Google AdMob by Admoblordgroup
前往频道在 Telegram
“The official Admoblordgroup hub for premium app development and Google AdMob monetization strategies. We build profitable, ready-made apps and games (Finance, Utilities, Gaming) for entrepreneurs.
显示更多📈 Telegram 频道 Google AdMob by Admoblordgroup 的分析概览
频道 Google AdMob by Admoblordgroup (@admobplatform) 英语 语言赛道中的 是活跃参与者。目前社区聚集了 12 590 名订阅者,在 商业 类别中位列第 5 572,并在 尼日利亚 地区排名第 1 389 位。
📊 受众指标与增长动态
自 невідомо 创建以来,项目保持高速增长,吸引了 12 590 名订阅者。
根据 10 七月, 2026 的最新数据,频道保持稳定运转。过去 30 天订阅人数变化为 -10 283,过去 24 小时变化为 -5,整体触达仍然可观。
- 认证状态: 未认证
- 互动率 (ER): 平均受众互动率为 88.76%。内容发布后 24 小时内通常能获得 17.77% 的反应,占订阅者总量。
- 帖子覆盖: 每篇帖子平均可获得 11 176 次浏览,首日通常累积 2 238 次浏览。
- 互动与反馈: 受众积极参与,单帖平均反应数为 1。
- 主题关注点: 内容集中在 revenue, admoblordgroup, identity, monetization, developer 等核心主题上。
📝 描述与内容策略
作者将该频道定位为表达主观观点的平台:
““The official Admoblordgroup hub for premium app development and Google AdMob monetization strategies. We build profitable, ready-made apps and games (Finance, Utilities, Gaming) for entrepreneurs.”
凭借高频更新(最新数据采集于 11 七月, 2026),频道始终保持新鲜度与高覆盖。分析显示受众积极互动,使其成为 商业 类别中的关键影响点。
12 590
订阅者
-524 小时
-8357 天
-10 28330 天
帖子存档
beneath the homepage of an application
we have two types Ordinary banner and Native banner
Ordinary banner: This kind of ads placement is usually content. It doesn’t change the ads shown.
Native banner: This display a different kind of ads from other ads provider
Interstitial: This is full ads shown on before activity or after an activity AND OTHERS
Let me share something tonight for my new members... Please take note
There is no shortcut to success. This also applies to AdMob. Some people engage in self-clicking, which is a fraudulent activity.
If you know you want to earn with AdMob
You must go through all this process👇👇👇👇👇👇
1. Get an excellent marketable Application that provides services to people.
The app that users will be using almost every day
2. Upload your app on Google play store with a good ASO(App Store Optimization), which organically provides Downloads
3. Run promotion for your app
We have a different method of ads
So tonight, we are looking at Google AdMob so let get into details
For anyone to earn on Admob, you need to have the ability to develop an application or, better still, hire Me @officialjsmorgan to develop an application for you and place different Admob ads size on the application to earn on AdMob
How to generate more money legitimately on Google Admob
By Joseph Morgan
Google AdMob is one of the numerous ways to make money online these days, which is very easy and stress-free. Admob is the source of income for almost all android application developers.
Google Admob is also term as Adsense, But that is not the fact; Google Admob is mainly for developers to generate revenue from the ads showing on their application.
While web developers use Adsense to monetize their unique content by placing different ads size in between or on their web pages to reproduce revenue which is paid to the developer every 21st of each provided they reach the minimum threshold, which is 100$
Conclusion – How to Make 2,500€ / month with an Android App & Google AdMob
It’s perfectly possible to detect apps’ niches that can be very profitable with low installs volume, to make simple apps that allow us to get our own place in those niches and to make revenue. In the end, sometimes it’s all about getting a high volume of apps. Remember that…
“The app business is a business of volume”
Let discuss Tonight....
@officialjsmorgan
+2348108899392
In a Nutshell:
In essence, these are the steps to follow:
Step 1: Choose a niche
Step 2: Develop the app
Step 3: Do ASO and publish on the Play Store
Step 4: Get downloads
Step 5: Get ratings and reviews
Step 6: Push Notifications strategy
Step 7: Monetize with Google Admob
Step 5: The importance of Ratings and Reviews
Besides downloads, user ratings and reviews have a huge impact on ASO. Not only do they increase visibility in search, but they also affect Conversion Rate to Download. The more and better ratings / reviews, the more visibility and downloads. Don’t forget that ASO = Traffic + Conversion
Step 5: The importance of Ratings and Reviews
Besides downloads, user ratings and reviews have a huge impact on ASO. Not only do they increase visibility in search, but they also affect Conversion Rate to Download. The more and better ratings / reviews, the more visibility and downloads. Don’t forget that ASO = Traffic + Conversion.
