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══════════════════
~ Game > BGMI
~ Bit > 32
~ Version > 4.6.0
~ Base Features
~ Smooth Esp
~ Bulet Track
~ X-Effect
~ No Recoil
~ Ipad View
~ Small Cross
~ 120 Fps
~ Uhd Graphic
══════════════════
> Password:- @JOIN_ALL_SRC
@JOIN_ALL_SRC
@JOIN_ALL_SRC
@JOIN_ALL_SRC
══════════════════527
𝐁𝐠𝐦𝐢 4.6 𝐇𝐚𝐜𝐤 𝐎𝐟𝐟𝐬𝐞𝐭 𝐱64
PATCH_LIB("libUE4.so","0x6090B48","00 00 80 D2 C0 03 5F D6");//𝐋𝐞𝐬𝐬 𝐑𝐞𝐜𝐨𝐢𝐥+𝐒𝐦𝐚𝐥𝐥 𝐂𝐫𝐨𝐬𝐬
PATCH_LIB("libUE4.so","0x6522C98","00 74 47 BD");//𝐍𝐨 𝐒𝐡𝐚𝐤𝐞
PATCH_LIB("libUE4.so","0x5EC3200","A0 C6 4C BD");//𝐍𝐨 𝐒𝐡𝐚𝐤𝐞
PATCH_LIB("libUE4.so","0x5EC3208","A0 BE 4C BD");//𝐍𝐨 𝐒𝐡𝐚𝐤𝐞
PATCH_LIB("libUE4.so","0x925202C","1F 20 03 D5");//𝐍𝐨 𝐅𝐨𝐠
PATCH_LIB("libUE4.so","0xC6C42E8","00 00 80 D2 C0 03 5F D6");//𝐋𝐨𝐰 𝐏𝐢𝐧𝐠
PATCH_LIB("libUE4.so","0x68A3884","00 0F 80 D2 C0 03 5F D6");//120 𝐅𝐩𝐬
PATCH_LIB("libUE4.so","0x68A34B4","C0 00 80 52 C0 03 5F D6");//𝐔𝐇𝐃 𝐆𝐑𝐀𝐏𝐇𝐈𝐂𝐒
PATCH_LIB("libUE4.so","0x889CB78","F8 77 21 1E");//𝐀𝐢𝐦𝐛𝐨𝐭
PATCH_LIB("libUE4.so","0xA405634","00 18 20 1E");//𝐈𝐩𝐚𝐝 𝐕𝐢𝐞𝐰
PATCH_LIB("libUE4.so","0xA921244","B0 BF 5E 50");//𝐌𝐚𝐠𝐢𝐜 𝐁𝐮𝐥𝐥𝐞𝐭
PATCH_LIB("libUE4.so","0xB8AF520","01 78 21 1E");//𝐂𝐚𝐫 𝐅𝐥𝐲
PATCH_LIB("libUE4.so","0x5DE0C28","1F 20 03 D5");//𝐅𝐥𝐚𝐬𝐡 𝐒𝐩𝐞𝐞𝐝
PATCH_LIB("libUE4.so","0xA40844C","1F 20 03 D5");//𝐅𝐢𝐱 𝐒𝐭𝐮𝐜𝐤
;
𝐅𝐢𝐧𝐝 𝐁𝐲:- @Manish8x @JOIN_ALL_SRC @JOIN_ALL_SRC @JOIN_ALL_SRC
