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Mushroom Warrior Official

Mushroom Warrior Official

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Mushroom Warrior is a play to earn web3 game. 🐦 Twitter: https://x.com/notmushcoin πŸ€– Bot: @NotMushCoin_bot πŸ•Ή Game: https://t.me/NotMushCoin_bot/Play πŸ„ Cooperation: @Mush_kiki

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πŸ“ˆ Analytical overview of Telegram channel Mushroom Warrior Official

Channel Mushroom Warrior Official (@notmushcoin) in the English language segment is an active participant. Currently, the community unites 20 580 subscribers, ranking 4 596 in the Games category and 1 470 in the International region.

πŸ“Š Audience metrics and dynamics

Since its creation on Π½Π΅Π²Ρ–Π΄ΠΎΠΌΠΎ, the project has demonstrated rapid growth, gathering an audience of 20 580 subscribers.

According to the latest data from 12 October, 2025, the channel demonstrates stable activity. Although there has been a change in the number of participants by -728 over the last 30 days and by 0 over the last 24 hours, overall reach remains high.

  • Verification status: Not verified
  • Engagement rate (ER): The average audience engagement rate is 0%. Within the first 24 hours after publication, content typically collects N/A% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 0 views. Within the first day, a publication typically gains 0 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 0.
  • Thematic interests: Content is focused on key topics such as warrior, mushroom, gameplay, web3gaming, distribution.

πŸ“ Description and content policy

The author describes the resource as a platform for expressing subjective opinions:
β€œMushroom Warrior is a play to earn web3 game. 🐦 Twitter: https://x.com/notmushcoin πŸ€– Bot: @NotMushCoin_bot πŸ•Ή Game: https://t.me/NotMushCoin_bot/Play πŸ„ Cooperation: @Mush_kiki”

Thanks to the high frequency of updates (latest data received on 13 October, 2025), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.

20 580
Subscribers
No data24 hours
-1417 days
-72830 days

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