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ACCENTURE EXAM SOLUTIONS

ACCENTURE EXAM SOLUTIONS

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🔥Guys plz Stop fearing for daily exams 📝 👨‍💻 @srksvk is here to help you all at lowest cost possible.💪 🌀 ” Our Only Aim Is To Let Get Placed To You In A Reputed Company 🔥Effort from our side = 💯 📱Main Channel: @coding_are 📱Tel I'd : @srksvk

إظهار المزيد

📈 نظرة تحليلية على قناة تيليجرام ACCENTURE EXAM SOLUTIONS

تُعد قناة ACCENTURE EXAM SOLUTIONS (@coding_are) في القطاع اللغوي الإنكليزية لاعباً نشطاً. يضم المجتمع حالياً 14 129 مشتركاً، محتلاً المرتبة 14 097 في فئة التعليم والمرتبة 28 073 في منطقة الهند.

📊 مؤشرات الجمهور والحراك

منذ تأسيسه في невідомо، حقق المشروع نمواً سريعاً وجمع 14 129 مشتركاً.

بحسب آخر البيانات بتاريخ 27 سبتمبر, 2026، تحافظ القناة على نشاط مستقر. خلال آخر 30 يوماً تغيّر عدد الأعضاء بمقدار -105، وفي آخر 24 ساعة بمقدار 2، مع بقاء الوصول العام مرتفعاً.

  • حالة التحقق: غير موثّقة
  • معدل التفاعل (ER): يبلغ متوسط تفاعل الجمهور 3.64‎%. وخلال أول 24 ساعة من النشر يحصد المحتوى عادةً 1.54‎% من ردود الفعل نسبةً إلى إجمالي المشتركين.
  • وصول المنشورات: يحصل كل منشور على متوسط 515 مشاهدة. وخلال اليوم الأول يجمع عادةً 217 مشاهدة.
  • التفاعلات والاستجابة: يتفاعل الجمهور بانتظام؛ متوسط التفاعلات لكل منشور يبلغ 2.
  • الاهتمامات الموضوعية: يركز المحتوى على مواضيع رئيسية مثل placement, gaurntee, suree, capgemini, infosy.

📝 الوصف وسياسة المحتوى

يصف المؤلف القناة بأنها مساحة للتعبير عن الآراء الذاتية:
“🔥Guys plz Stop fearing for daily exams 📝 👨‍💻 @srksvk is here to help you all at lowest cost possible.💪 🌀 ” Our Only Aim Is To Let Get Placed To You In A Reputed Company 🔥Effort from our side = 💯 📱Main Channel: @coding_are 📱Tel I'd : @srks...”

بفضل وتيرة التحديث المرتفعة (أحدث البيانات بتاريخ 28 سبتمبر, 2026) تحافظ القناة على حداثتها ومستوى وصول مرتفع. وتُظهر التحليلات تفاعلاً نشطاً من الجمهور، ما يجعلها نقطة تأثير مهمة ضمن فئة التعليم.

14 128
المشتركون
+224 ساعات
-77 أيام
-10530 أيام
أرشيف المشاركات
double area = calculateArea(lines); System.out.printf("%.2f\n", area); boolean canFormSameFigure = canRecreateShape(lines, area); System.out.println(canFormSameFigure ? "Yes" : "No"); } else { System.out.print("No"); } sc.close(); } }

