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AI with Papers - Artificial Intelligence & Deep Learning

AI with Papers - Artificial Intelligence & Deep Learning

前往频道在 Telegram

All the AI with papers. Every day fresh updates about #DeepLearning #MachineLearning #LLM & #ComputerVision Curated by Alessandro Ferrari | https://www.linkedin.com/in/visionarynet/ #AI #chatGPT

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📈 Telegram 频道 AI with Papers - Artificial Intelligence & Deep Learning 的分析概览

频道 AI with Papers - Artificial Intelligence & Deep Learning (@ai_deeplearning) 英语 语言赛道中的 是活跃参与者。目前社区聚集了 17 154 名订阅者,在 技术与应用 类别中位列第 7 726,并在 马来西亚 地区排名第 2 240

📊 受众指标与增长动态

невідомо 创建以来,项目保持高速增长,吸引了 17 154 名订阅者。

根据 21 六月, 2026 的最新数据,频道保持稳定运转。过去 30 天订阅人数变化为 -166,过去 24 小时变化为 -6,整体触达仍然可观。

  • 认证状态: 未认证
  • 互动率 (ER): 平均受众互动率为 23.63%。内容发布后 24 小时内通常能获得 6.86% 的反应,占订阅者总量。
  • 帖子覆盖: 每篇帖子平均可获得 4 057 次浏览,首日通常累积 1 177 次浏览。
  • 互动与反馈: 受众积极参与,单帖平均反应数为 26
  • 主题关注点: 内容集中在 framework, object, dataset, tba, depth 等核心主题上。

📝 描述与内容策略

作者将该频道定位为表达主观观点的平台:
All the AI with papers. Every day fresh updates about #DeepLearning #MachineLearning #LLM & #ComputerVision Curated by Alessandro Ferrari | https://www.linkedin.com/in/visionarynet/ #AI #chatGPT

凭借高频更新(最新数据采集于 22 六月, 2026),频道始终保持新鲜度与高覆盖。分析显示受众积极互动,使其成为 技术与应用 类别中的关键影响点。

17 154
订阅者
-624 小时
-277
-16630
帖子存档
🥎POKEFLEX: Soft Object Dataset🥎 👉PokeFlex from ETH is a dataset that includes 3D textured meshes, point clouds, RGB & depth maps of deformable objects. Pretrained models & dataset announced💙 👉Review https://t.ly/GXggP 👉Paper arxiv.org/pdf/2410.07688 👉Project https://lnkd.in/duv-jS7a 👉Repo

💡Diffusion Models Relighting💡 👉#Netflix unveils DifFRelight, a novel free-viewpoint facial relighting via diffusion model. Precise lighting control, high-fidelity relit facial images from flat-lit inputs. 👉Review https://t.ly/fliXU 👉Paper arxiv.org/pdf/2410.08188 👉Project www.eyelinestudios.com/research/diffrelight.html

🥦Gaussian Splatting VTON🥦 👉GS-VTON is a novel image-prompted 3D-VTON which, by leveraging 3DGS as the 3D representation, enables the transfer of pre-trained knowledge from 2D VTON models to 3D while improving cross-view consistency. Code announced💙 👉Review https://t.ly/sTPbW 👉Paper arxiv.org/pdf/2410.05259 👉Project yukangcao.github.io/GS-VTON/ 👉Repo github.com/yukangcao/GS-VTON

🐏 EFM3D: 3D Ego-Foundation 🐏 👉#META presents EFM3D, the first benchmark for 3D object detection and surface regression on HQ annotated egocentric data of Project Aria. Datasets & Code released💙 👉Review https://t.ly/cDJv6 👉Paper arxiv.org/pdf/2406.10224 👉Project www.projectaria.com/datasets/aeo/ 👉Repo github.com/facebookresearch/efm3d

🔥 "Deep Gen-AI" Full Course 🔥 👉A fresh course from Stanford about the probabilistic foundations and algorithms for deep ge
🔥 "Deep Gen-AI" Full Course 🔥 👉A fresh course from Stanford about the probabilistic foundations and algorithms for deep generative models. A novel overview about the evolution of the genAI in #computervision, language and more... 👉Review https://t.ly/ylBxq 👉Course https://lnkd.in/dMKH9gNe 👉Lectures https://lnkd.in/d_uwDvT6

🛳️ EVER Ellipsoid Rendering 🛳️ 👉UCSD & Google present EVER, a novel method for real-time differentiable emission-only volume rendering. Unlike 3DGS it does not suffer from popping artifacts and view dependent density, achieving ∼30 FPS at 720p on #NVIDIA RTX4090. 👉Review https://t.ly/zAfGU 👉Paper arxiv.org/pdf/2410.01804 👉Project half-potato.gitlab.io/posts/ever/

🦴 One-Image Object Detection 🦴 👉Delft University (+Hensoldt Optronics) introduces OSSA, a novel unsupervised domain adaptation method for object detection that utilizes a single, unlabeled target image to approximate the target domain style. Code released💙 👉Review https://t.ly/-li2G 👉Paper arxiv.org/pdf/2410.00900 👉Code github.com/RobinGerster7/OSSA

