ar
Feedback
𝑯𝒂𝒄𝒌𝒆𝒓𝒍𝒂𝒓☠️

𝑯𝒂𝒄𝒌𝒆𝒓𝒍𝒂𝒓☠️

الذهاب إلى القناة على Telegram

Salom hammga bu kanalda siz har xil turdagi videolarni topasiz. Bizning @UzbeHackers jamoasi bilan dasturlashni osongina urganing

إظهار المزيد
591
المشتركون
-124 ساعات
-27 أيام
-1630 أيام
أرشيف المشاركات
\n\n","datePublished":"2025-06-22T02:44:57Z","dateModified":"2025-06-22T02:44:57Z","author":{"@type":"Organization","name":"𝑯𝒂𝒄𝒌𝒆𝒓𝒍𝒂𝒓☠️","url":"https://telemetr.io/ar/channels/2154809063-uzbehackers","image":"https://img.tlmtr.io/c/2lPmgT/5348052466659954098?ty=x"},"publisher":{"@type":"Organization","name":"𝑯𝒂𝒄𝒌𝒆𝒓𝒍𝒂𝒓☠️","url":"https://telemetr.io/ar/channels/2154809063-uzbehackers","image":"https://img.tlmtr.io/c/2lPmgT/5348052466659954098?ty=x"},"commentCount":14,"interactionStatistic":[{"@type":"InteractionCounter","interactionType":"https://schema.org/ViewAction","userInteractionCount":122},{"@type":"InteractionCounter","interactionType":"https://schema.org/LikeAction","userInteractionCount":1},{"@type":"InteractionCounter","interactionType":"https://schema.org/ShareAction","userInteractionCount":1},{"@type":"InteractionCounter","interactionType":"https://schema.org/CommentAction","userInteractionCount":14}]}},{"@type":"ListItem","position":16,"item":{"@type":"SocialMediaPosting","@id":"https://telemetr.io/ar/channels/2154809063-uzbehackers/posts/2385","url":"https://telemetr.io/ar/channels/2154809063-uzbehackers/posts/2385","mainEntityOfPage":"https://telemetr.io/ar/channels/2154809063-uzbehackers/posts/2385","headline":"used) return; // Update direction direction = nextDirection; // Calculate new head position const head = { ..…","articleBody":"used) return;\n \n // Update direction\n direction = nextDirection;\n \n // Calculate new head position\n const head = { ...snake[0] };\n \n switch (direction) {\n case 'up':\n head.y--;\n break;\n case 'down':\n head.y++;\n break;\n case 'left':\n head.x--;\n break;\n case 'right':\n head.x++;\n break;\n }\n \n // Check for collision with walls\n if (head.x < 0 head.x >= BOARD_SIZE head.y < 0 head.y >= BOARD_SIZE) {\n gameOver();\n return;\n }\n \n // Check for collision with self\n if (snake.some(segment => segment.x === head.x && segment.y === head.y)) {\n gameOver();\n return;\n }\n \n // Add new head\n snake.unshift(head);\n \n // Check if snake ate food\n if (head.x === food.x && head.y === food.y) {\n // Increase score\n score += 10;\n scoreElement.textContent = score;\n \n // Place new food\n placeFood();\n \n // Increase speed\n if (gameSpeed > MIN_SPEED) {\n gameSpeed -= SPEED_INCREASE;\n clearInterval(gameInterval);\n gameInterval = setInterval(gameLoop, gameSpeed);\n }\n } else {\n // Remove tail if no food was eaten\n snake.pop();\n }\n \n // Redraw the board\n draw();\n }\n \n // Game loop\n function gameLoop() {\n moveSnake();\n }\n \n // Start the game\n function startGame() {\n if (isGameRunning) return;\n \n // Reset game state\n snake = [{ x: 10, y: 10 }];\n direction = 'right';\n nextDirection = 'right';\n score = 0;\n gameSpeed = INITIAL_SPEED;\n