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Speech Technology

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Some interesting idea, but no tests for context consistency. Without tests regressions are expected. Talk on this on Dec 11 h
Some interesting idea, but no tests for context consistency. Without tests regressions are expected. Talk on this on Dec 11 https://poonehmousavi.github.io/rg.html ChipChat: Low-Latency Cascaded Conversational Agent in MLX Tatiana Likhomanenko, Luke Carlson, Richard He Bai, Zijin Gu, Han Tran, Zakaria Aldeneh, Yizhe Zhang, Ruixiang Zhang, Huangjie Zheng, Navdeep Jaitly The emergence of large language models (LLMs) has transformed spoken dialog systems, yet the optimal architecture for real-time on-device voice agents remains an open question. While end-to-end approaches promise theoretical advantages, cascaded systems (CSs) continue to outperform them in language understanding tasks, despite being constrained by sequential processing latency. In this work, we introduce ChipChat, a novel low-latency CS that overcomes traditional bottlenecks...

One more reminder that supervised is usually better than unsupervised. This applies to many cases in structure learning https://arxiv.org/abs/2512.03301 Comparing Unsupervised and Supervised Semantic Speech Tokens: A Case Study of Child ASR Mohan Shi, Natarajan Balaji Shankar, Kaiyuan Zhang, Zilai Wang, Abeer Alwan Discrete speech tokens have gained attention for their storage efficiency and integration with Large Language Models (LLMs). They are commonly categorized into acoustic and semantic tokens, with the latter being more advantageous for Automatic Speech Recognition (ASR). Traditionally, unsupervised K-means clustering has been used to extract semantic speech tokens from Speech Foundation Models (SFMs). Recently, supervised methods, such as finite scalar quantization (FSQ) trained with ASR loss, have emerged for speech generation. Both approaches leverage pre-trained SFMs, benefiting low-resource tasks such as child ASR. This paper systematically compares supervised and unsupervised semantic speech tokens for child ASR. Results show that supervised methods not only outperform unsupervised ones but even unexpectedly surpass continuous representations, and they perform well even in ultra-low bitrate settings. These findings highlight the advantages of supervised semantic tokens and offer insights for improving discrete speech tokenization.

Spoken dialogue is an intuitive form of human-computer interaction, yet current speech language models often remain constrained to turn-based exchanges, lacking real-time adaptability such as user barge-in. We propose a novel duplex speech to speech (S2S) architecture featuring continuous user inputs and codec agent outputs with channel fusion that directly models simultaneous user and agent streams. Using a pretrained streaming encoder for user input enables the first duplex S2S model without requiring speech pretrain. Separate architectures for agent and user modeling facilitate codec fine-tuning for better agent voices and halve the bitrate (0.6 kbps) compared to previous works. Experimental results show that the proposed model outperforms previous duplex models in reasoning, turn-taking, and barge-in abilities. The model requires significantly less speech data, as speech pretrain is skipped, which markedly simplifies the process of building a duplex S2S model from any LLMs. Finally, it is the first openly available duplex S2S model with training and inference code to foster reproducibility. SLAM-Omni: Timbre-Controllable Voice Interaction System with Single-Stage Training https://arxiv.org/abs/2412.15649 Wenxi Chen, Ziyang Ma, Ruiqi Yan, Yuzhe Liang, Xiquan Li, Ruiyang Xu, Zhikang Niu, Yanqiao Zhu, Yifan Yang, Zhanxun Liu, Kai Yu, Yuxuan Hu, Jinyu Li, Yan Lu, Shujie Liu, Xie Chen Recent advancements highlight the potential of end-to-end real-time spoken dialogue systems, showcasing their low latency and high quality. In this paper, we introduce SLAM-Omni, a timbre-controllable, end-to-end voice interaction system with single-stage training. SLAM-Omni achieves zero-shot timbre control by modeling spoken language with semantic tokens and decoupling speaker information to a vocoder. By predicting grouped speech semantic tokens at each step, our method significantly reduces the sequence length of audio tokens, accelerating both training and inference. Additionally, we propose historical text prompting to compress dialogue history, facilitating efficient multi-round interactions. Comprehensive evaluations reveal that SLAM-Omni outperforms prior models of similar scale, requiring only 15 hours of training on 4 GPUs with limited data. Notably, it is the first spoken dialogue system to achieve competitive performance with a single-stage training approach, eliminating the need for pre-training on TTS or ASR tasks. Further experiments validate its multilingual and multi-turn dialogue capabilities on larger datasets.