Once we start getting downloads (and, therefore, reviews and ratings), our app will start getting more visibility in search, keywords will improve their rankings and organic downloads will come
@officialjsmorgan
+2348108899392
We can get installs with Facebook Ads, Instagram Ads, Google Ads, Snapchat Ads, Twitter Ads, display networks, influencers… There are lots of ways to get downloads, but without a doubt the one that interests us the most is the one that costs the less.
Getting downloads is crucial for any mobile business, and it’s also very useful to increase visibility on the app stores. The more downloads, the better ranking and visibility. Besides, it will be really hard to get more ratings and feedback without downloads 😛
Step 4: Cross Promotion, Social Locker and Organic Downloads FTW
When the app is live, you might think everything is done, but it isn’t. Now it’s time to work.
😆
Step 3: ASO (App Store Optimization)
ASO is the process that helps us maximize our app’s profitability. Either because it helps us get more organic and free downloads, or because it helps us lower acquisition costs (if we run paid marketing campaigns), or both. In the end, ASO helps us to earn more money.
There’s no point in “getting crazy” with the development and taking months to get it ready…
My advice? Search for topics with high RPMs, try to launch simple apps and analyze results. Replicate what works. Get rid of what doesn’t.
Once we have chosen the topic, the next step
(Step 2) is to make the app. For example, imagine you choose the topic “cooking recipes”. You would need to make an app, as simple as possible, that has cooking recipes. When we have our app ready to be published, we’ll start with ASO.
Step 1: Choosing a well-paid Engaged App
This is the most important step. We need to be able to detect topics with high demand (number of people searching it) and well-paid. How do we detect if a topic or niche has demand?
IMPORTANT: I’m not going to share the name of the app nor the ASO keywords that I have worked with in the project. Everybody has to be able to locate their own niches and exploit them. I’m just sharing my experience and strategies, that have worked for some niches. Not all of them, as each app is a particular world…
The app we are talking about in this post isn’t a complex or advanced app at all. It’s a very simple Android app on Google Play, developed in less than a week. Its category is Finance (that’s the only clue I’m giving you :P) and ASO is the only work I’ve done with it. In terms of monetization, I’ve used AdMob, Google’s mobile ad network. Why this network? It could be another one, but I particularly like Ad Mob, as it reminds me of AdSense, and I’m a helpless romantic.
Currently the app gets 250-300 daily downloads all around the globe (almost all of them from Search) and 40-100€ daily earnings, depending on AdMob’s RPM (it’s kind of volatile) and the push notifications sent. The app has had 120€ / day peaks, not only because it got more installs (although it happened, too), but because of an increase of the RPM.
In today’s post we are going to see how to make around 2,500€ / month using AdMob with a really simple app, which is available on Google Play and gets a low volume of installs per day. Nevertheless, I’m sure that doing some changes it’s possible to increase the number of downloads and the revenue…
Google AdMob: How To Make 2,500€ / month with an App that gets 250 installs / day
Is it possible to make 2,500€ / month with an app that barely gets 250 installs per day? Yes, it is! One of my partners and I have achieved it with some apps monetizing with Google AdMob… Keep reading and find out how we did it.
The app business is a business of volume”
It is often said that mobile app and game business is a business of volume, mostly in those cases where the business model is to deliver ads. In order to monetize and make money it is necessary to obtain a high amount of installs / users and, therefore, ad impressions. Another option is to have a large volume of apps, and even if they don’t get many installs, all of them combined will get lots of impressions. After all, the more impressions we have – the more revenue / earnings we’ll get with ads. Installs volume or apps volume, that’s the point. If we get both… Even better 😉
There are topics / niches in both App Store and Google Play that are HIGHLY PROFITABLE (HIGH Google AdMob RPM) and have few competition. This will let us make money with apps that get less downloads and are unnoticed on the app stores, which is why they don’t appear in the app store rankings. Those niches aren’t massive, in other words, they aren’t topics of interest for most of the population (as it can be the case of a casual game or e-commerce like Joom or Amazon). However, in these niches, even if they have low or very low demand, advertising is paid very well