527
𝐁𝐠𝐦𝐢 4.6 𝐇𝐚𝐜𝐤 𝐎𝐟𝐟𝐬𝐞𝐭 𝐗32
PATCH_LIB("libUE4.so","0x30fdba8","00 00 00 00");//𝐍𝐨 𝐒𝐡𝐚𝐤𝐞
PATCH_LIB("libUE4.so","0x6b40cb8","00 00 00 00");//𝐍𝐨 𝐒𝐡𝐚𝐤𝐞
PATCH_LIB("libUE4.so","0x2c857c8","00 00 00 00");//𝐍𝐨 𝐑𝐞𝐜𝐨𝐢𝐥
PATCH_LIB("libUE4.so","0x6BEDEE8","00 00 85 43");//𝐈𝐩𝐚𝐝 𝐕𝐢𝐞𝐰
PATCH_LIB("libUE4.so","0x2C80E84","00 00 A0 E3 1E FF 2F E1");//𝐒𝐦𝐚𝐥𝐥 𝐂𝐫𝐨𝐬𝐬
PATCH_LIB("libUE4.so","0x52d6090","00 00 00 00");//𝐀𝐢𝐦𝐛𝐨𝐭
PATCH_LIB("libUE4.so","0x6F40CDC","B4 C6 27 B7");//𝐁𝐥𝐚𝐜𝐤𝐒𝐤𝐲
PATCH_LIB("libUE4.so","0x3464C84","78 00 A0 E3 1E FF 2F E1");//120 𝐅𝐩𝐬 𝐔𝐧𝐥𝐨𝐜𝐤
PATCH_LIB("libUE4.so","0x346488C","05 00 A0 E3 1E FF 2F E1");//𝐔𝐧𝐥𝐨𝐜𝐤 𝐇𝐝𝐫
PATCH_LIB("libUE4.so","0x71CB138","00 00 00 00");//𝐍𝐨 𝐆𝐫𝐚𝐬𝐬 𝐓𝐫𝐞𝐞
PATCH_LIB("libUE4.so","0x7F93A9C","00 00 00 00");//𝐂𝐚𝐫 𝐒𝐩𝐞𝐞𝐝
PATCH_LIB("libUE4.so","0x7F9A798","00 00 00 00");//𝐂𝐚𝐫 𝐅𝐥𝐲
PATCH_LIB("libUE4.so","0x271f364","00 00 00 00");//𝐅𝐥𝐚𝐬𝐡 𝐒𝐩𝐞𝐞𝐝
PATCH_LIB("libUE4.so","0x736A600","00 00 00 00");//𝐅𝐥𝐚𝐬𝐡 𝐒𝐩𝐞𝐞𝐝
;
𝐅𝐢𝐧𝐝 𝐁𝐲:- @Manish8x @JOIN_ALL_SRC @JOIN_ALL_SRC @JOIN_ALL_SRC
527
𝗨𝗣𝗗𝗔𝗧𝗘 𝗕𝗟𝗢𝗖𝗞 𝗢𝗙𝗙𝗦𝗘𝗧
𝐁𝐆𝐌𝐈 4.6 32 𝗔𝗡𝗗 64 𝐁𝐈𝐓
32 𝗕𝗜𝗧
MemoryPatch::createWithHex("libhdmpve.so", 0x126024,"00 20 70 47").Modify();// update skip
64 𝗕𝗜𝗧
MemoryPatch::createWithHex("libhdmpve.so",0x1F9290,"C0 03 5F D6").Modify();// update skip
;
𝐅𝐈𝐍𝐃 𝐁𝐘:- @Manish8x @JOIN_ALL_SRC @JOIN_ALL_SRC @JOIN_ALL_SRC
527
𝐅𝐈𝐗 6𝐇𝐑 𝐓𝐈𝐌𝐄 𝐋𝐈𝐌𝐈𝐓