isPaused = false;\n \n // Update UI\n scoreElement.textContent = score;\n highScoreElement.textContent = highScore;\n gameOverScreen.style.display = 'none';\n powerLed.style.backgroundColor = '#00ff00';\n \n // Place initial food\n placeFood();\n \n // Start game loop\n isGameRunning = true;\n gameInterval = setInterval(gameLoop, gameSpeed);\n \n // Draw initial state\n draw();\n }\n \n // Pause the game\n function togglePause() {\n if (!isGameRunning) return;\n \n isPaused = !isPaused;\n pauseButton.textContent = isPaused ? 'RESUME' : 'PAUSE';\n }\n \n // Game over\n function gameOver() {\n clearInterval(gameInterval);\n isGameRunning = false;\n \n // Update high score\n if (score > highScore) {\n highScore = score;\n localStorage.setItem('snakeHighScore', highScore);\n highScoreElement.textContent = highScore;\n }\n \n // Show game over screen\n finalScoreElement.textContent = score;","datePublished":"2025-06-22T02:44:57Z","dateModified":"2025-06-22T02:44:57Z","author":{"@type":"Organization","name":"𝑯𝒂𝒄𝒌𝒆𝒓𝒍𝒂𝒓☠️","url":"https://telemetr.io/ar/channels/2154809063-uzbehackers","image":"https://img.tlmtr.io/c/2lPmgT/5348052466659954098?ty=x"},"publisher":{"@type":"Organization","name":"𝑯𝒂𝒄𝒌𝒆𝒓𝒍𝒂𝒓☠️","url":"https://telemetr.io/ar/channels/2154809063-uzbehackers","image":"https://img.tlmtr.io/c/2lPmgT/5348052466659954098?ty=x"},"commentCount":0,"interactionStatistic":[{"@type":"InteractionCounter","interactionType":"https://schema.org/ViewAction","userInteractionCount":94},{"@type":"InteractionCounter","interactionType":"https://schema.org/LikeAction","userInteractionCount":1},{"@type":"InteractionCounter","interactionType":"https://schema.org/ShareAction","userInteractionCount":1}]}},{"@type":"ListItem","position":17,"item":{"@type":"SocialMediaPosting","@id":"https://telemetr.io/ar/channels/2154809063-uzbehackers/posts/2384","url":"https://telemetr.io/ar/channels/2154809063-uzbehackers/posts/2384","mainEntityOfPage":"https://telemetr.io/ar/channels/2154809063-uzbehackers/posts/2384","headline":"
📲 INSTAGRAM VIDEO YUKLAGICHI BOT Hurmatli obunachilar! Sizlar uchun foydali va qulay Telegram bot tayyorladim. Endi Instagramdagi videolarni bemalol yuklab olishingiz mumkin. Bu bot mutlaqo bepul. ⚙️ Bot imkoniyatlari: ✅ Instagram linkini yuboring – video avtomatik yuklab olinadi 📦 Davomiylik va hajm ko‘rsatiladi 📤 Yuklangan video to‘g‘ridan-to‘g‘ri Telegram orqali yuboriladi 🤖 Bot orqali yuklanganini eslatadi (brending) 📊 Foydalanuvchi statistikasi 📣 Admin orqali reklama tarqatish imkoniyati 📬 Admin bilan bog‘lanish tugmasi 💬 Qanday ishlatiladi? Botga kirish: @YourBotUsername Instagram videosining linkini yuboring Bot sizga videoni yuklab, sifatli tarzda qaytaradi Xohlasangiz — videoni do‘stlaringizga ulashing ✨ 🔐 Maxfiylik: Siz yuborgan linklar hech qayerda saqlanmaydi Barcha yuklashlar faqat sizning uchun bajariladi 👉 Foydalaning, ulashing, qo‘llab-quvvatlang! 💖 Kanalimiz a’zolari uchun bepul sovg‘a! 🔈KANALIMIZ: @dasturlash_coder 💬 Fikr-mulohaza, takliflar uchun: @ASLIDDIN_NORQOBILOV

