CHEAT BYPASS
OWNER - @LORDUDAY HACK - https://t.me/+lpmpCgDeJK1kNDI1
إظهار المزيد1 274
المشتركون
+1124 ساعات
+937 أيام
+42830 أيام
- المشتركون
- التغطية البريدية
- ER - نسبة المشاركة
جاري تحميل البيانات...
معدل نمو المشترك
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DWORD LibUe4 = 0XE0C36E0; DWORD Gname = 0x8C5E224; DWORD Gworld = 0x8FE9514; DWORD PersistentLevel = 0x20; DWORD NetDriver = 0x24; DWORD ServerConnection = 0x60; DWORD PlayerController = 0x20; DWORD AcknowledgedPawn = 0x390; DWORD LocalController = 0x3194; DWORD PlayerCameraManager = 0x3a0; DWORD CameraCache = 0x3a0; DWORD meshType = 0x150; DWORD Mesh = 0x37c; DWORD SkeletalMesh = 0x6d8; DWORD SkeletalMeshSocket = 0x124; DWORD Component2world = 0x20c; DWORD MinLOD = 0x6e4; DWORD RootComponent = 0x158; DWORD WeaponManagerComponent = 0x1ae0; DWORD CurrentWeaponReplicated = 0x40c; DWORD RelativeLocation = 0x120; DWORD bDead = 0xa54; DWORD Nation = 0x6ac; DWORD PlayerName = 0x6a0; DWORD TeamID = 0x6d4; DWORD CurrentStates = 0xb78; DWORD Health = 0xa3c; DWORD HealthMax = 0xa40; DWORD bIsAI = 0x76d; DWORD VehicleCommon = 0x490; DWORD HP = 0x200; DWORD HPMax = 0x1fc; DWORD FuelMax = 0x258; DWORD Fuel = 0x25c; DWORD PoseState = 0x1084; DWORD ScopeFov = 0x1404; DWORD PickUpDataList = 0x6f8; DWORD CurBulletNumInClip = 0xb90; DWORD CurMaxBulletNumInOneClip = 0xba4; DWORD NearDeathBreath = 0x1324; DWORD RelativeRotation = 0x12c; DWORD ComponentVelocity = 0x200; DWORD BulletRange = 0x560; DWORD ShootWeaponEntityComp = 0xcb8; DWORD LastRenderTimeOnScreen = 0x390; DWORD LastSubmitTime = 0x388; DWORD LastRenderTime = 0x38c; DWORD STExtraPlayerController = 0x30ec; DWORD ReplicatedMovement = 0x80; DWORD bIsWeaponFiring = 0x1074; DWORD bIsGunADS = 0xc19; DWORD IsTimeOut = 0x528; DWORD bIsAirOpen = 0x570; DWORD bIsSuperAirdrop = 0x410; DWORD bAutoDestroyWhenFinished = 0x138; DWORD WheelsCurrentHP = 0x248; DWORD LaunchGravityScale = 0x410; DWORD GameState = 0x13c; DWORD GameModeClass = 0x338; DWORD PlayerNum = 0x580; DWORD AlivePlayerNum = 0x814; DWORD AliveTeamNum = 0x818; DWORD PlayerNumPerTeam = 0xf7c; DWORD ElapsedTime = 0x378; DWORD SwitchWeaponSpeedScale = 0x1f3c; DWORD CurrentReloadWeapon = 0x2278; DWORD ShootWeaponEntity = 0xcb8; DWORD AccessoriesHRecoilFactor = 0x920; DWORD AccessoriesVRecoilFactor = 0x91c; DWORD AccessoriesRecoveryFactor = 0x924; DWORD RecoilKickADS = 0xa30; DWORD AnimationKick = 0xa4c; DWORD ShootInterval = 0x44c; DWORD bIsEngineStarted = 0x7b4; DWORD ExtraBoostFactor = 0x136c; DWORD ParachuteComponent = 0x1068; DWORD CurrentFallSpeed = 0x14c; DWORD SpeedScale = 0xc38; DWORD BulletFireSpeed = 0x420; DWORD GameDeviationFactor = 0x984; DWORD ShotGunHorizontalSpread = 0x980; DWORD ShotGunVerticalSpread = 0x97c; DWORD CurShootIntervalMode = 0xcc4;PUBG MOBİLE 3.3 GLOBAL x32 Offsets💠
👍 2
PUBG GLOBAL 3.3 SDK & Offsets!!
