Programming Deadlock
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Channel about programming: C, C++, Rust, Zig, Go, Type Theory, Compilers, Threading, Distributed Systems and more...
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1 866
Inside Rust's std and parking_lot mutexes
https://blog.cuongle.dev/p/inside-rusts-std-and-parking-lot-mutexes-who-win
1 866
C++ Standard Evolution Viewer: interactive way to explore changes in the C++ standard by viewing side-by-side diffs of individual sections
https://cppevo.dev/1 866
Compiler Options Hardening Guide for C and C++
https://best.openssf.org/Compiler-Hardening-Guides/Compiler-Options-Hardening-Guide-for-C-and-C++.html
1 866
C++20 concepts are structural: What, why, and how to change it?
https://www.foonathan.net/2021/07/concepts-structural-nominal/1 866
Fil-C: achieves memory safety for C and C++ code by transforming all unsafe operations in LLVM IR into code that does dynamic checking to catch all violations of Fil-C’s rules
https://fil-c.org/how1 866
Practical Security in Production: Hardening the C++ Standard Library at massive scale
https://queue.acm.org/detail.cfm?id=37730971 866
RustViz: a tool that generates interactive visualizations from simple Rust programs to assist users in better understanding the Rust Lifetime and Borrowing mechanism
https://github.com/rustviz/rustviz1 866
Game design is simple, actually
https://www.raphkoster.com/2025/11/03/game-design-is-simple-actually/
1 866
Porting Lean to the ESP32-C3 RISC-V microcontroller
https://kuruczgy.com/blog/2024/07/31/lean-esp32/
1 866
Control structures in programming languages: from goto to algebraic effects
http://xavierleroy.org/control-structures/