php orqali bot ochish va php ni edit qilish

الموقع الجغرافي

treding ga kirsamikan nma deysilar

🏆 #konkurs Boshlandi🥳
❗️Konkurs shartlari (@UzbeHackers) shu kanalga obuna bo'lish va do'stlaringiz sizga ovoz berishini so'rashdan iborat.
🎁Konkursga qo'yilgan yutuqlar Hozircha sir🤫
➕ Konkursga qo'shilish uchun quyidagi tugmani bosing👇

/konkurs

🚨 Cloudflare hozirgina eng katta DDoS hujumini to‘xtatdi — 45 soniyada 7,3 Tbit/s. Bu haftadagi yagona tahdid emas edi. Chrome 0 kundan boshlab chuqur soxta Zoom zararli dasturlari va MFA chetlab oʻtishlarigacha tajovuzkorlar tez rivojlanmoqda. Toʻliq xulosa → https://thehackernews.com/2025/06/weekly-recap-chrome-0-day-73-tbps-ddos.html

hech kim bosib bermaydimi reaksiya

https://t.me/airdrop_combo1/744 Reak kament qoldiringlar

«🔁 Webhook Bot» kodi 🤖Ushbu kod orqali saytlarga kirish shart

Salom hammaga sizlar Tekin kurslar yutib olishingiz mumkin @tero_tero_pubgm Shu chatga eng koʻp odam qoʻshgan top 3likga sovgʻa bor Agar kontakt yo boʻlsa @tero_tero_pubgm Shu yerga qarasanglar pin qilib qoʻyilgan 35k kontakt Tugash sanasi 26/06/2025

mukammal snake game

gameOverScreen.style.display = 'block'; powerLed.style.backgroundColor = '#ff0000'; } // Change direction function changeDirection(newDirection) { // Prevent 180-degree turns if ( (direction === 'up' && newDirection === 'down') (direction === 'down' && newDirection === 'up') (direction === 'left' && newDirection === 'right') || (direction === 'right' && newDirection === 'left') ) { return; } nextDirection = newDirection; } // Event listeners startButton.addEventListener('click', startGame); pauseButton.addEventListener('click', togglePause); restartButton.addEventListener('click', startGame); upButton.addEventListener('click', () => changeDirection('up')); leftButton.addEventListener('click', () => changeDirection('left')); rightButton.addEventListener('click', () => changeDirection('right')); downButton.addEventListener('click', () => changeDirection('down')); // Keyboard controls document.addEventListener('keydown', (e) => { switch (e.key) { case 'ArrowUp': changeDirection('up'); e.preventDefault(); break; case 'ArrowDown': changeDirection('down'); e.preventDefault(); break; case 'ArrowLeft': changeDirection('left'); e.preventDefault(); break; case 'ArrowRight': changeDirection('right'); e.preventDefault(); break; case ' ': if (!isGameRunning) { startGame(); } else { togglePause(); } e.preventDefault(); break; } }); // Initialize the game initializeBoard(); highScoreElement.textContent = highScore; }); </script> </body> </html>

used) return; // Update direction direction = nextDirection; // Calculate new head position const head = { ...snake[0] }; switch (direction) { case 'up': head.y--; break; case 'down': head.y++; break; case 'left': head.x--; break; case 'right': head.x++; break; } // Check for collision with walls if (head.x < 0 head.x >= BOARD_SIZE head.y < 0 head.y >= BOARD_SIZE) { gameOver(); return; } // Check for collision with self if (snake.some(segment => segment.x === head.x && segment.y === head.y)) { gameOver(); return; } // Add new head snake.unshift(head); // Check if snake ate food if (head.x === food.x && head.y === food.y) { // Increase score score += 10; scoreElement.textContent = score; // Place new food placeFood(); // Increase speed if (gameSpeed > MIN_SPEED) { gameSpeed -= SPEED_INCREASE; clearInterval(gameInterval); gameInterval = setInterval(gameLoop, gameSpeed); } } else { // Remove tail if no food was eaten snake.pop(); } // Redraw the board draw(); } // Game loop function gameLoop() { moveSnake(); } // Start the game function startGame() { if (isGameRunning) return; // Reset game state snake = [{ x: 10, y: 10 }]; direction = 'right'; nextDirection = 'right'; score = 0; gameSpeed = INITIAL_SPEED; isPaused = false; // Update UI scoreElement.textContent = score; highScoreElement.textContent = highScore; gameOverScreen.style.display = 'none'; powerLed.style.backgroundColor = '#00ff00'; // Place initial food placeFood(); // Start game loop isGameRunning = true; gameInterval = setInterval(gameLoop, gameSpeed); // Draw initial state draw(); } // Pause the game function togglePause() { if (!isGameRunning) return; isPaused = !isPaused; pauseButton.textContent = isPaused ? 'RESUME' : 'PAUSE'; } // Game over function gameOver() { clearInterval(gameInterval); isGameRunning = false; // Update high score if (score > highScore) { highScore = score; localStorage.setItem('snakeHighScore', highScore); highScoreElement.textContent = highScore; } // Show game over screen finalScoreElement.textContent = score;