𝐁𝐆𝐌𝐈 4.6 32 𝐁𝐈𝐓
MemoryPatch::createWithHex("libhdmpve.so",0x89D18,"00 00 00 00").Modify();//on
MemoryPatch::createWithHex("libhdmpve.so",0xA2E14,"00 00 00 00").Modify();//on
}else{
MemoryPatch::createWithHex("libhdmpve.so",0x89D18,"2D E9 F0 4F").Modify();//off
MemoryPatch::createWithHex("libhdmpve.so",0xA2E14,"2D E9 F0 4F").Modify();//off
}
;
𝐅𝐈𝐍𝐃 𝐁𝐘:- @Manish8x @JOIN_ALL_SRC @JOIN_ALL_SRC @JOIN_ALL_SRC
527
𝐅𝐈𝐗 6𝐇𝐑 𝐓𝐈𝐌𝐄 𝐋𝐈𝐌𝐈𝐓
𝐁𝐆𝐌𝐈 4.6 64 𝐁𝐈𝐓
MemoryPatch::createWithHex("libhdmpve.so",0x1B7504,"C0 03 5F D6").Modify();//𝐎𝐧
MemoryPatch::createWithHex("libhdmpve.so",0x131D30,"C0 03 5F D6").Modify();//𝐎𝐧
}else{
MemoryPatch::createWithHex("libhdmpve.so",0x1B7504,"FF 83 00 D1").Modify();//𝐎𝐟𝐟
MemoryPatch::createWithHex("libhdmpve.so",0x131D30,"FF 83 04 D1").Modify();//𝐎𝐟𝐟
}
;
𝐅𝐈𝐍𝐃 𝐁𝐘:- @Manish8x @JOIN_ALL_SRC @JOIN_ALL_SRC @JOIN_ALL_SRC
527
𝗕𝗚𝗠𝗜 4.6.0 ! 32 𝗕𝗜𝗧 𝗘𝗦𝗣 𝗢𝗙𝗙𝗦𝗘𝗧
#define 𝗠𝗲𝘀𝘀𝗮𝗴𝗲 𝗕𝗼𝘅_𝗢𝗳𝗳𝘀𝗲𝘁: 0x51EA27C
#define 𝗦𝗵𝗼𝗼𝘁𝗕𝘂𝗹𝗹𝗲𝘁𝗜𝗻𝗻𝗲𝗿_𝗢𝗳𝗳𝘀𝗲𝘁: 0x3975840
#define 𝗙𝗮𝗸𝗲𝗗𝗮𝗺𝗮𝗴𝗲 𝗙𝗶𝘅_𝗢𝗳𝗳𝘀𝗲𝘁: 0x4A04F84
#define 𝗨𝗽 𝗧𝗿𝗮𝗰𝗲_𝗢𝗳𝗳𝘀𝗲𝘁: 0x39CCE3C
#define 𝗖𝗮𝗹𝗰𝗦𝗵𝗼𝗼𝘁𝗥𝗼𝘁_𝗢𝗳𝗳𝘀𝗲𝘁: 0x39BEAC0
#define 𝗦𝗵𝗼𝗼𝘁𝗚𝗿𝗲𝗻𝗮𝗱𝗲𝗕𝘂𝗹𝗹𝗲𝘁_𝗢𝗳𝗳𝘀𝗲𝘁: 0x391CFA0
#define 𝗖𝗼𝘃𝗲𝗿 𝗖𝗵𝗲𝗰𝗸_𝗢𝗳𝗳𝘀𝗲𝘁: 0x6D16550
#define 𝗨𝗽𝗱𝗮𝘁𝗲𝗩𝗼𝗹𝗹𝗲𝘆_𝗢𝗳𝗳𝘀𝗲𝘁: 0x39CD158
#define 𝗟𝗼𝗯𝗯𝘆_𝗦𝗸𝗶𝗻_𝗣𝗹𝗮𝘆𝗲𝗿_𝗢𝗳𝗳𝘀𝗲𝘁: 0x2BB1510
#define 𝗞𝗶𝗹𝗹𝗠𝗲𝘀𝘀𝗮𝗴𝗲_𝗢𝗳𝗳𝘀𝗲𝘁: 0x3816F1C
#define 𝗣𝗼𝘀𝘁 𝗥𝗲𝗻𝗱𝗲𝗿_𝗢𝗳𝗳𝘀𝗲𝘁: 0x6E1A330