Recent research focuses more on dialogue models Joint Speech and Text Training for LLM-Based End-to-End Spoken Dialogue State Tracking https://arxiv.org/abs/2511.22503 Katia Vendrame, Bolaji Yusuf, Santosh Kesiraju, Šimon Sedláček, Oldřich Plchot, Jan Černocký End-to-end spoken dialogue state tracking (DST) is made difficult by the tandem of having to handle speech input and data scarcity. Combining speech foundation encoders and large language models has been proposed in recent work as to alleviate some of this difficulty. Although this approach has been shown to result in strong spoken DST models, achieving state-of-the-art performance in realistic multi-turn DST, it struggles to generalize across domains and requires annotated spoken DST training data for each domain of interest. However, collecting such data for every target domain is both costly and difficult. Noting that textual DST data is more easily obtained for various domains, in this work, we propose jointly training on available spoken DST data and written textual data from other domains as a way to achieve cross-domain generalization. We conduct experiments which show the efficacy of our proposed method for ge Voila: Voice-Language Foundation Models for Real-Time Autonomous Interaction and Voice Role-Play https://arxiv.org/abs/2505.02707 Yemin Shi, Yu Shu, Siwei Dong, Guangyi Liu, Jaward Sesay, Jingwen Li, Zhiting Hu A voice AI agent that blends seamlessly into daily life would interact with humans in an autonomous, real-time, and emotionally expressive manner. Rather than merely reacting to commands, it would continuously listen, reason, and respond proactively, fostering fluid, dynamic, and emotionally resonant interactions. We introduce Voila, a family of large voice-language foundation models that make a step towards this vision. Voila moves beyond traditional pipeline systems by adopting a new end-to-end architecture that enables full-duplex, low-latency conversations while preserving rich vocal nuances such as tone, rhythm, and emotion. It achieves a response latency of just 195 milliseconds, surpassing the average human response time. Its hierarchical multi-scale Transformer integrates the reasoning capabilities of large language models (LLMs) with powerful acoustic modeling, enabling natural, persona-aware voice generation -- where users can simply write text instructions to define the speaker's identity, tone, and other characteristics. Moreover, Voila supports over one million pre-built voices and efficient customization of new ones from brief audio samples as short as 10 seconds. Beyond spoken dialogue, Voila is designed as a unified model for a wide range of voice-based applications, including automatic speech recognition (ASR), Text-to-Speech (TTS), and, with minimal adaptation, multilingual speech translation. Voila is fully open-sourced to support open research and accelerate progress toward next-generation human-machine interactions. SALM-Duplex: Efficient and Direct Duplex Modeling for Speech-to-Speech Language Model https://arxiv.org/abs/2505.15670 Ke Hu, Ehsan Hosseini-Asl, Chen Chen, Edresson Casanova, Subhankar Ghosh, Piotr Żelasko, Zhehuai Chen, Jason Li, Jagadeesh Balam, Boris Ginsburg

These tech was once very strictly proteced https://github.com/dywsy21/STCTS

Interspeech 2026 challenges are about to start * NeckVibe Challenge: Voice Disorder Detection via Real-World Monitoring of Ne
Interspeech 2026 challenges are about to start * NeckVibe Challenge: Voice Disorder Detection via Real-World Monitoring of Neck-Surface Vibration * TidyVoice Challenge: Cross-Lingual Speaker Verification * Transfer of Pragmatic Intent in Speech-to-Speech Translation * Audio Encoder Capability Challenge for Large Audio Language Models * IQRA: Arabic Mispronunciation Detection and Diagnosis Challenge * Audio Reasoning Challenge * Unsupervised Speech in the Wild Challenge https://upschallenge.org/

