Puparty Announcement
Welcome to the Puparty🌟 Bot: https://t.me/puparty_bot Twitter: https://x.com/PupartyAI Facebook: https://www.facebook.com/groups/puparty An epic social interaction game based on the TON Network. Spin, Attack, Steal, Synthesize, Collect, Airdrop🚀🚀
Show more📈 Analytical overview of Telegram channel Puparty Announcement
Channel Puparty Announcement (@puparty) in the English language segment is an active participant. Currently, the community unites 108 042 subscribers, ranking 665 in the Games category and 610 in the International region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 108 042 subscribers.
According to the latest data from 14 February, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -195 over the last 30 days and by 0 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 11.37%. Within the first 24 hours after publication, content typically collects N/A% reactions from the total number of subscribers.
- Post reach: On average, each post receives 12 280 views. Within the first day, a publication typically gains 0 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 400.
- Thematic interests: Content is focused on key topics such as puparty, game|, ppt, ppp, auction.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Welcome to the Puparty🌟
Bot: https://t.me/puparty_bot
Twitter: https://x.com/PupartyAI
Facebook: https://www.facebook.com/groups/puparty
An epic social interaction game based on the TON Network. Spin, Attack, Steal, Synthesize, Collect, Airdrop🚀🚀”
Thanks to the high frequency of updates (latest data received on 18 March, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
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| Date | Subscriber Growth | Mentions | Channels | |
| 02 February | +557 | |||
| 01 February | +638 |
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