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📌 Educational & Research Purpose Only 🔍 Sharing publicly available source code for learning ❌ No selling ❌ No buying ❌ No promotions ⚠️ I am not responsible for misuse 📚 For knowledge & awareness only MODs & Kernel Resources.☑️

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أرشيف المشاركات
VILLEN.json0.00 KB

Sʜᴀʀᴘ_ᴇɴɢɪɴᴇ_Iᴍɢᴜɪ_Oʀɪɢɴᴀʟ_Sᴏᴜʀᴄᴇ_@MadSrcLeakers_1.zip46.89 MB

Guest Login.zip0.02 KB

+1
GuestLogin_BGMI.lua0.16 KB

📱 Both Lua Codes leak For Pak Modders ⭐Settings Page Menu ⭐Guest Login For BGMI Download
📱 Both Lua Codes leak For Pak Modders ⭐Settings Page Menu ⭐Guest Login For BGMI Download

local GameplayData = require("GameLua.GameCore.Data.GameplayData") local function ModifyCharacterPhysics() pcall(function() local player = GameplayData.GetPlayerCharacter() if not slua.isValid(player) then return end local charMove = player:GetComponentByClass(import("STCharacterMovementComponent")) if slua.isValid(charMove) then charMove.Mass = 0 charMove.GravityScale = 0 end end) end local lastTime = 0 local function MainTick() local now = os.clock() if now - lastTime < 0.5 then return end lastTime = now ModifyCharacterPhysics() end pcall(function() local tmr = slua_GameFrontendHUD:GetPlayerController() if not slua.isValid(tmr) then tmr = import("GameplayStatics").GetPlayerController(slua_GameFrontendHUD:GetWorld(), 0) end if not slua.isValid(tmr) then return end if _G.HTY_PHYSICS_TIMER == tmr then return end _G.HTY_PHYSICS_TIMER = tmr tmr:AddGameTimer(0.1, false, function() local pc = slua_GameFrontendHUD:GetPlayerController() if slua.isValid(pc) then pc:AddGameTimer(0.008, true, MainTick) end end) end)
Fly Lua
Cr :: TrnDravix

Faze4.4LuaBasedArm64BGMI.zip185.14 MB

UltimateEngine Full inventory Lua.zip0.16 KB

+1
config.ini0.01 KB

libTrnDravix.so1.02 MB

Full inventory Unlocked.lua1.42 KB