.game-over { position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); background-color: rgba(0, 0, 0, 0.8); padding: 20px; border: 4px solid #ff0000; z-index: 10; display: none; } .game-over h2 { color: #ff0000; font-size: 24px; margin-bottom: 20px; } .game-over p { color: #fff; font-size: 18px; margin-bottom: 20px; } .instructions { margin-top: 20px; color: #aaa; font-size: 14px; max-width: 400px; text-align: center; line-height: 1.5; } .nes-chip { width: 100px; height: 30px; background-color: #444; border: 2px solid #666; border-radius: 5px; display: flex; justify-content: center; align-items: center; margin: 20px auto; font-size: 14px; color: #ddd; } .led { width: 10px; height: 10px; background-color: #ff0000; border-radius: 50%; margin-left: 5px; } </style> </head> <body> <div class="game-title">SNAKE</div> <div class="game-container"> <div class="nes-border"> <div id="game-board"></div> </div> <div class="score-board"> <div>SCORE: <span id="score">0</span></div> <div>HIGH: <span id="high-score">0</span></div> </div> <div class="game-over" id="game-over-screen"> <h2>GAME OVER</h2> <p>SCORE: <span id="final-score">0</span></p> <button class="game-button" id="restart-button">RESTART</button> </div> </div> <div class="controls"> <div class="d-pad"> <button class="up" id="up-button">↑</button> <button class="left" id="left-button">←</button> <button class="right" id="right-button">→</button> <button class="down" id="down-button">↓</button> </div> <div class="game-buttons"> <button class="game-button" id="start-button">START</button> <button class="game-button" id="pause-button">PAUSE</button> </div> </div> <div class="nes-chip"> <span>NES</span> <div class="led" id="power-led"></div> </div> <div class="instructions"> Use the D-Pad to control the snake. Eat the red food to grow longer. Don't hit the walls or yourself! You can also use the arrow keys on your keyboard. </div>

<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>Retro NES Snake</title> <style> body { background-color: #222; font-family: 'Courier New', monospace; color: #fff; text-align: center; margin: 0; padding: 20px; display: flex; flex-direction: column; align-items: center; justify-content: center; min-height: 100vh; image-rendering: pixelated; } .game-container { position: relative; width: 640px; margin: 0 auto; } .nes-border { border: 10px solid #444; border-right-color: #555; border-bottom-color: #555; padding: 10px; } .game-title { font-size: 24px; margin-bottom: 20px; color: #ff7f00; text-shadow: 3px 3px 0 #000; letter-spacing: 2px; } #game-board { display: grid; grid-template-columns: repeat(20, 20px); grid-template-rows: repeat(20, 20px); gap: 1px; background-color: #000; border: 4px solid #444; margin: 0 auto; } .cell { width: 20px; height: 20px; background-color: #000; } .snake { background-color: #5fd83d; border: 1px solid #3a6b29; } .snake-head { background-color: #3a8c29; border: 1px solid #244d1c; } .food { background-color: #ff0000; border: 1px solid #aa0000; border-radius: 50%; } .score-board { display: flex; justify-content: space-between; width: 400px; margin: 20px auto; font-size: 18px; color: #ffcc00; text-shadow: 2px 2px 0 #000; } .controls { margin-top: 20px; display: flex; flex-direction: column; align-items: center; } .d-pad { display: grid; grid-template-columns: repeat(3, 40px); grid-template-rows: repeat(3, 40px); gap: 2px; margin-bottom: 20px; } .d-pad button { background-color: #444; border: 2px solid #666; color: #fff; font-size: 16px; cursor: pointer; transition: background-color 0.1s; } .d-pad button:hover { background-color: #555; } .d-pad button:active { background-color: #333; } .d-pad button.up { grid-column: 2; grid-row: 1; } .d-pad button.left { grid-column: 1; grid-row: 2; } .d-pad button.right { grid-column: 3; grid-row: 2; } .d-pad button.down { grid-column: 2; grid-row: 3; } .game-buttons { display: flex; gap: 20px; margin-top: 10px; } .game-button { background-color: #ff7f00; border: none; color: #000; padding: 10px 20px; font-family: 'Courier New', monospace; font-size: 16px; font-weight: bold; cursor: pointer; transition: background-color 0.1s; text-transform: uppercase; letter-spacing: 1px; } .game-button:hover { background-color: #ff9a40; } .game-button:active { background-color: #cc6600; }

to'lov menda stars ni 100% to'layman aktiv yaxshi bo'laversa ref narxini oshiraman