Programming Deadlock
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Channel about programming: C, C++, Rust, Zig, Go, Type Theory, Compilers, Threading, Distributed Systems and more...
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Copy-and-Patch Compilation: A fast compilation algorithm for high-level languages and bytecode
https://arxiv.org/abs/2011.131271 789
Lock-free vs wait-free concurrency
https://rethinkdb.com/blog/lock-free-vs-wait-free-concurrency/
1 789
I put a real-time 3D shader on the Game Boy Color
https://blog.otterstack.com/posts/202512-gbshader/
1 789
Large Language Models Report Subjective Experience Under Self-Referential Processing
https://arxiv.org/abs/2510.24797v1