#define 𝗞2_𝗗𝗿𝗮𝘄𝗧𝗲𝘅𝘁_𝗢𝗳𝗳𝘀𝗲𝘁: 0x73CDDD0
#define 𝗞2_𝗗𝗿𝗮𝘄𝗟𝗶𝗻𝗲_𝗢𝗳𝗳𝘀𝗲𝘁: 0x73CDA74
#define 𝗞2_𝗗𝗿𝗮𝘄𝗧𝗲𝘅𝘁𝘂𝗿𝗲_𝗢𝗳𝗳𝘀𝗲𝘁: 0x747DF74
#define 𝗞2_𝗗𝗿𝗮𝘄𝗣𝗼𝗹𝘆𝗴𝗼𝗻_𝗢𝗳𝗳𝘀𝗲𝘁: 0x747D858
#define 𝗟𝗶𝗻𝗲𝗢𝗳𝗦𝗶𝗴𝗵𝘁𝗧𝗼_𝗢𝗳𝗳𝘀𝗲𝘁: 0x6D16550
#define 𝗚𝗲𝘁𝗠𝘂𝘇𝘇𝗹𝗲𝗧𝗿𝗮𝗻𝘀𝗳𝗼𝗿𝗺_𝗢𝗳𝗳𝘀𝗲𝘁: 0x3990480
#define 𝗖𝗹𝗶𝗲𝗻𝘁𝗢𝗻𝗗𝗮𝗺𝗮𝗴𝗲𝗧𝗼𝗢𝘁𝗵𝗲𝗿_𝗢𝗳𝗳𝘀𝗲𝘁: 0x3149340
#define 𝗕𝗿𝗼𝗮𝗱𝗖𝗮𝘀𝘁𝗙𝗮𝘁𝗮𝗹𝗗𝗮𝗺𝗮𝗴𝗲𝗧𝗼𝗖𝗹𝗶𝗲𝗻𝘁𝗪𝗶𝘁𝗵𝗦𝘁𝗿𝘂𝗰𝘁𝗡𝗲𝘄_𝗢𝗳𝗳𝘀𝗲𝘁: 0x311F3F8
#define 𝗚𝗲𝘁𝗠𝗼𝘃𝗲𝗺𝗲𝗻𝘁𝗕𝗮𝘀𝗲_𝗢𝗳𝗳𝘀𝗲𝘁: 0x294f754
#define 𝗚𝗲𝘁𝗖𝗮𝗺𝗲𝗿𝗮𝗥𝗼𝘁𝗮𝘁𝗶𝗼𝗻_𝗢𝗳𝗳𝘀𝗲𝘁: 0x7143114
#define 𝗚𝗲𝘁𝗖𝗮𝗺𝗲𝗿𝗮𝗟𝗼𝗰𝗮𝘁𝗶𝗼𝗻_𝗢𝗳𝗳𝘀𝗲𝘁: 0x7143130
#define 𝗚𝗲𝘁𝗔𝗰𝗰𝗲𝘀𝘀𝗼𝗿𝗶𝗲𝘀𝗩𝗥𝗲𝗰𝗼𝗶𝗹𝗙𝗮𝗰𝘁𝗼𝗿_𝗢𝗳𝗳𝘀𝗲𝘁: 0x3993FFC
#define 𝗚𝗲𝘁𝗔𝗰𝗰𝗲𝘀𝘀𝗼𝗿𝗶𝗲𝘀𝗛𝗥𝗲𝗰𝗼𝗶𝗹𝗙𝗮𝗰𝘁𝗼𝗿_𝗢𝗳𝗳𝘀𝗲𝘁: 0x39940A4
#define 𝗧𝗲𝗿𝗺𝗶𝗻𝗮𝘁𝗶𝗼𝗻_𝗙𝗶𝘅_𝗢𝗳𝗳𝘀𝗲𝘁: 0x444417C
#define 𝗡𝗼 𝗥𝗲𝗰𝗼𝗶𝗹_𝗢𝗳𝗳𝘀𝗲𝘁: 0x2C857C8
#define 𝗦𝗺𝗮𝗹𝗹 𝗖𝗿𝗼𝘀𝘀𝗵𝗮𝗶𝗿_𝗢𝗳𝗳𝘀𝗲𝘁: 0x2C80E84
#define 𝗔𝗶𝗺𝗯𝗼𝘁_𝗢𝗳𝗳𝘀𝗲𝘁: 0x52D6090
#define 𝗖𝗮𝗿_𝗙𝗹𝘆_𝗢𝗳𝗳𝘀𝗲𝘁: 0x7F9A798
#define 𝗖𝗮𝗿_𝗦𝗽𝗲𝗲𝗱_𝗢𝗳𝗳𝘀𝗲𝘁: 0x7F93A9C
#define 𝗨𝗻𝗹𝗼𝗰𝗸_120_𝗙𝗽𝘀_𝗢𝗳𝗳𝘀𝗲𝘁: 0x3464C84
#define 𝗨𝗻𝗹𝗼𝗰𝗸_𝗛𝗱𝗿_𝗢𝗳𝗳𝘀𝗲𝘁: 0x346488C
;
𝗧𝗢𝗢𝗟 𝗕𝗬:- @Manish8x @JOIN_ALL_SRC @JOIN_ALL_SRC @JOIN_ALL_SRC
527
𝐁𝐠𝐦𝐢 4.6.0 𝐋𝐮𝐚 𝐎𝐟𝐟𝐬𝐞𝐭 𝐱32
#define luaL_loadbufferx_Ptr_Offset: 0x7C50B34
#define lua_pcall_Ptr_Offset: 0x7C28E3C
#define sub_BA003F8_Ptr_Offset: 0x884D5C4
#define lua_tostring_Ptr_Offset: 0x7C26F80
;
𝐅𝐢𝐧𝐝 𝐁𝐲:- @Manish8x @JOIN_ALL_SRC @JOIN_ALL_SRC @JOIN_ALL_SRC
527
𝗕𝗚𝗠𝗜 4.6.0 | 𝗜𝗡𝗧𝗘𝗥𝗡𝗔𝗟 𝗦𝗗𝗞 !
𝗙𝘂𝗹𝗹𝘆 𝗙𝗶𝘅𝗲𝗱 , 32 𝗕𝗶𝘁 !
𝗫32 𝗢𝗳𝗳𝘀𝗲𝘁𝘀 ? :
https://t.me/JOIN_ALL_SRC/134
Zip Pass ?
