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📌 Educational & Research Purpose Only 🔍 Sharing publicly available source code for learning ❌ No selling ❌ No buying ❌ No promotions ⚠️ I am not responsible for misuse 📚 For knowledge & awareness only MODs & Kernel Resources.☑️

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المشتركون
+2424 ساعات
+937 أيام
+27830 أيام
أرشيف المشاركات
bcors.zip38.56 MB

astral src.zip37.29 MB

TDRSRC4.3.zip42.32 MB

if (g_LocalController == 0){ std::string credit = OBFUSCATE(" LETHA-HACK VIP"); auto textSize = ImGui::CalcTextSize(credit.c_
if (g_LocalController == 0){ std::string credit = OBFUSCATE(" LETHA-HACK VIP"); auto textSize = ImGui::CalcTextSize(credit.c_str(), 0, ((float) density / 17.0f)); draw->AddText(NULL, ((float) density / 17.0f), {((float) glWidth / 2) - (textSize.x / 2), 90}, IM_COL32(255, 255, 255, 255), credit.c_str()); } else{ std::string credit = OBFUSCATE(" LETHA-HACK VIP"); auto textSize = ImGui::CalcTextSize(credit.c_str(), 0, ((float) density / 17.0f)); draw->AddText(NULL, ((float) density / 17.0f), {((float) glWidth / 2) - (textSize.x / 2), 90}, IM_COL32(255, 255, 255, 255), credit.c_str()); }

ImGui::SetNextWindowPos({(float) glWidth / 2, 50}, ImGuiCond_FirstUseEver, ImVec2(0.5f, 0.5f)); ImGui::SetNextWindowSize(ImVe
ImGui::SetNextWindowPos({(float) glWidth / 2, 50}, ImGuiCond_FirstUseEver, ImVec2(0.5f, 0.5f)); ImGui::SetNextWindowSize(ImVec2(55.0f, 35.0f)); ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f)); // установить новый цвет для фона меню ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.0f, 0.0f, 0.0f, 1.0f)); ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f); ImGui::Begin("PonCount", 0, ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove); if(totalEnemies+totalBots < 10){ ImGui::SetCursorPos({20, 3}); }else{ ImGui::SetCursorPos({17, 3}); } ImGui::Text(("%d"), totalEnemies + totalBots); ImGui::End(); ImGui::PopStyleVar(); ImGui::PopStyleColor(2);

Letha Source.zip195.03 MB

#Morphe Successor of revanced

define SwapBuffers ????? define LootBox_Offset ???? Ye offset h kyaa imgui 64bit

define SwapBuffers ????? define LootBox_Offset ???? Ye offset h kyaa imgui 64bit

友利奈绪仿精卫.zip7.85 MB

HACKINGCLUB POST RENDER + IMUGI BASE SRC .zip39.55 MB

BGMI (External Esp + BT).cpp0.01 KB

// --- [ FAST PARACHUTE BUTTON ] --- // --- [ NO FOG / CLEAR VISION ] --- ImGui::TableNextColumn(); if (ImGui::Checkbox("NO F
// --- [ FAST PARACHUTE BUTTON ] --- // --- [ NO FOG / CLEAR VISION ] --- ImGui::TableNextColumn();                    if (ImGui::Checkbox("NO FOG / CLEAR", &Config.NoFog)) {     if (Config.NoFog) {         PATCH_LIB("libUE4.so", ADDR_NoFog, "C0 03 5F D6");     } else {         RESTORE_LIB("libUE4.so", ADDR_NoFog);     } } }
Add this in first place #include side ⬇️
#define ADDR_NoFog 0x3DBE326
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// --- [ FAST PARACHUTE BUTTON ] --- ImGui::TableNextColumn(); if (ImGui::Checkbox("FAST PARACHUTE", &Config.FastPara)) { if
// --- [ FAST PARACHUTE BUTTON ] --- ImGui::TableNextColumn();                    if (ImGui::Checkbox("FAST PARACHUTE", &Config.FastPara)) {     if (Config.FastPara) {         PATCH_LIB("libUE4.so", ADDR_FastPara, "00 00 80 D2 C0 03 5F D6");     } else {         RESTORE_LIB("libUE4.so", ADDR_FastPara);     } }
Add this in first place #include side ⬇️
#define ADDR_FastPara 0x3E38FB1
🛡