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𝗠𝗜𝗥𝗔𝗖𝗨𝗟𝗢𝗨𝗦 𖤍 𝗟𝗘𝗚𝗔𝗟 𝗩𝗜𝗢𝗟𝗔𝗧𝗜𝗢𝗡𝗦

𝗠𝗜𝗥𝗔𝗖𝗨𝗟𝗢𝗨𝗦 𖤍 𝗟𝗘𝗚𝗔𝗟 𝗩𝗜𝗢𝗟𝗔𝗧𝗜𝗢𝗡𝗦

الذهاب إلى القناة على Telegram

This is a private channel in SourcesBypass Problem Tutorials

إظهار المزيد
لم يتم تحديد البلدالفئة غير محددة
246
المشتركون
+124 ساعات
-27 أيام
+1130 أيام
أرشيف المشاركات
Burak(__int64, SecuryInfoReport, (__int64 a1, __int64 a2))
{
    // SecuryInfoComponent
    if (a1)
        *(_QWORD *)(a1 + 664) = 0;

    return oSecuryInfoReport(a1, a2);
}


Burak(__int64, SecuryInfoFlush, (__int64 a1))
{
    // Flush
    if (a1 && *(_QWORD *)(a1 + 664))
        return 0LL;

    return oSecuryInfoFlush(a1);
}

HOOK_LIB("libUE4.so", "0x64719BC", hSecuryInfoFlush, oSecuryInfoFlush);
HOOK_LIB("libUE4.so", "0x6470A58", hSecuryInfoReport, oSecuryInfoReport);

Burak(__int64, BulletHitInfoUpload, (__int64 ComponentAddress))
{
    *(_BYTE *)(ComponentAddress + 0x1e4) = 0;//bEnableTssSdkAntiData
    *(_BYTE *)(ComponentAddress + 0x1e5) = 0;//bEnableTssSdkAntiDataFilter
    *(_BYTE *)(ComponentAddress + 0x1e6) = 1;//bEnableTssSdkAntiDataFilterNew
    *(_BYTE *)(ComponentAddress + 0x1e7) = 1;//bDisableDsTick
    *(_BYTE *)(ComponentAddress + 0x1e8) = 1;//bDisableDsAntiDataReport
    *(_BYTE *)(ComponentAddress + 0x1e9) = 0;//bEnableAddSPCShootData
    *(_BYTE *)(ComponentAddress + 0x278) = 0;//NeedSendSimpleCharacterHitData
    return oBulletHitInfoUpload(ComponentAddress);
}

HOOK_LIB("libUE4.so", "0x6F695E0", hBulletHitInfoUpload, oBulletHitInfoUpload);

PATCH_LIB("libUE4.so","0xC279100","C0 03 5F D6");
PATCH_LIB("libUE4.so","0x90B702C","C0 03 5F D6"); 
c LOGO FIXER GAME CRASH FIXER UE4 SIDE CRASH FIXER

1."0x4DEE74" → 𝗙𝗶𝘅 𝗖𝗿𝗮𝘀𝗵 𝗟𝗼𝗯𝗯𝘆
2."0x3A564C" → 𝗙𝗶𝘅 𝗢𝗳𝗳𝗹𝗶𝗻𝗲 𝗬𝗲𝗮𝗿
3."0x330494" → 𝗖𝗥𝗖 𝗠𝗲𝗺𝗛𝗮𝘀𝗵
4."0x39F56C" → 𝗖𝗥𝗖 𝗦𝗰𝗮𝗻𝗻𝗶𝗻𝗴
5."0x375F54" → 𝗧𝗲𝘅𝘁 𝗦𝗲𝗴𝗺𝗲𝗻𝘁
6."0x43694C" → 𝗙𝗹𝗮𝗴 𝗗𝗲𝗹𝗮𝘆
7."0x4D4C94" → 𝗠𝗼𝗻𝗶𝘁𝗼𝗿 
8."0x461F04" → "proc/%d/cmdline" 
9."0x4633F4" → "proc/%d/mapsrb.apk" 
10."0x46270C" → "proc/%d/mapsrb.apk" 
11."0x2328F0" → 𝗖𝟭𝟲 𝗙𝗼𝗿 𝗢𝗻𝗹𝗶𝗻𝗲 𝟭𝟬 𝗬𝗲𝗮𝗿𝘀 
12."0x228168" → 𝗖𝟯𝟱 𝗙𝗼𝗿 𝗜𝗻𝘁𝗲𝗴𝗿𝗶𝘁𝘆 "
13."0x3211B8" → 𝗕𝗹𝗼𝗰𝗸 𝗥𝗲𝗮𝗱𝗶𝗻𝗴 𝗖𝟯𝟱 𝗛𝗮𝘀𝗵 
14."0x214384" → 𝗖𝗿𝗮𝘀𝗵 𝗦𝗼𝗹𝘃𝗲𝗿 "12 byte"⚠️