@Manish8x
𝗧𝗢𝗢𝗟 𝗕𝗬:- @Manish8x
@JOIN_ALL_SRC
@JOIN_ALL_SRC
@JOIN_ALL_SRC527
𝗕𝗚𝗠𝗜 4.6.0 ! 32 𝗕𝗜𝗧 𝗘𝗦𝗣 𝗢𝗙𝗙𝗦𝗘𝗧 𝗚𝗡𝗮𝗺𝗲 : 0xa229b34 + 0x88 𝗚𝗪𝗼𝗿𝗹𝗱: 0xa62d114 + 0x3C 𝗩𝗠𝗮𝘁𝗿𝗶𝘅: 0xa611520 - 0x7C 𝗩𝗪𝗼𝗿𝗹𝗱: 0xa2e3b44 𝗚𝗡𝗮𝗺𝗲𝘀_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0x539fa00 𝗚𝗘𝗻𝗴𝗶𝗻𝗲_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0xa62dd50 //𝗨𝗘𝗻𝗴𝗶𝗻𝗲 𝗚𝗘𝗻𝗴𝗶𝗻𝗲_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0xa58aa20 //𝗨𝗟𝗼𝗰𝗮𝗹 𝗚𝗨𝗼𝗯𝗷𝗲𝗰𝘁_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0xa42390c 𝗚𝗲𝘁𝗔𝗰𝘁𝗼𝗿𝗔𝗿𝗿𝗮𝘆_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0x6f1b348 𝗖𝗮𝗻𝘃𝗮𝘀𝗠𝗮𝗽_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0xa229b88 𝗚𝗡𝗮𝘁𝗶𝘃𝗲𝗔𝗻𝗱𝗿𝗼𝗶𝗱𝗲𝗔𝗽𝗽_𝗢𝗳𝗳𝘀𝗲𝘁: 0xa229484 // 𝗥𝗲𝗻𝗱𝗲𝗿 𝗚𝗡𝗮𝘁𝗶𝘃𝗲𝗔𝗻𝗱𝗿𝗼𝗶𝗱𝗲𝗔𝗽𝗽_𝗢𝗳𝗳𝘀𝗲𝘁: 0xa229474 // 𝗜𝗺𝗴𝘂𝗶 𝗣𝗿𝗼𝗰𝗲𝘀𝘀_𝗘𝘃𝗲𝗻𝘁_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0x6a56178 //𝗠𝗮𝗶𝗻 𝗣𝗿𝗼𝗰𝗲𝘀𝘀 𝗦𝗸𝗶𝗻_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0x561c274 //𝗖𝗵𝗶𝗹𝗱 𝗦𝗶𝗹𝗲𝗻𝘁 𝗔𝗶𝗺_𝗢𝗳𝗳𝘀𝗲𝘁 𝗢𝗳𝗳𝘀𝗲𝘁: 0x6c6b98c 𝗦𝗵𝗼𝗼𝘁𝗘𝘃𝗲𝗻𝘁_𝗢𝗳𝗳𝘀𝗲𝘁: 0x263aa70 𝗦𝘁𝗿𝗹𝗲𝗻_𝗦𝗸𝗶𝗻 𝗢𝗳𝗳𝘀𝗲𝘁: 0x91feb84 𝗘𝗴𝗹𝗦𝘄𝗮𝗽𝗕𝘂𝗳𝗳𝗲𝗿𝘀 𝗢𝗳𝗳𝘀𝗲𝘁: 0x91ffc7c 𝗔𝗹𝗻𝗽𝘂𝘁𝗤𝘂𝗲𝘂𝗲_𝗚𝗲𝘁𝗘𝘃𝗲𝗻𝘁: 0x91fef38 𝗔𝗹𝗻𝗽𝘂𝘁𝗘𝘃𝗲𝗻𝘁_𝗚𝗲𝘁𝗧𝘆𝗽𝗲: 0x91fecc8 𝗗𝗿𝗮𝘄𝗘𝗹𝗲𝗺𝗲𝗻𝘁𝘀: 0x91ffef8 𝗗𝗿𝗮𝘄𝗔𝗿𝗿𝗮𝘆𝘀: 0x91ffeec 𝗧𝗢𝗢𝗟 𝗕𝗬:- @Manish8x @JOIN_ALL_SRC @JOIN_ALL_SRC @JOIN_ALL_SRC
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~ Game > BGMI
~ Bit > 64
~ Version > 4.6.0
~ Base Features
~ Smooth Esp
~ X-Effect
~ No Fog
~ Low Ping
~ No Recoil
~ Ipad View
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> Password:- @JOIN_ALL_SRC
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