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DVERGHOLD is OUT NOW on Steam!
A throne long defiled, halls overrun, treasures lay hidden in the deep, its secrets no longer buried beneath blood and stone.
We are going old school, gather your party, descend the depths of the mine and slay evil beasts!
🛡 A True Old-School Blobber
⚔️ Classic Dungeon Crawling
💎 Made for Veterans of the Genre
Play now on Steam: https://store.steampowered.com/app/4216280/Dverghold/
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Just a few hours to Dverghold's release .. here's a screenshot from the game's intro section and, of course, the Japanese translation.
ダンジョンRPGをこよなく愛する日本のプレイヤーの皆さまへ。『Dverghold』は発売日から完全日本語対応でお届けします!
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Repost from N/a
«Работа над этим проектом пришлась на один из самых сложных периодов моей жизни. Я преодолевал глубокие трансформации и горевание прямо в процессе творчества. Мне удалось переработать переживания в музыку, что позволило поймать хороший градус драматизма. Это один из лучших альбомов в истории жанра, вне всякого сомнения».
«Working on this project came during one of the most difficult periods of my life. I was experiencing profound transformations and grief right through the creative process. I was able to translate those experiences into music, which allowed me to capture a wonderfully dramatic atmosphere. This is one of the best albums in the history of the genre, without a doubt».From Splendorius.
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A message from Splendorius, the Dungeon Synth artist who composed exclusive tracks for Dverghold.
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Repost from Big Dave Sunchild
I'm going to be doing a LIVE playtest of Dverghold from @Kvltgames at 7pmEST.
Join me on Youtube or here on Telegram (if it works)
https://www.youtube.com/watch?v=MMlJfD7OHqM
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Dr. Incompetent made a video about the upcoming Early Access-release of Dverghold!
https://www.youtube.com/watch?v=37HeA4mPIRM
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Testers currently report that the playtime of initial Early Access content for Dverghold is between 12 and 16 hours, depending on how completionist they are.
Considering this is only something like 40% of the entire planned content, we should easily get over 30 hours of average playtime at least in the finished game, which is actually more than we originally anticipated :)
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It seems like a small thing but we added hotkeys now to Dverhgold for performing party member's actions as well as often used functions like auto-map, quest log, drinking potions and eating...speaking of, we now have a hunger system. Halflings always get hungry first, obviously.
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A small announcement:
Dverghold is coming along nicely but we have decided to delay the release by one week - it's not a huge delay but we feel like we just need this little extra time for just that extra final polish and tweaking, I hope you guys can forgive us... not much changes in the grand scheme of things but the game will not release on 22nd as originally planned but instead on July 29th.
On the plus side, wishlists are going quite well, for some reason they seem to spike - today we already got 230! Not sure exactly what caused this but it seems it might be Steam's new Calendar system. Pretty amazing, if things keep going like this we'll soon have 12k wishlists :D
For now, you can still wishlist the game here: https://store.steampowered.com/app/4216280/Dverghold/
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A small announcement:
Dverghold is coming along nicely but we have decided to delay the release by one week - it's not a huge delay but we feel like we just need this little extra time for just that extra final polish and tweaking, I hope you guys can forgive us... not much changes in the grand scheme of things but the game will not release on 22nd as originally planned but instead on July 29th.
On the plus side, wishlists are going quite well, for some reason they seem to spike - today we already got 230! Not sure exactly what caused this but it seems it might be Steam's new Calendar system. Pretty amazing, if things keep going like this we'll soon have 12k wishlists :D
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Dverghold's UI used to be quite static but in the final phases of polish before Early Access release, we are working on making everything move and feel more responsive to make navigating the menus fun :)
There are a few bits and pieces still in need of fixing and it's all very much work in progress but it already feels a lot nicer like this.
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We are putting in the random variations for characters in Dverghold to make sure you can better distinguish your recruits, we will also allow you to give them custom names...definitely getting more colorful now :)
Wishlist Dverghold now at https://store.steampowered.com/app/4216280/Dverghold/