import java.util.*; public class AaravAndArjun { static class Point { int x, y; Point(int x, int y) { this.x = x; this.y = y; } @Override public boolean equals(Object obj) { if (this == obj) return true; if (!(obj instanceof Point)) return false; Point p = (Point) obj; return x == p.x && y == p.y; } @Override public int hashCode() { return Objects.hash(x, y); } } static class Line { Point start, end; Line(int x1, int y1, int x2, int y2) { this.start = new Point(x1, y1); this.end = new Point(x2, y2); } Set<Point> getEndpoints() { Set<Point> endpoints = new HashSet<>(); endpoints.add(start); endpoints.add(end); return endpoints; } } private static boolean isClosedFigure(List<Line> lines) { Map<Point, Integer> endpointCount = new HashMap<>(); // Count the occurrences of each endpoint for (Line line : lines) { Set<Point> endpoints = line.getEndpoints(); for (Point point : endpoints) { endpointCount.put(point, endpointCount.getOrDefault(point, 0) + 1); } } // There must be an even count of endpoints for a closed figure for (int count : endpointCount.values()) { if (count % 2 != 0) { return false; } } return endpointCount.size() >= 3; // Must be at least a triangle } private static double calculateArea(List<Line> lines) { // Assuming the lines form a simple polygon, we can use the shoelace formula double area = 0.0; List<Point> vertices = new ArrayList<>(); // Collect vertices of the polygon from lines for (Line line : lines) { vertices.add(line.start); vertices.add(line.end); } // Remove duplicate vertices Set<Point> uniqueVertices = new HashSet<>(vertices); List<Point> vertexList = new ArrayList<>(uniqueVertices); // Sort vertices in a counter-clockwise manner around the centroid // (not implemented for simplicity) int n = vertexList.size(); for (int i = 0; i < n; i++) { Point p1 = vertexList.get(i); Point p2 = vertexList.get((i + 1) % n); area += p1.x * p2.y - p2.x * p1.y; } return Math.abs(area) / 2.0; } private static boolean canRecreateShape(List<Line> lines, double area) { // Calculate total length of leftover sticks and compare with perimeter of the shape double leftoverLength = 0.0; for (Line line : lines) { double length = Math.sqrt(Math.pow(line.end.x - line.start.x, 2) + Math.pow(line.end.y - line.start.y, 2)); leftoverLength += length; } // For this problem, we assume we can recreate the shape if we have enough leftover length return leftoverLength >= area; // This is a simplification } public static void main(String[] args) { Scanner sc = new Scanner(System.in); int N = sc.nextInt(); // Number of sticks List<Line> lines = new ArrayList<>(); for (int i = 0; i < N; i++) { int x1 = sc.nextInt(); int y1 = sc.nextInt(); int x2 = sc.nextInt(); int y2 = sc.nextInt(); lines.add(new Line(x1, y1, x2, y2)); } if (isClosedFigure(lines)) { System.out.println("Yes");

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import java.util.HashMap; import java.util.Map; import java.util.Scanner; public class MinimumMoves { public static int minimumMoves(String[] instruct) { String[] directions = {"up", "down", "left", "right"}; int s = instruct.length; int[][][] dp = new int[s + 1][4][4]; for (int i = 0; i <= s; i++) { for (int j = 0; j < 4; j++) { for (int k = 0; k < 4; k++) { dp[i][j][k] = Integer.MAX_VALUE; } } } for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { dp[0][i][j] = 0; } } for (int k = 1; k <= s; k++) { int instrIdx = -1; for (int i = 0; i < 4; i++) { if (directions[i].equals(instruct[k - 1])) { instrIdx = i; break; } } for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { if (dp[k - 1][i][j] != Integer.MAX_VALUE) { if (instrIdx == i || instrIdx == j) { dp[k][i][j] = Math.min(dp[k][i][j], dp[k - 1][i][j]); } else { dp[k][i][j] = Math.min(dp[k][i][j], dp[k - 1][instrIdx][j] + 1); dp[k][i][j] = Math.min(dp[k][i][j], dp[k - 1][i][instrIdx] + 1); } } } } } int minimumMoves = Integer.MAX_VALUE; for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { minimumMoves = Math.min(minimumMoves, dp[s][i][j]); } } return minimumMoves; } public static void main(String[] args) { Scanner scanner = new Scanner(System.in); int m = Integer.parseInt(scanner.nextLine().trim()); String[] instruct = new String[m]; for (int i = 0; i < m; i++) { instruct[i] = scanner.nextLine().trim(); } int result = minimumMoves(instruct); System.out.print(result); scanner.close(); } } Dance rev Java 8