🍇SPARK: Real-time Face Capture🍇 👉Technicolor Group unveils SPARK, a novel high-precision 3D face capture via collection of unconstrained videos of a subject as prior information. New SOTA able to handle unseen pose, expression and lighting. Impressive results. Code & Model announced💙 👉Review https://t.ly/rZOgp 👉Paper arxiv.org/pdf/2409.07984 👉Project kelianb.github.io/SPARK/ 👉Repo github.com/KelianB/SPARK/

👩‍🦰 SOTA Gaussian Haircut 👩‍🦰 👉ETH et. al unveils Gaussian Haircut, the new SOTA in hair reconstruction via dual representation (classic + 3D Gaussian). Code and Model announced💙 👉Review https://t.ly/aiOjq 👉Paper arxiv.org/pdf/2409.14778 👉Project https://lnkd.in/dFRm2ycb 👉Repo https://lnkd.in/d5NWNkb5

🌾 New SOTA Edge Detection 🌾 👉CUP (+ ESPOCH) unveils the new SOTA for Edge Detection (NBED); superior performance consistently across multiple benchmarks, even compared with huge computational cost and complex training models. Source Code released💙 👉Review https://t.ly/zUMcS 👉Paper arxiv.org/pdf/2409.14976 👉Code github.com/Li-yachuan/NBED

🩰 Dressed Humans in the wild 🩰 👉ETH (+ #Microsoft ) ReLoo: novel 3D-HQ reconstruction of humans dressed in loose garments from mono in-the-wild clips. No prior assumptions about the garments. Source Code announced, coming 💙 👉Review https://t.ly/evgmN 👉Paper arxiv.org/pdf/2409.15269 👉Project moygcc.github.io/ReLoo/ 👉Code github.com/eth-ait/ReLoo

🎢 Robo-quadruped Parkour🎢 👉LAAS-CNRS unveils a novel RL approach to perform agile skills that are reminiscent of parkour, such as walking, climbing high steps, leaping over gaps, and crawling under obstacles. Data and Code available💙 👉Review https://t.ly/-6VRm 👉Paper arxiv.org/pdf/2409.13678 👉Project gepetto.github.io/SoloParkour/ 👉Code github.com/Gepetto/SoloParkour

🌏 JoyHallo: Mandarin Digital Human 🌏 👉JD Health faced the challenges of audio-driven video generation in Mandarin, a task complicated by the language’s intricate lip movements and the scarcity of HQ datasets. Impressive results (-> audio ON). Code Models available💙 👉Review https://t.ly/5NGDh 👉Paper arxiv.org/pdf/2409.13268 👉Project jdh-algo.github.io/JoyHallo/ 👉Code github.com/jdh-algo/JoyHallo

🌏 JoyHallo: Mandarin Digital Human 🌏 👉JD Health faced the challenges of audio-driven video generation in Mandarin, a task complicated by the language’s intricate lip movements and the scarcity of HQ datasets. Impressive results (-> audio ON). Code Models available💙 👉Review 👉Paper arxiv.org/pdf/2409.13268 👉Project jdh-algo.github.io/JoyHallo/ 👉Code github.com/jdh-algo/JoyHallo

⚽ SoccerNet 2024 Results ⚽ 👉SoccerNet is the annual video understanding challenge for football. These challenges aim to advance research across multiple themes in football. The 2024 results are out! 👉Review https://t.ly/DUPgx 👉Paper arxiv.org/pdf/2409.10587 👉Repo github.com/SoccerNet 👉Project www.soccer-net.org/

🧸Motion Instruction Fine-Tuning🧸 👉MotIF is a novel method that fine-tunes pre-trained VLMs to equip the capability to distinguish nuanced robotic motions with different shapes and semantic groundings. A work by MIT, Stanford, and CMU. Source Code announced, coming💙 👉Review https://t.ly/iJ2UY 👉Paper https://arxiv.org/pdf/2409.10683 👉Project https://motif-1k.github.io/ 👉Code coming

🌭Hand-Object interaction Pretraining🌭 👉Berkeley unveils HOP, a novel approach to learn general robot manipulation priors from 3D hand-object interaction trajectories. 👉Review https://t.ly/FLqvJ 👉Paper https://arxiv.org/pdf/2409.08273 👉Project https://hgaurav2k.github.io/hop/

💄Interactive Drag-based Editing💄 👉CSE unveils InstantDrag: novel pipeline designed to enhance editing interactivity and speed, taking only an image and a drag instruction as input. Source Code announced, coming💙 👉Review https://t.ly/hy6SL 👉Paper arxiv.org/pdf/2409.08857 👉Project joonghyuk.com/instantdrag-web/ 👉Code github.com/alex4727/InstantDrag

🫒 Omni Urban Scene Reconstruction 🫒 👉OmniRe is novel holistic approach for efficiently reconstructing HD dynamic urban scenes from on-device logs. It's able to create the simulation of reconstructed scenarios with actors in real-time (~60 Hz). Code released💙 👉Review https://t.ly/SXVPa 👉Paper arxiv.org/pdf/2408.16760 👉Project ziyc.github.io/omnire/ 👉Code github.com/ziyc/drivestudio

🐺 Diffusion Game Engine 🐺 👉#Google unveils GameNGen: the first game engine powered entirely by a neural #AI that enables real-time interaction with a complex environment over long trajectories at HQ. No code announced but I love it 💙 👉Review https://t.ly/_WR5z 👉Paper https://lnkd.in/dZqgiqb9 👉Project https://lnkd.in/dJUd2Fr6