Pixelverse.xyz News Channel
Play our games: https://t.me/pixelversexyzbot Official Chat: https://t.me/pixelverse_xyz_chat Twitter: https://twitter.com/pixelverse_xyz Discord: https://discord.gg/pixelversexyz
Show moreπ Analytical overview of Telegram channel Pixelverse.xyz News Channel
Channel Pixelverse.xyz News Channel (@pixelverse_xyz) in the English language segment is an active participant. Currently, the community unites 3 643 183 subscribers, ranking 9 in the Games category and 36 in the International region.
π Audience metrics and dynamics
Since its creation on Π½Π΅Π²ΡΠ΄ΠΎΠΌΠΎ, the project has demonstrated rapid growth, gathering an audience of 3 643 183 subscribers.
According to the latest data from 03 June, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -183 444 over the last 30 days and by -5 566 over the last 24 hours, overall reach remains high.
- Verification status: Verified (Officially confirmed by Telegram)
- Engagement rate (ER): The average audience engagement rate is 0.89%. Within the first 24 hours after publication, content typically collects N/A% reactions from the total number of subscribers.
- Post reach: On average, each post receives 0 views. Within the first day, a publication typically gains 0 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 0.
- Thematic interests: Content is focused on key topics such as pixelverse, pixeltap, dashboard, playground, ecosystem.
π Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
βPlay our games: https://t.me/pixelversexyzbot
Official Chat: https://t.me/pixelverse_xyz_chat
Twitter: https://twitter.com/pixelverse_xyz
Discord: https://discord.gg/pixelversexyzβ
Thanks to the high frequency of updates (latest data received on 04 June, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
Data loading in progress...
| Date | Subscriber Growth | Mentions | Channels | |
| 04 June | 0 | |||
| 03 June | 0 | |||
| 02 June | 0 | |||
| 01 June | 0 |
Available now! Telegram Research 2025 β the year's key insights 