libanogs.so
0x94D90
0x213000 ~~> 00 00 80 D2 C0 03 5F D6
0x214098 ~~> C0 03 5F D6
0x214384 ~~> 1F 20 03 D5
0x21E9C4 ~~> 00 00 80 D2 C0 03 5F D6
0x228168
0x2328F0 ~~> 00 00 80 D2 C0 03 5F D6
0x2940D0
0x2E8A70 ~~> 00 00 80 D2 C0 03 5F D6
0x2F7FF4 ~~> 00 00 80 D2 C0 03 5F D6
0x2FB7D8
0x31DCB0 ~~> 00 00 80 D2 C0 03 5F D6
0x3211B8
0x32302C
0x330494
0x336294 ~~> 00 00 80 D2 C0 03 5F D6
0x338780 ~~> 00 00 80 D2 C0 03 5F D6
0x35F440 ~~> 00 00 80 D2 C0 03 5F D6
0x35FC5C
0x369AAC ~~> 00 00 80 D2 C0 03 5F D6
0x373ED4 ~~> 00 00 80 D2 C0 03 5F D6
0x375F54
0x37C904 ~~> 00 00 80 D2 C0 03 5F D6
0x381944
0x39F56C
0x3A4CCC ~~> 00 00 80 D2 C0 03 5F D6
0x446AD8 ~~> 00 00 80 D2 C0 03 5F D6
0x447750 ~~> 00 00 80 D2 C0 03 5F D6
0x4480D8 ~~> C0 03 5F D6
0x461F04
0x46270C
0x4633F4
0x465790 ~~> 00 00 80 D2 C0 03 5F D6
0x471B68 ~~> 00 00 80 D2 C0 03 5F D6
0x47B5CC
0x49A624 ~~> 00 00 80 D2 C0 03 5F D6
0x4B3560 ~~> 1F 20 03 D5
0x4D4C94
0x4DFB40
0x4FC164
0x4FE434


libUE4.so ~> 0x60FF69C ~> 00 00 80 D2 C0 03 5F D6
libUE4.so ~> 0x6F68470 ~> 1F 20 03 D5
libUE4.so ~> 0x8213BA0 ~> 00 00 80 D2 C0 03 5F D6

libUE4.so  
0x3051895  
75 73 6c 65 65 70 00 00        // idk 
Kutta cheat hook -Very safe (maybe)

0x6776390 HOOK OFFSET 0x6AF0378 HOOK OFFSET 0x6F695E0 00 00 80 D2 C0 03 5F D6 // FULL_PATTERN 0x71D5E1C 00 00 80 D2 C0 03 5F D6 // FULL_PATTERN 0x8213BA0 00 00 80 D2 C0 03 5F D6 // FULL_PATTERN 0x8E57540 HOOK OFFSET 0xAFC6048 HOOK OFFSET 0xD494670 HOOK OFFSET 0xD494B60 HOOK OFFSET 0xD494D40 00 00 80 D2 C0 03 5F D6 // FULL_PATTERN 0xD494D70 00 00 80 D2 C0 03 5F D6 // FULL_PATTERN 0xD495100 00 00 80 D2 C0 03 5F D6 // FULL_PATTERN 0xD495140 00 00 80 D2 C0 03 5F D6 // FULL_PATTERN 0xD495150 00 00 80 D2 C0 03 5F D6 // FULL_PATTERN 0xD495160 00 00 80 D2 C0 03 5F D6 // FULL_PATTERN 0xD495550 00 00 80 D2 C0 03 5F D6 // FULL_PATTERN 0xD495560 00 00 80 D2 C0 03 5F D6 // FULL_PATTERN 0xD495D50 HOOK OFFSET 4.6 64

0xF120878   //Bss Qword Mundo + Bbox
Fix Some Krafton Logo Crash By Ue4 Side. Make Best Hook | 4.6 PUBGM إصلاح بعض أعطال شعار Krafton من جانب Ue4. أفضل خطاف | 4.6 PUBGM

0x228168 HOOK //Anogs
0x228560 HOOK //Anogs
0x330494 HOOK //Anogs
0x3629D4 HOOK //Anogs
0x362BF4 HOOK //Anogs
0x373064 1F 20 03 D5 //Anogs
0x39F56C HOOK //Anogs
0x3A560C HOOK //Anogs
0x3A564C HOOK //Anogs
0x404D50 00 00 80 D2 C0 03 5F D6 //Anogs
0x43694C HOOK //Anogs
0x461F04 00 00 80 D2 C0 03 5F D6 //Anogs
0x46ED30 00 00 80 D2 C0 03 5F D6 //Anogs
0x471B68 00 00 80 D2 C0 03 5F D6 //Anogs
0x47B5CC 00 00 80 D2 C0 03 5F D6 //Anogs
0x49AA00 00 00 80 D2 C0 03 5F D6 //Anogs
0x4B3560 1F 20 03 D5 //Anogs
0x4B5844 HOOK //Anogs
0x4D4C94 00 00 80 D2 C0 03 5F D6 //Anogs
0x4DFB40 HOOK //Anogs
All ban fix in global تم إصلاح جميع حالات الحظر في النسخة العالمية.