So no more Kuytai? Gradium is out of stealth to solve voice includes Laurent Mazare and Alexandre Défossez https://x.com/mattturck/status/1995899063175155852

Everyone plays with FocalCodec today https://lucadellalib.github.io/focalcodec-web/

https://huggingface.co/spaces/Supertone/supertonic released their models. Fast and well tuned NAR TTS with flow matching. Sound a bit uniform, but overall very nice. Paper here: https://arxiv.org/abs/2503.23108 SupertonicTTS: Towards Highly Efficient and Streamlined Text-to-Speech System Hyeongju Kim, Jinhyeok Yang, Yechan Yu, Seunghun Ji, Jacob Morton, Frederik Bous, Joon Byun, Juheon Lee We introduce SupertonicTTS, a novel text-to-speech (TTS) system designed for efficient and streamlined speech synthesis. SupertonicTTS comprises three components: a speech autoencoder for continuous latent representation, a text-to-latent module leveraging flow-matching for text-to-latent mapping, and an utterance-level duration predictor. To enable a lightweight architecture, we employ a low-dimensional latent space, temporal compression of latents, and ConvNeXt blocks. The TTS pipeline is further simplified by operating directly on raw character-level text and employing cross-attention for text-speech alignment, thus eliminating the need for grapheme-to-phoneme (G2P) modules and external aligners. In addition, we propose context-sharing batch expansion that accelerates loss convergence and stabilizes text-speech alignment with minimal memory and I/O overhead. Experimental results demonstrate that SupertonicTTS delivers performance comparable to contemporary zero-shot TTS models with only 44M parameters, while significantly reducing architectural complexity and computational cost. Audio samples are available at: this https URL.

Real-Time Speech AI just got faster with Parakeet-Realtime-EOU-120m. This NVIDIA streaming ASR model is designed specifically for Voice AI agents requiring low-latency interactions. * Ultra-Low Latency: Achieves streaming recognition with latency as low as 80ms. * Smart EOU Detection: Automatically signals "End-of-Utterance" with a dedicated <EOU> token, allowing agents to know exactly when a user stops speaking without long pauses. * Efficient Architecture: Built on the cache-aware FastConformer-RNNT architecture with 120M parameters, optimized for edge deployment. 🤗 Try the model on Hugging Face: https://huggingface.co/nvidia/parakeet_realtime_eou_120m-v1

Also Combining Autoregressive Models and Phonological Knowledge Bases for Improved Accuracy in Korean Grapheme-to-Phoneme Conversion https://ieeexplore.ieee.org/document/11045935

It's important to have the means to adjust network behaviour, so methods like below are very interesting https://arxiv.org/abs/2505.12973

Sounds reasonable for TTS https://github.com/auspicious3000/ProsodyLM ProsodyLM — a speech language model → With novel prosody tokenization (not audio tokenization) → Achieves superior prosody capabilities with pre-training only (no alignment)

This should have nice properties https://huggingface.co/aiola/drax-v1 https://github.com/aiola-lab/drax https://arxiv.org/abs/2510.04162 Drax: Speech Recognition with Discrete Flow Matching Aviv Navon, Aviv Shamsian, Neta Glazer, Yael Segal-Feldman, Gill Hetz, Joseph Keshet, Ethan Fetaya Diffusion and flow-based non-autoregressive (NAR) models have shown strong promise in large language modeling, however, their potential for automatic speech recognition (ASR) remains largely unexplored. We propose Drax, a discrete flow matching framework for ASR that enables efficient parallel decoding. To better align training with inference, we construct an audio-conditioned probability path that guides the model through trajectories resembling likely intermediate inference errors, rather than direct random noise to target transitions. Our theoretical analysis links the generalization gap to divergences between training and inference occupancies, controlled by cumulative velocity errors, thereby motivating our design choice. Empirical evaluation demonstrates that our approach attains recognition accuracy on par with state-of-the-art speech models while offering improved accuracy-efficiency trade-offs, highlighting discrete flow matching as a promising direction for advancing NAR ASR.