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#include <bits/stdc++.h> using namespace std; #define loop(i, a, n) for (lli i = (a); i < (n); ++i) #define loopD(i, a, n) for (lli i = (a); i >= (n); --i) #define all(c) (c).begin(), (c).end() #define rall(c) (c).rbegin(), (c).rend() #define sz(a) ((lli)a.size()) #define YES cout << "YES" << endl; #define NO cout << "NO" << endl; #define endl '\n' #define fastio std::ios::sync_with_stdio(false), cin.tie(NULL), cout.tie(NULL); #define pb push_back #define pp pop_back() #define fi first #define si second #define v(a) vector<int>(a) #define vv(a) vector<vector<int>>(a) #define present(c, x) ((c).find(x) != (c).end()) #define set_bits __builtin_popcountll #define MOD 1000000007 #define int long long typedef long long lli; typedef vector<int> vi; typedef vector<vi> vvi; typedef pair<lli, lli> pll; typedef pair<int, int> pii; typedef unordered_map<int, int> umpi; typedef map<int, int> mpi; typedef vector<pii> vp; typedef vector<lli> vll; typedef vector<vll> vvll; struct Line { int x1, y1, x2, y2; bool vertical() const { return x1 == x2; } bool horizontal() const { return y1 == y2; } bool diagonal() const { return abs(x2 - x1) == abs(y2 - y1); } }; int N, K; vector<Line> lines; map<pair<int, int>, vector<int>> ptsMap; void add(const Line& line, int idx) { int x1 = line.x1, y1 = line.y1; int x2 = line.x2, y2 = line.y2; if (line.vertical()) { int yStart = min(y1, y2); int yEnd = max(y1, y2); for(int y = yStart; y <= yEnd; y++) { ptsMap[{x1, y}].push_back(idx); } } else if (line.horizontal()) { int xStart = min(x1, x2); int xEnd = max(x1, x2); for(int x = xStart; x <= xEnd; x++) { ptsMap[{x, y1}].push_back(idx); } } else if (line.diagonal()) { int steps = abs(x2 - x1); int dx = (x2 - x1) / steps; int dy = (y2 - y1) / steps; for(int i = 0; i <= steps; i++) { int x = x1 + i * dx; int y = y1 + i * dy; ptsMap[{x, y}].push_back(idx); } } } int ff(int x1, int y1, int x2, int y2) { if(x1 == x2) return abs(y1 - y2); if(y1 == y2) return abs(x1 - x2); if(abs(x1 - x2) == abs(y1 - y2)) return abs(x1 - x2); return 0; } int solve(const pair<int, int>& pt, const vector<int>& lst) { vector<int> d; for(auto lIdx : lst) { const Line& ln = lines[lIdx]; bool oneSided = (pt.first == ln.x1 && pt.second == ln.y1) || (pt.first == ln.x2 && pt.second == ln.y2); if(oneSided) { int ex = (pt.first == ln.x1 && pt.second == ln.y1) ? ln.x2 : ln.x1; int ey = (pt.first == ln.x1 && pt.second == ln.y1) ? ln.y2 : ln.y1; d.push_back(ff(pt.first, pt.second, ex, ey)); } else { d.push_back(ff(pt.first, pt.second, ln.x1, ln.y1)); d.push_back(ff(pt.first, pt.second, ln.x2, ln.y2)); } } return d.empty() ? 0 : *min_element(d.begin(), d.end()); } void solve() { cin >> N; lines.resize(N); for(int i = 0; i < N; i++) { cin >> lines[i].x1 >> lines[i].y1 >> lines[i].x2 >> lines[i].y2; add(lines[i], i); } cin >> K; int total = 0; for(auto &[pt, lst] : ptsMap) { if(sz(lst) == K) { total += solve(pt, lst); } } cout << total; } int32_t main() { solve(); return 0; } // magic stars intensity ac Full accepted ☺️

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Changes variable

Full accepted ☺️

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