Gworld :0x8FE9514
Gname :0x8C5E224
ViewWorld :0x8FD0830
ProcessEvent :0x46070D4
Player_Speed :0x5C1E7CC
Game_Speed :0x62C7AD4
Anogs Case 10 :0x8A42A
IPAD VIEW🔻Offset:
0x5BCC908
🔻Edit: 00 00 85 43
120 FPS && UHD:🔻Offset: sub_
2ACC368
// uhd🔸
Edit: 05 00 a0 e3 1e ff 2f e1
Offset: sub_2ACC5C0
// 120fps🔸
Edit: 78 00 a0 e3 1e ff 2f e1
Architecture : 32 bit Version : 3.3
👍 1
case 10 = 0x8A42A case 34 = 0x910BC case 1 = 0x9FA98 case 16 = 0xBD57C case 35 = 0xB32DE case 37 = 0xB3574MAKE PUBG 3.3 (GL) PROTECTION 32 BIT
REBRANDING AVILABLE 💠
BIT - 64
3.2 + 3.3
HACKS🔸
✅ESP
✅AIMBOT
✅BT
✅ESP ITEM
BAN FIXED 👇
✅Flag online 100%
✅10 year online 100%
✅10 year offline 100%
✅ Termination 99%
DM TO BUY @LORDUDAY
REBRANDING AVILABLE ✅
👍 4
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Code:std::string getCurrentTimePlus(int sec) { using namespace std::chrono; // Get current time point system_clock::time_point now = system_clock::now(); // Add 5 seconds to the current time system_clock::time_point future = now + seconds(sec); // Convert time_point to time_t to make time manipulations easier std::time_t future_time = system_clock::to_time_t(future); // Use stringstream and put_time to format the time string std::stringstream ss; ss << std::put_time(std::localtime(&future_time), "%Y-%m-%d %H:%M:%S"); return ss.str(); } ➿➿➿➿➿➿➿➿➿➿➿➿
Code:int SendNotification(const char* dateTime, bool useDefaultTimeZone, const char* title, const char* body, int id) { JavaVM* java_vm = g_App->activity->vm; // Assuming g_App is your application's global state JNIEnv* java_env = NULL; // Get the current JNI environment jint jni_return = java_vm->GetEnv((void**)&java_env, JNI_VERSION_1_6); if (jni_return == JNI_ERR) return -1; // Attach the current thread to the Java VM if necessary jni_return = java_vm->AttachCurrentThread(&java_env, NULL); if (jni_return != JNI_OK) return -2; // Get the Java class of the activity jclass native_activity_clazz = java_env->GetObjectClass(g_App->activity->clazz); if (native_activity_clazz == NULL) return -3; // Get the ID of the method to be called jmethodID method_id = java_env->GetMethodID(native_activity_clazz, "AndroidThunkJava_LocalNotificationScheduleAtTime", "(Ljava/lang/String;ZLjava/lang/String;Ljava/lang/String;Ljava/lang/String;I)V"); if (method_id == NULL) return -4; // Prepare Java method parameters jstring jDateTime = java_env->NewStringUTF(dateTime); jboolean jUseDefaultTimeZone = useDefaultTimeZone ? JNI_TRUE : JNI_FALSE; jstring jTitle = java_env->NewStringUTF(title); jstring jBody = java_env->NewStringUTF(body); jstring jAction = java_env->NewStringUTF(""); // Call the Java method java_env->CallVoidMethod(g_App->activity->clazz, method_id, jDateTime, jUseDefaultTimeZone, jTitle, jBody, jAction, id);//@LORDUDAY // Clean up local references to prevent memory leaks java_env->DeleteLocalRef(jDateTime); java_env->DeleteLocalRef(jTitle); java_env->DeleteLocalRef(jBody); java_env->DeleteLocalRef(jAction); // Detach the current thread from the Java VM jni_return = java_vm->DetachCurrentThread(); if (jni_return != JNI_OK) return -5; return 0; // Success } ➿➿➿➿➿➿➿➿➿➿➿➿
Code:SendNotification(getCurrentTimePlus(3).c_str(),true,"AnimeTone", "Hello From Cheat Bypass",1234);
🤣 9👍 3🤔 1😭 1
ESP + BT + IPAD VIEW
FULL SAFE AVILABLE ✅
•✅NO OFFLINE
•✅NO TERMINATION
•✅NO 10 YEAR
•✅NO FLAG
FULL SAFE 100% GAURANTY
ANDROID 13,14, SUPPORTED
🤨 4
اختر خطة مختلفة
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