GTA 6 Alerts
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The final countdown to GTA 6. Real-time official news, confirmed updates & zero clickbait. Direct deals & partnerships: @vladislavmorozov_off
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You will be able to see Jason fully nude in the shower in GTA 6, Rockstar told IGN
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⚡️ New big GTA 6 Interview from IGN
Key details:
CONTEXT IGN saw a 30-minute GTA 6 demo at Rockstar North in July, played live by Rob Nelson, Head of Development and Co-Studio Head. This is the full interview. The highlights were published in August, after the Netflix extended look. CHARACTERS AND RELATIONSHIP Jason and Lucia can be played on their own or together, and you can switch between them almost freely outside of story moments. Each has their own daily routine. They text and call each other, and ignoring the other's messages can slightly hurt the relationship. The relationship system is separate from the criminal profile. It improves through time spent together (pool, mini golf, kayaking, robberies, etc.), and you can hold hands with R2. The romance is optional. It has no gameplay benefit, and the two stay partners in crime either way. It does affect how their story plays out. Rockstar considered more than two protagonists after GTA 5 but worried about diluting player connection. Chemistry between the two was a key challenge. Nelson says physical intimacy has to be done right and they are iterating on it to avoid a "weird caricature." WORLD AND NPCS Safehouses are interactive and closer to the camps in RDR2 than to earlier GTA safehouses. They are staying in someone else's house. NPCs have far more variety in height and body shape, because animations are now retargeted on the fly. The NPC interaction system evolved from RDR2 (lock on, greet or antagonize). Conversations can be eavesdropped on, but people notice and react. The world acts on you too. Unlike in earlier GTAs, NPCs can be armed and dangerous, so you are less "all-powerful." Nelson calls it the largest, deepest, most densely populated world Rockstar has built, and the team has doubled in size partly because of that density. CRIME, POLICE AND CARS The Wanted system needs a witness or a triggered alarm. Police know your outfit, your vehicle and that you're a couple. You can lose heat by changing clothes, swapping cars, splitting up or leaving the area. Hit-and-run is the encouraged style. Car theft is no longer a single button. A phone scanner shows whether a car is locked, alarmed or tracked, and what it's worth. Some cars need tools such as a key cloner or slim-jim, and carjacking drivers always works. Advanced trackers ping the police if you drive too slowly. Damaged cars sell for less to fences. A "Criminal Profile" tracks what kind of criminal you are. It is not RDR2's honor system, and there is no right or wrong way to play. Robbing nearly any shop is possible (safe codes, explosives, getaways). Money matters more, and you sometimes have to earn it to advance missions. Getting arrested means "Busted" and a respawn, as before. OTHER SYSTEMS Eating gives buffs, overeating adds weight, and gyms raise strength or muscularity. Salons and clothing stores have standard and unique items, and the Safehouse only allows reductive hair changes. Your personal vehicle holds spare outfits and weapons. A Uber-style service, Ryde Me, works as fast travel. DESIGN PHILOSOPHY Choice was a central goal, with many big and small choices that add up. The team wants the narrative and the open world to feel like one experience. Missions are more open where possible. The tower block escape has multiple routes, and the Raul chase can be completed off the optimal route. Nelson says the story benefits from time spent in the world rather than rushing mission to mission, and he expects replayability like RDR2. Satire develops later in the process. Because of the long development cycle, the team avoids dated memes, specific politics and contemporary slang. The characters' backstories leave room for interpretation so players can connect with them. CLOSING POINTS The team is nervous but excited about the pressure and scrutiny around every frame. Nelson says "we aren't quite there yet" and will use any time left to polish. His main message is that, beyond the new systems, it is "still very much Grand Theft Auto."FULL INTERVIEW ⚠️ GTA 6 Alerts - Subscribe
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XBOX's Matthew Ball has responded to The Verge's report on streaming rights
So its not true
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Microsoft has reportedly secured exclusive cloud streaming rights for GTA 6, which basically means you
can play it on PC at launch via Xbox Cloud Gaming on Game Pass without needing a console. Here’s the catch, the Game Pass Ultimate costs $23/month, and it will only give you 15
Extreme greed
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A huge GTA 6 advertisement is going up in Paris, France
The 175-meter display is currently being installed. (Via: Rockstar Mag’)
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I checked, and its 100% a real poll
But we don't know if he will actually drop something. Maybe i will re-enable Cyberleek Alerts bot
SOURCE
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CyberLeek might be BACK
A mysterious new poll featuring two hidden options has appeared on the GTA 6 leaker’s website, with the winning choice set to be released after voting ends on October 8. It is currently unclear whether CyberLeek is actually behind the new activity.
Im not sure if its true or not, this is from twitter
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NEW GTA 6 WORLD & DEVELOPMENT DETAILS:
- Rockstar researched Miami, surrounding towns and the Florida Keys, travelling all the way down to Key West - Developers spent time with locals, police officers and gang members to experience sides of Florida tourists would rarely see - Some of the stories Rockstar heard during its research were described as “terrifying” - Aaron Garbut and GTA 6 art directors spent a day flying over Miami and the Everglades by helicopter, studying everything from mangrove inlets to downtown and the beach - Miami’s extremes of wealth, poverty, excess, craziness and hustle directly influenced the creation of Leonida - GTA 6 has a dedicated production team for pedestrian dialogue, with hundreds of different voices used to build the world - Rockstar wants Vice City and Leonida to feel like places players can spend hundreds of hours in, with extensive detail even in smaller areas - Character artists studied regional clothing, styling, cosmetics and hairstyles to authentically represent people across different parts of Leonida(Via LOVE Magazine) ⚠️ GTA 6 Alerts - Subscribe
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GTA 6’s official PEGI rating reveal new details:
- Decapitation and dismemberment are confirmed
- Violence has a high degree of realism, with certain weapons being able to cause greater damage
- Players can partake in drug use with others and to use illegal drugs directly from their inventory
- Cocaine can be carried around by the player and snorted directly from their hand at any time
- Nudity, scenes of intercourse and occasional scenes of sexual fetishes
- Players can also pay for private dances, during which, the game allows the player to move their hands onto the dancers’ breasts and buttocks
- Domestic animals can be harmed, but this does not produce the same injury detail that can be generated towards human characters
- Strong bad language such as the word ‘fuck,’ ‘cunt’ and discriminatory language
- The game offers players the opportunity to purchase in-game items (This refers to the Ultimate Edition upgrade, which can be purchased separately)
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⚡️ NEW GTA 6 SCREENSHOTS FROM LOVE MAGAZINE
Palp Fiction reference 🔥
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NEW GTA 6 MERCH JUST DROPPED
Rockstar Games and the Miami HEAT have released a new collection of GTA 6 merchandise.
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Full Game Informer Article + Highest quality screenshots
Credits to @TheBagels
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