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HyperHLE

HyperHLE

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HyperHLE

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I've had enough, and I want to tell everyone the real reason why HyperHLE was shut down. The main reason wasn't the code or technical issues. The real reason was that out of six developers, I was the only one left. And you know why? Because of this community. You kept flooding the developers' DMs so much that they eventually got fed up and left the project. This is honestly the worst community I've ever been a part of. You can't even use AI coding agents properly. Instead, every single one of you keeps throwing hate at me. You could've actually helped the project by using AI agents to contribute code, but instead it's always, "Please fix my favorite game." We've already given you the tools, but apparently that's still not enough. Somehow I'm expected to do everything myself

Guys, I'm leaving to develop a PlayStation 5 emulator. https://discord.gg/nRyZATf62

Apple has begun unsigning a lot of old iOS versions for legacy devices, I think they’re planning to kill them

My team and I want to present a new port of ModifiedEight on iOS https://youtu.be/sg8jhgmYuNc?si=-zSzvEUCSyY3YPOZ

Come to this Discord server, I'm actively there. https://discord.gg/eyuGNNyFKD

End of an era

BAROQUE new work on HyperHLE
+6
BAROQUE new work on HyperHLE

Our developer Dr.D is actively working on development

The game still needs some tweaking, like performance, sound, and most importantly make the game fully load

Progress report: I fixed the aspect ratio, but at a cost, I had to switch from hyperHLE to XaView's touchhle

Game MUJO
+1
Game MUJO

Please send me all the games that work in HyperHLE