0x537cc50: 0x551fed0, // GNames 0xaae9b10: 0xadc4150, // GEngine 0xa8e02b4: 0xabb9d0c, // GUObject 0x6edecc8: 0x709c5a8, // GetActorArray 0x6a1b9e8: 0x6bd73d8, // ProcessEventMain 0x55f6a74: 0x579d3d4, // ProcessEventChild 0x3a28b70: 0x3b27158, // UpdateVolley 0xa6ed674: 0xa9bf7f4, // GNativeAndroidApp 0x7676c54: 0x783eb78, // eglSwapBuffers 0x265231c: 0x270c350, // onInputEvent 0x6dddca0: 0x6f9b590, // PostRender 0x8855c7c: 0x89ef404, // sub_Lua 0x7c4622c: 0x7db1034, // lua_pcall 0x51c8840: 0x53698a0, // MessageBoxExt 0x6bb21a8: 0x6d6f148, // IPadView
4.6

=============================== Список патчей libanogs.so Версия: 4.6 / 64Bit ===============================
// -------- Блокировка аномальной отправки данных --------
PATCH_LIB("libanogs.so", "0x25EC38", "1F 20 03 D5");
PATCH_LIB("libanogs.so", "0x25EC48", "1F 20 03 D5");
PATCH_LIB("libanogs.so", "0x25EC54", "1F 20 03 D5");

// -------- Обнаружение Root / Magisk --------
PATCH_LIB("libanogs.so", "0x4E0B5C", "00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so", "0x26ADD8", "1F 20 03 D5");
PATCH_LIB("libanogs.so", "0x26ADE4", "1F 20 03 D5");
PATCH_LIB("libanogs.so", "0x2771C8", "1F 20 03 D5");
PATCH_LIB("libanogs.so", "0x2771D4", "1F 20 03 D5");
PATCH_LIB("libanogs.so", "0x28C584", "1F 20 03 D5");
PATCH_LIB("libanogs.so", "0x28C590", "1F 20 03 D5");
PATCH_LIB("libanogs.so", "0x29C370", "1F 20 03 D5");
PATCH_LIB("libanogs.so", "0x29C588", "1F 20 03 D5");

// -------- Обнаружение отладчика / Tracer --------
PATCH_LIB("libanogs.so", "0x29D06C", "00 00 80 D2 C0 03 5F D6");

// -------- Обработка команд сервера --------
PATCH_LIB("libanogs.so", "0x1D624C", "00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so", "0x1D6598", "00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so", "0x1D6EA8", "00 00 80 D2 C0 03 5F D6");

// -------- Очистка флагов обнаружения --------
PATCH_LIB("libanogs.so", "0x37F820", "AA 1F 03 E0");
PATCH_LIB("libanogs.so", "0x37F828", "AA 1F 03 E0");
PATCH_LIB("libanogs.so", "0x37F830", "1F 20 03 D5");
PATCH_LIB("libanogs.so", "0x37F84C", "1F 20 03 D5");

// -------- Проверка целостности --------
PATCH_LIB("libanogs.so", "0x25E918", "C0 03 5F D6");
PATCH_LIB("libanogs.so", "0x25EC4C", "1F 20 03 D5");
PATCH_LIB("libanogs.so", "0x25EC50", "1F 20 03 D5");

// -------- Фильтрация пакетов данных --------
PATCH_LIB("libanogs.so", "0x1D551C", "00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so", "0x1D5A88", "00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so", "0x1D7398", "00 00 80 D2 C0 03 5F D6");

long double (*osub_4B3548)();
long double hsub_4B3548)();

HOOK_LIB("libanogs.so", "0x4B3548", hsub_4B3548), osub_4B3548);

0x214348 NOP Anogs

Crash Fix Mid Game And Lobby
4.6

libanogs.so 0x4B3548 -698416192
Pubg 4.6  Solution After 5 Minute Crash

function BRPlayerCharacterBase:SetMaterialRender(DisableDepth, BlendMode) local success, err = pcall(function() local player
function BRPlayerCharacterBase:SetMaterialRender(DisableDepth, BlendMode)     local success, err = pcall(function()         local player = GameplayData.GetPlayerCharacter()         if not slua.isValid(player) then             return         end         if player.TeamID == self.TeamID then             return         end         local mesh = self.Mesh         if not mesh then             return         end         local matInterface = mesh:GetMaterial(0)         if not matInterface then             return         end         local baseMat = matInterface:GetBaseMaterial()         if not baseMat then             return         end         baseMat.bDisableDepthTest = DisableDepth         baseMat.BlendMode = BlendMode     end)     if not success then         _G.WriteLog("SetMaterialRender ERROR: " .. tostring(err))     end end function BRPlayerCharacterBase:ReceiveTick(DeltaTime) self:SetMaterialRender(true, 2)