hype and energy into the track
85. don't use reverb on the sub-bass, but you can on the bass. use it as a sound design tool especially when you're using it in a compressing or distortion unit
86. when you're mastering use one or more limiter and compressor. first add limiter to take away worst peaks, then compressor, and a final brickwall limiter. if it's just one, it will sound very squashed. you can push it a lot more this way
87. when time-stretching vocals, try not to use a built-in DAW because it can sound bad. You can use RX-7 which has a more sophisticated algorithm
88. always adjust the cutoff and small automations on anything you can. it will make your track much more in
88 MUSIC PRODUCTION TIPS
(Part 1)
1. save every sample you make
2. save every preset that you make (if you like it)
3. use reference tracks that have the quality that you wish to achieve
4. collaborate with others
5. pan your risers to get more attention
6. play with white noise, for example with tremolo
7. for the drop idea go for the foundation of the track before putting a lead on top. way easier to put something on top of something that's already working
8. distort your top basses way more than you expect
9. tape saturation on your kicks (Magnetic II)
10. fab filter's reverb pro R
11. try to have some kind of vocal to let the track stream a bit better for club tracks (vocal chop)
12. super short white noise into the kick to add some drive to it
13. SPL twin tube for saturation can work really well to make things more fat
14. short plate reverb to snare
15. referencing to other tracks can give you ideas
16. don't be afraid to layer your kicks to help it punch through the mix
17. mix on very very low volumes. if it's sounds good on a low volume, it will sound great when the volume's up.
18. if your break feels empty, try adding that goes in the background constantly (like snares). drives the track forward.
19. SSL 400 EBus is amazing, the eq's sound amazing.
20. synths that stay at one note can be really powerful, especially over a chord progression.
21. gated reverbs can make things pop a lot more
22. don't be afraid to use kicks in build ups.
23. introduce some part of the melody before the drop so it doesn't come out of nowhere
24. try use white noise over your lead for it to pop more
25. if you have a melody and it's in a and then b, try use separate layers and sounds
26. if you have the same melody going on all the time, switch it with some chords towards the end
27. can be useful to have another ambience in the b part of the drop
28. when you try to make an interesting drop, don't change the melody too much. rather change the sounds to make it more interesting.
29. put little things like perks and toms just a little bit off to make it more human have a bit more groove
30. try to cut out all the unnecessary frequencies you don't need
31. make the bass not just move with the chords but also with itself
32. lots of impacts, always. stack it and it will just work. use reverses into that as well
33. bounce out your pad or lead and put each to either side with some slight delay to make them work complementarily
34. try using weird ambient sounds (like a flute) to give the track some more character
35. use lots of reverses, always
36. download my free sample packs, they're just for free
37. pan your reverses
38. be very wary of where you use your chords and why, use them to your advantage
39. using a clock sound in the background, it adds some tension
40. use your voice for funny effects
41. experiment with rhythms but be wary why you have them
42. in the end of each part have something that's slightly pitching up, even though you can't really hear it. it can add some tension and urgence to the track
43. if your song sounds empty in the chords, add a tonal noise that hits the root note that fills it a bit more
44. to glue the track together arrangement wise, bounce out the drop lead and have it go in your breaks, it will glue the arrangement together
45. distorting things slightly always helps, it makes it more heavy
46. try adding slight counter melodies in the background of your tracks. adds some more harmonic elements, makes it more interesting
47. try use string stabs (pizzicato's)
48. don't be afraid to use large claps and layer them a lot
49. it's a good idea to start with one note in the build up
50. Have a synth suitable for your taste......
Jonas aden
